0 of 0

File information

Last updated

Original upload

Created by

SINON

Uploaded by

ShinyaON

Virus scan

Safe to use

Tags for this mod

171 comments

  1. ShinyaON
    ShinyaON
    • member
    • 97 kudos
    Locked
    Sticky
    Updatee: 2.01
    Now when a player is exhausted, "breath recovery" animation will be played (In unarmed state).
    Now sprinting and jumping have slite stamina cost.
    Sprint: 0 > 0.1
    Jump: 0  > 0.2


    Other:
    Sprint only: Player Breathing System Active Only When Sprinting.
    You can use both mods together.
  2. LizardCor
    LizardCor
    • premium
    • 15 kudos
    Locked
    Sticky
    Really good mod. Thank you
    Only one think that looks odd to mi is ... Immersive Breathing should be off while not in the sprint. since "walking"  make my V's always have intensive Breathing :( 
    1. khaganmv
      khaganmv
      • premium
      • 23 kudos
  3. Jcpmorrison
    Jcpmorrison
    • member
    • 2 kudos
    I can't spend stamina when I run. Even changing the cost of stamina to high values ​​such as 10.0 or 20.0, the stamina does not end. Therefore, this mod would no longer be necessary, only if you want to hear the sounds of breathing.
  4. Nightfly81
    Nightfly81
    • supporter
    • 19 kudos
    is it possible with for example moaning? 
    1. ShinyaON
      ShinyaON
      • member
      • 97 kudos
      Nope.
  5. dimixondx
    dimixondx
    • member
    • 3 kudos
    почему начинается сильная отдышка только когда стоишь после бега? хотелось бы чтоб во время бега была максимальная отдышка
    1. ShinyaON
      ShinyaON
      • member
      • 97 kudos
      К сожалению так сделать нелльзя или сложно. Есть альтаернативный мод Дарк Фьючер, в нем отдышка активируется по мере расхода стамины. Но я толком его не изучал.
    2. dimixondx
      dimixondx
      • member
      • 3 kudos
      да? я даже не знал) у меня стоит и дарк фьюче и этот)
    3. ShinyaON
      ShinyaON
      • member
      • 97 kudos
      В ДФ звук отдышки вроде бы тихий, сильно тише моего. Как будет время попробую разобраться по лучше и улучшить мод
  6. Xaliber13
    Xaliber13
    • premium
    • 96 kudos
    Hi Shinya, thanks for the excellent mod.

    I'm wondering, what do you think about making the sprinting cost stamina feature to be turned on only when player is in combat? So it makes traversing around cities easier. Maybe a toggleable option.

    Anyway, thanks again. Endorsed. :)
  7. trustinall
    trustinall
    • premium
    • 152 kudos
    Hey there! The previous TweakXL versions works great for me, but i'll still give the new on a go to test it, just curious: should/can i still use the optional files (Exhaust Animation, Idle Breathing) with the new version?
    1. ShinyaON
      ShinyaON
      • member
      • 97 kudos
      Hi.
      AIO = All in one
      No need to use other files. :)
    2. trustinall
      trustinall
      • premium
      • 152 kudos
      I kinda assumed that but wasn't sure, thanks :D so i tried it for a bit, seems to work great, i just had to fiddle a bit to get Dark Future to get to work with your new (hard?) required mod, Stamina Usage, which is cool too though now that it works! (I deleted some lines from DF scripts, but maybe disabling it's stamina recovery delay feature and reloading once or twice also works, not sure which one did the trick)

      Also got the Dead Eye perk rq for testing and didn't get any CTD or stuff, but it was really just a quick test.

      One more question of course :D In your sticky post, i saw you also mentions something about "breath recovery animation out of combat" that was only in the CET version i guess, it's still not in this new TweakXL version right? Cause i didn't get that effect. Would be cool to have it though! Maybe it's cause you're "outsourcing" all the stamina management and effect to the Stamina Usage mod, i'll go bother him about it then?
    3. TheKaffeeKatze
      TheKaffeeKatze
      • supporter
      • 8 kudos
      Hey, which lines did you delete from Dark Future? I'd really like to use the stamina costs in this mod with it.
    4. trustinall
      trustinall
      • premium
      • 152 kudos
      Hey Katze, i also left a comment on the Stamina Usage mod regarding this issue, maybe it'll help! I'll DM you the changes in a bit anyway
    5. ShinyaON
      ShinyaON
      • member
      • 97 kudos
      Thanks for feedback. I'll take a look at DF mod and update for compatibility if needed.
      Exhaustion animation is in all versions, but if stamina does not run out then animation will not work. Maybe there is a conflict somewhere. As far as I understand DF mod also makes changes to stamina, I'll take a look.

      Also Stamina Usage not realy needed mod, this just good mod.
    6. trustinall
      trustinall
      • premium
      • 152 kudos
      Thanks! It's good to know Stamina Usage isn't needed, it's great but really really fighting with DF all the time it seems
    7. jpcastellanoo
      jpcastellanoo
      • member
      • 0 kudos
      Hi, i use DF. You solved the conflict with IB?
    8. trustinall
      trustinall
      • premium
      • 152 kudos
      Only Stamina Usage i had problems with, there's no problems with IB and DF for me... The DF author told me i might wanna disable DF's low stamina effects when using this mod, but i think i left them on and still never ran into any issues...

      So in short, Dark Future and Stamina Usage = nopes
      Dark Future and Immersive Breathing = all good!

      edit: i think you might have asked the mod author not me, but anywho, there goes my experience
  8. 9tfall
    9tfall
    • supporter
    • 2 kudos
    does this mod conflict with Dark Future - Urban Survival Gameplay mod? it seems the hydration part of gameplay also makes some changes about stamina cost when v is not hydrated, does this cause conflicts?
    thank you very much
    1. xResistance
      xResistance
      • premium
      • 15 kudos
      From my testing it uses the stamina system from Dark Future, but the breathing sounds from this mod still work.
    2. 9tfall
      9tfall
      • supporter
      • 2 kudos
      yeah, +1, i feel the same as your testing
      can hear the breathing and no stamina consuming at commn movement from Dark Future, i like the current status que
  9. Alphonze17
    Alphonze17
    • supporter
    • 8 kudos
    Hi there, is this compatible with "Japanese V"? (Just changes V to use her Japanese VA lines)
    1. ShinyaON
      ShinyaON
      • member
      • 97 kudos
      Hi. Have no tested but should work.
  10. Adacho1331
    Adacho1331
    • member
    • 14 kudos
    It would be nice if there was a mod where V would scream when falling from a great height like in GTA.
  11. Jmolinares03
    Jmolinares03
    • member
    • 3 kudos
    ShinyaON I found a temporally solution for the bug with dead eye perk, change this parameters in the file init.lua (CET version) 

    TweakDB:SetFlat("player.staminaCosts.slide", 0.0)

    or delete that line and that's it.
    1. ShinyaON
      ShinyaON
      • member
      • 97 kudos
      Hi and thank you for your research. I will reorganize mod and change its structure in near future.
  12. Dahaka71
    Dahaka71
    • member
    • 34 kudos
    Gives the game another immersive touch, nice mod thx
    1. Dahaka25
      Dahaka25
      • member
      • 0 kudos
      Hello my brother