4 items

File information

Last updated

Original upload

Created by

x1EGG

Uploaded by

x1EGG

Virus scan

Safe to use

Tags for this mod

64 comments

  1. x1EGG
    x1EGG
    • premium
    • 248 kudos
    Locked
    Sticky
    
    NOTE:
    Main file will have zero stamina usage!

    Optional file: will have the default stamina reduction when using relic punch.

    Later mod version: 
    I will be adding a %50 less power punch version as another option since the main current version may be too powerful

  2. Valiantvg
    Valiantvg
    • member
    • 0 kudos
    Is there a mod like this that works on the regular version of cyberpunk? Or would it only be able to work because of the added upgrades in phantom liberty 
  3. Tunnfisk
    Tunnfisk
    • premium
    • 3 kudos
    Disclaimer: I don't know with a certainty what every value does. I've tried to tweak it around, but it's hard to know exactly what's being affected.

    For the interested party, I've changed a few things in the original file to remove damage and some other modifiers. This change, as far as I can tell, does not affect the Gorilla Hands in any other way than modifying so you will get fully charged Relic ability after 1 punch, and it will not deplete when you use it. However, it will decay over time if you don't continue to do combat. I think it takes nearly 10 seconds before the decay removes the Relic charge.

    registerForEvent("onInit", function()
    TweakDB:SetFlat("StrongArmsAttacks.OnePunchSpecialAttack.weaponChargeCost", -2.75)
    TweakDB:SetFlat("StrongArmsAttacks.OnePunchAttackTargetDamage.weaponChargeCost", -2.5)
    TweakDB:SetFlat("Items.StrongArms_inline39.weaponChargeCost", -2)
    TweakDB:SetFlat("Items.AnimalsStrongArmsBattery1_inline0.value", 0.1)

    TweakDB:SetFlat("StrongArmsAttacks.FistsBlockAttack.incrementsCombo", true)
    TweakDB:SetFlat("StrongArmsAttacks.FistsGroundSlamAttack.incrementsCombo", true)
    TweakDB:SetFlat("Items.StrongArms_inline41.stackable", true)
    TweakDB:SetFlat("Attacks.GroundSlamAttack.incrementsCombo", true)

    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline0.value", 2.8)
    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline1.value", 0.1)
    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline2.value", 0.1)
    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline3.value", 100)

    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline4.value", 200)
    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline8.value", 200)
    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline9.value", 200)
    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline10.value", 200)
    TweakDB:SetFlat("Items.Strong_Arms_Handling_Stats_inline11.value", 200)

    TweakDB:SetFlat("Items.Base_Strong_Arms_NPC_Stats_inline5.value", 100)
    TweakDB:SetFlat("Items.Base_Strong_Arms_NPC_Stats_inline7.value", 100)
    TweakDB:SetFlat("Items.Base_Strong_Arms_NPC_Stats_inline8.value", 100)

    TweakDB:SetFlat("Items.Strong_Arms_RPG_Stats_inline1.value", 0.1)
    TweakDB:SetFlat("Items.Strong_Arms_RPG_Stats_inline2.value", 0.1)
    TweakDB:SetFlat("Items.Strong_Arms_RPG_Stats_inline3.value", 0.001)
    end)
    --BIG BOTO ENERGY!!

    Copy and paste that into your SteamLibrary\steamapps\common\Cyberpunk 2077\bin\x64\plugins\cyber_engine_tweaks\mods\#Ultimate Relic Punch#\init.lua
    1. afrocynical
      afrocynical
      • member
      • 0 kudos
      thanks man
    2. Fawkse
      Fawkse
      • member
      • 1 kudos
      thanks so much for this! it works great! and lets me let out my spartan rage!
  4. Akooh
    Akooh
    • supporter
    • 0 kudos
    does this work for 2.13?
  5. DryedCoom
    DryedCoom
    • member
    • 0 kudos
    Please make a version with only infinite charge
  6. Delahusk
    Delahusk
    • member
    • 0 kudos
    I have been waiting for a less powerful punch. I just want to punch them across the street, then dash towards them with another charged punch like Superman.
  7. SoliDSaaNX
    SoliDSaaNX
    • supporter
    • 0 kudos
    In the ini.lua settings, is there a way to manually reduce the base damage? because I'm causing instant death to all enemies other than elites and bosses...
    1. x1EGG
      x1EGG
      • premium
      • 248 kudos
      Hey I will finally be uploading new update on this!! Ive been working on this the past few days and will be making different optional files!! 
    2. SoliDSaaNX
      SoliDSaaNX
      • supporter
      • 0 kudos
      Oh I'm looking forward to it hehe
    3. Torhova
      Torhova
      • supporter
      • 0 kudos
      Love your mods. When will the optional files be available?
    4. Coldtrain2000
      Coldtrain2000
      • premium
      • 6 kudos
      When will this be available?
  8. xxxdarkher0xxx
    xxxdarkher0xxx
    • supporter
    • 0 kudos
    gotta be careful with this mod. it has a chance to hit so hard that npc models actually distort and break which leads to very severe frame drops. not sure if its worth it at this point to use it...
  9. afrocynical
    afrocynical
    • member
    • 0 kudos
    hey any update on the 50% less power version?
  10. yourgoodness
    yourgoodness
    • member
    • 0 kudos
    new versions too powerful, hitting enemies will oftenly make their texture crushed and severely affect fps
  11. ThatWeirdGuyFromWork
    ThatWeirdGuyFromWork
    • supporter
    • 9 kudos
    Love this mod, however, I think I may have killed Adam Smasher just a BIT too quickly with it. Really looking forward to the reduced power version.