Found a weird bug. The humanity enemies are completely invisible and you can only find them if you accidently lock the camera on them when their near. Makes certain areas a complete nightmare.
Loving the mod so far, I actually redownloaded PTDE just to try it. Did you change the drops/drop chance of the leeches in blighttown? I've been farming for over an hour and managed to gain 20 large titanite shards but not a single green titanite shard.
EDIT: The next run after posting this I got 3 green titanite drops... complaining is truly the ultimate counter to rngesus.
still no plans, sorry. IT's a lot of work, since all this is based on gimmicky effects, which are partially different in remastered. And I believe there are other mods, which alter armor sets were released on remastered after this mod.
Every word I write herein is written with reverence. I understand this is an old post and I am not a mod creator. I very frequently download mods for my games and I understand that this might take a huge amount of time for you to develop this mod to work in Dark Souls Remastered, however, I strongly believe that it would be popular in Dark Souls Remastered. I downloaded this mod for the original Dark Souls a long time ago, but I stopped playing the original version of the game simply because it's too inconvenient to set up since the original game is an awful PC port, and Dark Souls Remastered is superior in my opinion in several ways.
I loved playing your mod for the original game and I, probably along with many others who do not voice their opinions, would sincerely appreciate it if you would take the time to make this mod for the Remastered version of this incredible game. Again, I do not understand how difficult of a task this would be, but it would be a shame for your great creation to eventually die and I believe it's worthy of prolonging its life. I actively looked through dozens and dozens of mods, and none of them do anything like what yours does as a standalone mod without them being a massive overhaul to the game that I don't want.
Also, I would suggest making a document that would include all of the set effects of the mod. Yes, it's a spoiler, but those who know the entire game inside and out, or those who desire to seek the spoilers out of curiosity would be able to see the set effects without going out of their way to take an incredible amount of time to grab every single set of armor in the game. With your knowledge of the mod, making the document would also take only a few minutes to create. Wikis exist on the internet for that exact purpose.
Please take this under consideration, especially for an identical concept of this mod for Elden Ring as I would very much look forward to it if you decided to do it.
VeryLastKiss, I very much appreciate the fact that you care so much to make such a long comment! Thank you! I promise you to reconsider my decision when (or rather if) I feel like modding one day, but the probability of me doing DSR port for this mod is still extremely low. I'm sorry, there are just too much things to do in this life :)
Of course not. It would be a huge spoiler. The whole point of the mod is to find and explore new armor sets. It's a game, not microsoft office software.
I don't think the game was updated, so it should be valid. Make sure you installed everything correctly. Shadow Set should put you to one hp, not kill, but you can instantly die from anything like fall damage, poison or other set effects, which are still on you.
ok it's ok I'll check everything thanks. Excuse me, as a last question, is there any way to learn how to create a mod for dark souls? a guide? thank you very much excuse me
oh, and some documentation on what all the sets do would be nice. I'm also not sure how extensive you can mod these set effects, but a system where you didnt require full 4 pieces, but each piece gave a small portion of the effect, and wearing the whole would grant a bonus would be cool, lots of people, me included, enjoy to fashion souls. Some weapon effects might be cool aswell.
So far I'm really enjoying this mod. It's a really fun concept. I have a question about one of the sets -
Spoiler:
Show
Are the boss drops from the Catarina set random or does each boss have a certain drop? Just wondering because I got a piece of the elite cleric set and I'm wondering if I need to kill the right 4 bosses with the buff on or just get lucky to get the full set. Thanks a lot for your work on this mod it's really cool. I'm not even half way done and I'm already looking forward to a second playthrough so I can try out the Knight set. EDIT: One thing I noticed is the Silver Knight set causes a ~40% drop in your equip load. It's not a huge deal because the speed increase still works but it can cause fat rolling. The other sets I have that change speed (Stone set and Orenstein set) don't cause the drop in equip load so it's not related to speed changing, its specific to the Silver Knight set.
Thanks for the feedback! The set you are asking about is not random. There are just a few sets, which use rng, and it's usually easy to understand which ones. The mentioned change to Silver Knight is deliberate. I still kinda feel that it's too op :)
Ok cool. There's a couple other things I noticed that I wanted to ask about - when a hollow warrior set was destroyed it removed the extras that I had in my inventory. Is that intentional? I'm assuming it is because I felt kinda op having a few backup sets, just wish I hadn't wasted time farming haha. And if that is intentional would it also have removed them from a bottomless box if I had put them in there? The other thing I noticed is the shadow set has no effect on ghosts. Oh and one last thing, I love what you did with the witch set!
No need to apologize. I hope I don't sound like I'm criticizing, I just wanted to give feedback to make sure things were working how you planned them to. I have another question if you're not too annoyed yet haha -
Spoiler:
Show
Is the Set of Favor supposed to cause NPCs to reset their location? I put the set on when I picked it up in Anor Londo then when I saw that it made the Giant Blacksmith hostile I took it off. When I returned to Firelink, with the set still off, all the NPCs were gone and moved back to their starting location. For example I went down to the Depths and Laurentius was back in his barrel and then attacked when I came into the room. And the Firelink bonfire no longer works. Again I hope I don't come across as criticizing or annoying I just think it's a really cool mod and want to make sure things are working as you planned.
Do you mean that you create a new character and it falls through Asylum? That's very weird. Which class did you choice? Have you ever installed other mods besides DSFix before?
I'm sorry to hear that. This makes no sense >< Please try to reinstall the game (PtDE) and then the mod. I don't know what else we can do here. I've just reinstalled everything, the game and the mod and see no fall problems.
Well, something different, that's an result already. I guess you are doing something wrong during installation. Double check every step with the Unpack DS For Modding description. Also you can try method B, since it is more straightforward.
1. reinstall the game from steam. 2. Make sure you can run it without any mods. 3. Try to install the mod with installation option B) (see description) 4. Try to install the mod with installation option A)(see description)
Follow my actions in the videos if the instructions are too confusing.
Udsfm is exiting it self every time and dsdad not working on mine and i noticed my files on event and the rest of it except for map studios have this ".dcx" i dont know if this is the reason why its not working?? Any options??
46 comments
EDIT: The next run after posting this I got 3 green titanite drops... complaining is truly the ultimate counter to rngesus.
glad you are having fun :)
Found a bug with the brass set effect. It doesn't remove the hidden lost izalith bonfire.
And I believe there are other mods, which alter armor sets were released on remastered after this mod.
Every word I write herein is written with reverence. I understand this is an old post and I am not a mod creator. I very frequently download mods for my games and I understand that this might take a huge amount of time for you to develop this mod to work in Dark Souls Remastered, however, I strongly believe that it would be popular in Dark Souls Remastered. I downloaded this mod for the original Dark Souls a long time ago, but I stopped playing the original version of the game simply because it's too inconvenient to set up since the original game is an awful PC port, and Dark Souls Remastered is superior in my opinion in several ways.
I loved playing your mod for the original game and I, probably along with many others who do not voice their opinions, would sincerely appreciate it if you would take the time to make this mod for the Remastered version of this incredible game. Again, I do not understand how difficult of a task this would be, but it would be a shame for your great creation to eventually die and I believe it's worthy of prolonging its life. I actively looked through dozens and dozens of mods, and none of them do anything like what yours does as a standalone mod without them being a massive overhaul to the game that I don't want.
Also, I would suggest making a document that would include all of the set effects of the mod. Yes, it's a spoiler, but those who know the entire game inside and out, or those who desire to seek the spoilers out of curiosity would be able to see the set effects without going out of their way to take an incredible amount of time to grab every single set of armor in the game. With your knowledge of the mod, making the document would also take only a few minutes to create. Wikis exist on the internet for that exact purpose.
Please take this under consideration, especially for an identical concept of this mod for Elden Ring as I would very much look forward to it if you decided to do it.
I promise you to reconsider my decision when (or rather if) I feel like modding one day, but the probability of me doing DSR port for this mod is still extremely low. I'm sorry, there are just too much things to do in this life :)
It's a game, not microsoft office software.
Excuse me, as a last question, is there any way to learn how to create a mod for dark souls? a guide? thank you very much excuse me
https://sites.google.com/view/soulsmods/
https://www.reddit.com/r/darksouls/comments/6913er/easier_dark_souls_modding_estus_quest_mod_event/
http://darksoulsdebug.wikidot.com/resources
I'm also not sure how extensive you can mod these set effects, but a system where you didnt require full 4 pieces, but each piece gave a small portion of the effect, and wearing the whole would grant a bonus would be cool, lots of people, me included, enjoy to fashion souls.
Some weapon effects might be cool aswell.
EDIT: One thing I noticed is the Silver Knight set causes a ~40% drop in your equip load. It's not a huge deal because the speed increase still works but it can cause fat rolling. The other sets I have that change speed (Stone set and Orenstein set) don't cause the drop in equip load so it's not related to speed changing, its specific to the Silver Knight set.
The set you are asking about is not random. There are just a few sets, which use rng, and it's usually easy to understand which ones.
The mentioned change to Silver Knight is deliberate. I still kinda feel that it's too op :)
I think it shouldn't remove from the box.
Yeah, I love the Witch set too :) hf
That's very weird. Which class did you choice? Have you ever installed other mods besides DSFix before?
Please try to reinstall the game (PtDE) and then the mod. I don't know what else we can do here. I've just reinstalled everything, the game and the mod and see no fall problems.
Mine is steam and its not working its stuck everytime i open the game.. just wonder if you have any other option?
2. Make sure you can run it without any mods.
3. Try to install the mod with installation option B) (see description)
4. Try to install the mod with installation option A)(see description)
Follow my actions in the videos if the instructions are too confusing.
Udsfm is exiting it self every time and dsdad not working on mine and i noticed my files on event and the rest of it except for map studios have this ".dcx" i dont know if this is the reason why its not working?? Any options??
2. Ask developers of Udsfm and DSDAD mods about this issue.
I don't know how i can help.