To anyone trying to replace this, know that it only works if renamed to "h_2340644658526501564h_8808880202928476952.dds" and then placed into the tex_override folder.
For some reason, the naming with which it is shared here does not work.
I'd like to request permission to port (and upscale) this over to the texture-replacement tool used in the DS2LightingEngine SotFS Mod: https://www.nexusmods.com/darksouls2/mods/1146.
Hey there, could you please tell me which .BND file you extracted the "524288_13962222339237725898.dds" from, so that I can replace it manually via unpacking/repacking? For some reason IGP11 does not work for me as it should. It is easier for me to just repack the game using your texture.
OK, I did some more research and realised that textures, such as the reticle are replaced by either IGP11 or Lighting Engine. They are NOT in .BND files apparently, so I cannot just repack the game with them.
Is there a way to keep the original SotFS graphics but replace ONLY this reticle?
Verify that you are placing them on the proper IGP11 folder. You should be placing the mods on the tex_override folder that appears inside the Dark Souls II Scholars of the First Sin inside your C:\Program Files (x86)\Steam\steamapps\common\Dark Souls II Scholars of the First Sin folder.
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For some reason, the naming with which it is shared here does not work.
Good luck
(why do i even have to ask u should specify that in the main page)
SotFS Mod: https://www.nexusmods.com/darksouls2/mods/1146.
Thanks
Is there a way to keep the original SotFS graphics but replace ONLY this reticle?