This page was last updated on 20 June 2018, 9:41PM
Changelogs
Version 1.16.2
Changelog 1.16.2 CoM update:
NEW SOUND EFFECTS!
ADDED NO EATING DISEASE! Chance on abilities to cause disease on self. Reduces food consumption to 0%. Lowers deathblow resistance by 10
Stalling added to Deathgrip and Plague Carrier
Deck based stagecoach issues should be resolved
The Forsaken is now immune to Tapeworms.
Begrudgingly removed the incompatible party member string as to better fit the abomination changes in CoM.
Removed Hard to Kill, which was the +20% healing to self below 20% hp. (I made this change to balance out the buff on Crit).
Added on CRIT buff: +25% healing done for 2 rounds
Base CRIT changed to 4/5/6/7/8
Base Bleed resist increased to 80% (was 60%)
Base Disease resist lowered to 30% (was 40%)
Deathgrip: Pull changed from 2 to 1.
Heartstrike: Healing reduced by 1pt at each level, ACC increased from 80/85/90/100 to 85/90/95/100/105
Bloodboil: Now ignores armor, Reduced damage by 10%, reduced scaling vs. blighted a bit, reduced crit by an additional 2%, Only cures blight from target. (I’ve always wanted bloodboil to be a tank buster ability. With this change, I also had to lower the damage and crit% so it doesn't become an instant kill on any big character early game.)
Riposte Duration increased by 1 rnd (This change just fixes the issues caused by CoM making it only last 1 rnd)
Plague carrier: Riposte damage reduced by 10%, reduced blight effect. Healing scaled down per level. (5+ dmg on riposte plus a 3dp3r blight was strong and needed to be pulled down.)
Plaguestrike: Reworked: Can now hit enemy ranks 1/2/3. Debuffs blight resist.
Terrifying Gaze Reworked: Now hits single target, 1/2/3/4. Destealths, shuffle, light debuff to acc and speed.
Fixed blue text bug when afflicted with paranoia.
Some trinkets reworked.