Yeah I'd really suggest renaming the bulk of the files into something different because it does conflict with the Ruler Mod. Since if you put it on top of the Ruler Class Mod in the load order, the monk appears if you put the Ruler Class Mod on top, it overrides the monk class and replaces them completely. I suggest either using FMonk or Fighter to give it a unique name.
huuuuh sorry just wanna know since i want to use that skin,so the name of the heroes in the files is JoanofArc,so its the ruler mod and use duchess crit,woulnd't those conflict with the originals mods,can't you call her somethin unique to be sure? matter of fact even the localization is the same,did you just copy the files and renamed and changed some numbers? that might conflict a lot edit:yeah it conflict a lot with ruler for me,a lot of text/name flickering,so if anyone else have that,i went ahead and renamed most of the stuff so she is really her own class and now it work fine
I cant see any problem with same name of effects in game. I dont know what problem you have with localization. I cant see any flickering, if I try for example polish, I still see English text without problem. For other languages than english i just copy english .loc and rename it in .xml and add to modfiles.txt . So other languages see english text.
idk maybe cause of the mod order or somethin,since it used the same loc name as the ruler,dependin which one was on top it conflict? not sure why it was happening but i renamed those and the heroes name to Fmonk and it worked fine,so its fixed anyway so its good ^^ did same with the town event cause i got blue text when it appeared
11 comments
https://steamcommunity.com/sharedfiles/filedetails/?id=2940987246
edit:yeah it conflict a lot with ruler for me,a lot of text/name flickering,so if anyone else have that,i went ahead and renamed most of the stuff so she is really her own class and now it work fine
did same with the town event cause i got blue text when it appeared