For some reason i can only bind one single key, for example i bind a spell to the 1 key, i close the menu and its there, but when i bind another spell to the 2 key the spell bound to the 1 key disappears and only the spell bound to the 2 key is left. This happens with every key.
I don't know if this will help, but I've discovered you can't just hover your mouse over a spell in order to bind it. You actually have to click it first until its name is highlighted in red. Then you can bind it to a key and it should stay there. Hope that helps!
I really don't understand how I map the weapons in the hotbar, every time I try it asks me to map something in the right hand first, but I try to equip a weapon in the right hand and map it and the message just keeps appearing.
My power went out and corrupted my autosave. Now everytime I save on any character, even new ones, I get the error "Failed to save mod data for `Hotkey Bar'". This issue persists even after re-downloading the mod, so I'm not really sure what to do. There's already a bug report for this exact issue but it hasn't been addressed.
I seem to be having an issue if I remove a hotkeyed item from my inventory, through selling dropping etc. If I remove an item that was assigned to shield/left hand slot, i'm unable to assign a new item to that slot. I'm able to change the right hand slot, but unless I get the removed item back into my inventory, the shield/left hand slot won't assign to anything.
Currently, 2 can only have an item hotkeyed to the right hand, because I had a left and right hand weapon hotkeyed, and sold the left hand weapon before clearing it from any hotkeys.
Edit: Found a fix, assigning a two handed weapon like a warhammer takes up both slots, and will clear them.
To the author: For it to work via Vortex, the .dfmod file should be in a Mods folder. ("\Mods\YOURFILE.dfmod")
To people using Vortex: After you install all your mods, go to the "\Daggerfall Unity\DaggerfallUnity_Data\StreamingAssets" folder and move all the .dfmod files to the \Mods folder there (so "\Daggerfall Unity\DaggerfallUnity_Data\StreamingAssets\Mods") (Note: This will confuse and break Vortex for these mods.)
To people weirdly mad about people using Vortex: It's because we can install a whole collection more easily than manually downloading and installing every single mod. Even with the unpaid version, it saves a few clicks per mod, which adds up when you have 50-70 mods being installed (which is how many I have had). It also allows selecting all and looking for updates. Manually checking every single mod for updates would be a pain, and you probably just aren't updating everything at that point.
Is this still functional? Can I install it manually and will it work as it's supposed to? And can I rebind the controls for it? Seems like it's the only hotkey mod out there.
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EDIT: NVM, I just found out how it works.
I tried downloading a few versions of this and they were all corrupted
I seem to be having an issue if I remove a hotkeyed item from my inventory, through selling dropping etc. If I remove an item that was assigned to shield/left hand slot, i'm unable to assign a new item to that slot. I'm able to change the right hand slot, but unless I get the removed item back into my inventory, the shield/left hand slot won't assign to anything.
Currently, 2 can only have an item hotkeyed to the right hand, because I had a left and right hand weapon hotkeyed, and sold the left hand weapon before clearing it from any hotkeys.
Edit: Found a fix, assigning a two handed weapon like a warhammer takes up both slots, and will clear them.
To people using Vortex: After you install all your mods, go to the "\Daggerfall Unity\DaggerfallUnity_Data\StreamingAssets" folder and move all the .dfmod files to the \Mods folder there (so "\Daggerfall Unity\DaggerfallUnity_Data\StreamingAssets\Mods") (Note: This will confuse and break Vortex for these mods.)
To people weirdly mad about people using Vortex: It's because we can install a whole collection more easily than manually downloading and installing every single mod. Even with the unpaid version, it saves a few clicks per mod, which adds up when you have 50-70 mods being installed (which is how many I have had). It also allows selecting all and looking for updates. Manually checking every single mod for updates would be a pain, and you probably just aren't updating everything at that point.
Vortex deploys it to StreamingAssets instead of StreamingAssets/Mods, so it won't load in game.