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John Doom

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JohnDoom

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48 comments

  1. MichaelKalel
    MichaelKalel
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    does this mod work with dream
  2. crowbardoctor2
    crowbardoctor2
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    Hi John Doom!

    I have commissioned one of the bandits from the unaltered game as a 3D model, it has a reasonable polycount so I thought you could add it into your mod. I could show you an image of the model and perhaps even send you the files.

    Regards, Crowbardoctor
  3. 12345zyabq
    12345zyabq
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    inactive unoptimised mod, terrible modder John Doom, avoid like the plague 
  4. littlejburd
    littlejburd
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    I had to turn off Vanilla Enhanced Villains & Monsters to get this to work. The daggerfall enemy expansion still works with it.
  5. LoKoudou
    LoKoudou
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    Wow ! Very great job !

    Make Daggerfall a better game with 3D enemies !
    1. Shvarn500
      Shvarn500
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      How did you got it working? Mine enemies are still 2d...
    2. adammurphy4000gae
      adammurphy4000gae
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      if you have other mods in your load order above 3d enemies that change any enemy sprites it could cause a problem
    3. Shvarn500
      Shvarn500
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      I left 3d enemies at top 1, but somehow it's still not working, but I have over 80 mods, I think one of them is causing this, do you know any incompatible mods that could be the answer? Btw, thanks for the help.
    4. menzagitat
      menzagitat
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      I think you are missing Animator Framework.
      I don't use 3D Enemies by myself but look at the requirements on the description tab:

  6. Shvarn500
    Shvarn500
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    What should I do to make it work, mine enemies are still 2d...
  7. Tecnologix
    Tecnologix
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    Love this mod, one of the greatest. I'd like so much if this is done for all enemies sprite and trees
    1. DatBigKing
      DatBigKing
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      it literally said 3d ENEMIES 
  8. jlyles1
    jlyles1
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    Love this mod!  I hope you eventually get to more enemies.  It’s always great to run into a 3d creature!
  9. Enesin
    Enesin
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    I love this.
    Some issues for the only two monsters I've seen so far.

    • Skeleton bodies during death fall away from their location base. Have to click around on the floor to loot them. Any way to at least have their feet stay at their actual position?

    • Centaurs are TOO BIG. They also clip through walls terribly. How about this? Shift the model backwards from center position. I've never seen a mob back into a wall. By their logic, they simply don't do that. So hanging the model's ass back from center a bit should be fine. ;) Also, probably make them a hair smaller. Them compared to the door size in the pic seems a great reason why. And perhads some smaller weapons? ;)
      

    • Don't know if you've included scorpions, but would there be any legal problem with yanking a Fallout New Vegas scorpion model? ;)

  10. TickleThePickle
    TickleThePickle
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    This mod looks great! How much does this mod increase performance requirements?