Read the description and pinned comments of the dependencies. Uninstall and reinstall dependencies. Reinstall the mod. Delete the files inside Cyberpunk 2077\r6\cache\modded. They will be re-generated on next launch. Verify game integrity. ________________________________________________________________________________________________________________________________________________
Log files RedPrelauncher should prompt you to open its log file if there are any issues. \Cyberpunk 2077\r6\logs\redscript_rCURRENT.log \Cyberpunk 2077\r6\logs\cybercmd_rCURRENT.log
If you have any issues related to the mod you can share the contents of your log files in your comment/bug report. You can even upload them to Pastebin.com and share the link instead.
Idk some people always suggest this. If you're worried about overusing the mod without some penalty applied each time then just don't use it unless you absolutely need to.
I'm reporting a soft incompatibility with Stealthrunner.
When attributes are reset, the Stealthrunner perks are not reset, and the perk points are not refunded. Not sure if this should go on your or rmk1234's end. But rmk didn't respond when I reported this.
Without your mod (attributes can only be reset once), it refunds the Stealthrunner perks. But with your mod, the perk points used for Stealthrunner perks are not refunded.
is there a problem on my end or after the small 1.1mb update from today this mod does not work anymore? if so can you please fix this because it is driving me crazy :D
logs are are showing no problem (tried to reinstall redscript and the mod - with deleting the cache - r6\cache\modded) - but it is not working
[INFO - Mon, 10 Feb 2025 21:40:21 +0200] Compiling files in E:\SteamLibrary\steamapps\common\Cyberpunk 2077\r6\scripts: ResetAttributesAlwaysAvailable.reds uninstallMods.reds [INFO - Mon, 10 Feb 2025 21:40:21 +0200] Compilation complete [INFO - Mon, 10 Feb 2025 21:40:21 +0200] Output successfully saved to E:\SteamLibrary\steamapps\common\Cyberpunk 2077\r6\cache\final.redscripts
I did bro. All i had was the downloaded file "ResetAttributesAlwaysAvailable.reds" inside the script folder. The mod worked well btw! I removed it and checked its gone. Also used the search bar to check if theres a different file with that name in a different folder of the game but it wasnt. Maybe only gets removed when i start a new save?
257 comments
Common troubleshooting
Read the description and pinned comments of the dependencies.
Uninstall and reinstall dependencies.
Reinstall the mod.
Delete the files inside Cyberpunk 2077\r6\cache\modded. They will be re-generated on next launch.
Verify game integrity.
________________________________________________________________________________________________________________________________________________
Log files
RedPrelauncher should prompt you to open its log file if there are any issues.
\Cyberpunk 2077\r6\logs\redscript_rCURRENT.log
\Cyberpunk 2077\r6\logs\cybercmd_rCURRENT.log
If you have any issues related to the mod you can share the contents of your log files in your comment/bug report. You can even upload them to Pastebin.com and share the link instead.
I'm reporting a soft incompatibility with Stealthrunner.
When attributes are reset, the Stealthrunner perks are not reset, and the perk points are not refunded. Not sure if this should go on your or rmk1234's end. But rmk didn't respond when I reported this.
if so can you please fix this because it is driving me crazy :D
logs are are showing no problem (tried to reinstall redscript and the mod - with deleting the cache - r6\cache\modded) - but it is not working
[INFO - Mon, 10 Feb 2025 21:40:21 +0200] Compiling files in E:\SteamLibrary\steamapps\common\Cyberpunk 2077\r6\scripts:
ResetAttributesAlwaysAvailable.reds
uninstallMods.reds
[INFO - Mon, 10 Feb 2025 21:40:21 +0200] Compilation complete
[INFO - Mon, 10 Feb 2025 21:40:21 +0200] Output successfully saved to E:\SteamLibrary\steamapps\common\Cyberpunk 2077\r6\cache\final.redscripts