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Kirk O

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Magicono43

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  1. Magicono43
    Magicono43
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    Here is the main forum post for discussion: https://forums.dfworkshop.net/viewtopic.php?t=5580
  2. g3n0
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    Well since Nexus refuses to acknowledge that I ever downloaded this right now, for whatever reason, I can't submit this as a bug report.
    Looks like using all for xp tallies, 'setskill all 100 xp', just sets criticalstrike instead of all skills.
    pretty sure this has to do with the case for "all" in UsefulConsoleCommandsMain.cs, or more specifically line 718

    case "all":
         if (args.Length > 2)
         {
             for (int i = 0; i < 35; i++)
             playerEntity.TallySkill(DFCareer.Skills.CriticalStrike, (short)n); //line 718
             return string.Format("All skills were given {0} 'xp/tallies'.", n);
         }

    Unfortunately I'm still pretty early in my DFU modding journey so I haven't gotten around on how to turn the source into a new dfmod just yet, but hopefully this is helpful when you find time to mess with it again.
    1. Magicono43
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      Oh yeah, I do recall trying that command recently and wondering why it did not work as I expected, well just a bone-headed oversight on my part. I'll make sure to fix that next time I get the opportunity/desire to add more to this mod, thanks for the report!
    2. alpharedwolfy
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      just a gentle bump as this still hasnt been fixxed yet 
    3. Yelso
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      This has still not been fixed. I am able to set a skill to a percentage, but not level it up normaly
  3. Augoeides
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    When I try to use the setskill command to give myself skill experience, it ignores the "xp" on the end of the code and just sets the level of the skill. For example, if I type:
    setskill Climbing 50 xp

    The above would just set my Climbing skill to 50, with no experience added. Mod works great otherwise.
  4. g3n3r41dur4nd41
    g3n3r41dur4nd41
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    If  have a bugged quest I can't complete,
    because an NPC didn't spawn in the dungeon they where supposed to, 
    would this enable me to set the quest that it thinks I found the NPC?
    1. Magicono43
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      Potentially, but the quest "debugging" command this adds is very experimental, and won't help depending on how many checks the specific quest uses for each part of the quest. It can be useful, but don't expect it to be able to resolve too much besides a few things.
  5. Elementalaptitude89
    Elementalaptitude89
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    Will this mod be updated for the current version of DFU? Current version is v1.1.1 
    1. Magicono43
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      It doesn't need to be, mods built for older versions work fine with newer versions of DFU, but not the other way around.
  6. CharklesTimon
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    Is there any way to flip multiple switches at once using the Questtasks command? I know some quests require multiple conditions to be considered complete, such as visiting a locale and simultaneously having the victory condition fulfilled, lest it resets back to off. Not all quests are written this way, but I'm really trying to speed run these annoying cartography guild missions.

    If not, no biggy, I understand it's fidgety to begin with.
    1. Magicono43
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      Unfortunately in this implementation you can only change one value at a time. The fact it works at all is pretty crazy to me, so that's the most I really know about it, lol.
  7. I've been trying to do the Guildrank or Joinguild command to get the benefits in my guild for testing. I don't know, I could be doing it wrong... Could anyone shed some light on this command?
    1. Magicono43
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      Those aren't commands this mod adds, so you would have to ask whoever made those commands for base DFU to be sure.
    2. Thank you. I only happened to stumble upon it by typing HELP.
  8. KingLeonidasI
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    An oppdate suggested is set-max health. i'm RP that i'm actually a competent guy the emps sendt out to do his quest and not some random nobody. meaning that unless i nerf my stats and level normally my health cannot increase. set health command is only for healing yourself.
  9. Swarx
    Swarx
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    Mod let me recover my save that had a bugged main quest and saved me a lot of time, epic
    1. Magicono43
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      Awesome, honestly never expected those particular "quest debugging" commands to have much use, but glad it was useful!
  10. j450n81
    j450n81
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    Awesome mod!  I was having an issue just trying to change my face from the text file, but this mod lets you change it quickly in game.  Its fantastic.  Thank you!
    1. Magicono43
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      Glad you like it. On the face thing, I've not tested it that much, but hopefully it sticks without issue even when saving/loading, etc.
  11. ryan7251
    ryan7251
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    Very odd question that I do not know if anyone even knows about but could I use this to keep leveling up by lowing my skills once they cap?

    even more points if someone knows if this would break the game do to level scaling :)
    1. Magicono43
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      That's not really how the leveling formula works. It's basically just a summation of the skill values, lowering them and getting them up again would likely not do anything after you went past a certain character level.