Thanks for the mod! Does this reduce stamina cost for the newly added blade bullet deflection? By default, stamina depletes after deflecting 3-4 incoming bullets.
Unfortunately no, Im working on a newly added katana weapon that will have no stamina cost. I think I got it but I got tired. Ill work on it once i get back from my rest. Im a very old person.
Might figure out the problem: probably there should be a "-" before the number, once I changed it, it worked. This is my personal edit of the Iconic Shock Absorber, you can try to copy and paste to your init.lua file. And it should be work.
If you know how to do it could you maybe do a mod that makes it impossible tonot only dash but also dodge with empty stamina and maybe give staminaregen a little delay ? because in patch 2.0 melee combat is still way to easy, because if enemies do a heavyattack to stop u from blocking u just dodge back after and they don,t hit u and u reg ur stamina instanly so u can spam counter every fight except a few bosses. it would be a amazing little change to raise the difficulty and stratagy of the fights without changing damage and stuff. Anyway hope u like the idea would make melee a lot more darksoulesc, if u are forced to realy look at ur stamina and always lookout for enmy heavy attacks, while still being fast paced cause of low stamina dash and high stamina regen and thank u for ur amazing work on all ur mods to date
13 comments
probably there should be a "-" before the number, once I changed it, it worked.
This is my personal edit of the Iconic Shock Absorber, you can try to copy and paste to your init.lua file. And it should be work.
registerForEvent("onInit", function()
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline1.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline2.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline3.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline4.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline5.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline6.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline7.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline8.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline9.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline10.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline11.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline12.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline13.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline14.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline15.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline16.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline17.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline19.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline20.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline21.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline22.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline23.value", -35)
TweakDB:SetFlat("Items.IconicShockAbsorberLegendaryPlusPlus_inline24.floatValues", {35})
end)
because in patch 2.0 melee combat is still way to easy,
because if enemies do a heavyattack to stop u from blocking u just dodge back after and they don,t hit
u and u reg ur stamina instanly so u can spam counter every fight except a few bosses.
it would be a amazing little change to raise the difficulty and stratagy of the fights without changing damage and stuff.
Anyway hope u like the idea would make melee a lot more darksoulesc,
if u are forced to realy look at ur stamina and always lookout for enmy heavy attacks,
while still being fast paced cause of low stamina dash and high stamina regen
and thank u for ur amazing work on all ur mods to date