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VersionV18.3
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- Manual
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Created by
VanBuinenUploaded by
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Activity logs
This page was last updated on 23 March 2024, 5:18PM
- Changelogs
-
-
Version V18.3
- -Improved enemy AI
- -Improved player jump
- -Weapons now deal 100% more damge
- -Players now take 40% less damage
- -Updated boss fights
- -Disabled the following items-
- Bonfire Ascetic
- Amber Herb
- Twilight Herb
- Wilted Dusk Herb
- Rouge Water
- Crimson Water
-
Version V18.2
- -Updated underperforming spells
- -Fixed Knight starting class: Added Armor
- -Added the following items with new effects:
- -Black Witch Gloves: Increases Spell Cast Amount
- -Ring of the Exalted: Grants Rapid Regeneration
- -White Priest Robe: Increases Spell Cast Amount
- -Havel Gloves: Grants Rapid Regeneration
- -King's Shield: Grants Rapid Regeneration
- -Greatshield of the Pursuer: Grants Rapid Regeneration
-
Version V18.1
- -Updated several boss fights
-
Version V18
- -Updated Enemy AI
-
Version V17.9
- -Updated player jump
-
Version V17.8
- -Fixed several Armor sets
- -Updated several Boss stats
-
Version V17.7
- -Updated several Boss fights
-
Version V17.6
- -Updated enemy drops
-
Version V17.5
- -Fixed several bugs
-
Version V17.4
- -Fixed Poison Mist
- -Fixed Toxic Mist
- -Fixed Profound Still
- -Fixed Promised Walk of Peace
- -Added one more cast to Focus Souls
- -Updated Player Movement
-
Version V17.3
- -Updated Boss fights
-
Version V17.2
- -Updated shrine of amana
-
Version V17.1
- -Made Elemental Infusions better
- -Updated Boss fights
- -Fixed several Bugs
-
Version V17.0
- -Moved Enemy NPCs around in their Areas
- -Added new Enemy to Dranglic Castle
-
Version V16.9
- -Fixed several Boss fights
-
Version V16.8
- -Updated Traps
-
Version V16.7
- -Added Poison Swamps
-
Version V16.6
- -Fixed item text
- -Fixed Character Creation text
-
Version V16.5
- -Fixed several Boss fights
- -Enemy Npcs now benefit from Ring effects
-
Version V16.4
- -Updated Graverobber fight
- -Added effect to Flower Skirt
-
Version V16.3
- -Updated Sorcerer starting class items
- -Updated Ava Boss fight
-
Version V16.1
- -Fixed Ancient Dragon fight
- -Opened door to Gank Squad boss fight in Shulva
-
Version V16.0
- -Increased player estus from 5 to 8
-
Version V15.9
- -Updated npcs
-
Version V15.8
- -Fixed Estus, it now acts like Divine Blessings and the player has 5 max
-
Version V15.7
- -Added more Pyromancy spells earlier in the game
- -Fixed Shops
-
Version V15.6
- -Increased Spell Tool damage by 20%
- -Increased Spell Tool damage by 20%
-
Version V15.5
- -Updated Weapons:
- -All Weapons now deal a secondary damage type and also now have a status effect built in
-
Version V15.4
- -Fixed several weapon special effects that were dealing low damage
-
Version V15.3
- -Removed ng+ for better game progression
-
Version V15.2
- -Fixed several bugs
-
Version V15.1
- -Updated weapons
-
Version V15.0
- -Improved Enemy AI
-
Version V14.9
- -Changed Enemy placement in several areas
- -Updated Weapon specials
- -Updated Ava boss fight
-
Version V14.8
- -Updated Moonlight and Crypt Greatsword
-
Version V14.7
- -Updated changed NPC locations
- -Opened several doors
- -Changed Enemy NPC spell effects
- -Improved enemy AI
- -Fixed several bugs
-
Version V14.6
- -Updated Drangleic Castle
-
Version V14.5
- -Balanced weapons
- -Updated shrine of amana
- -Updated item text on boss souls
-
Version V14.4
- -Reduced bleed, poison, and toxic values down to reasonable levels because enemy status effects was being affected as well
-
Version V14.3
- -Reduced boss resists to Bleed and Poison/Toxic
- -Changed Player status effects from weapons:
- -Bleed went from 200 damage on proc, to 3000 damage on proc
- -Poison damage is doubled
- -Toxic damage is tripled
- -Updated item text
-
Version V14.2
- -Updated Enemy NPC Spell Lists so they cast different spells
-
Version V14.1
- -Added New NPCs to all areas
-
Version V14
- -Updated Enemy Mini-bosses
- -Updated several Boss fights
-
Version V13.9
- -Updated Enemy NPC AI, Speed, and Weapons
-
Version V13.8
- -Increased items found at several locations
-
Version V13.7
- -Fixed several bugs
- -Regeneration ring and armor are now more effective
- -Increased speed on Effigy and Brightbug to allow their usage during combat
-
Version V13.6
- -Starting classes now have Rotundra Stone in inventory to open Huntsman's Copse at game start
- -Increased Repair Powder casting time
- -Reduced Spell Herbs casting time
- -Modified several spells
- -Fireball
- -Combustion
- -Profound Still
- -Fire Whip
- -Lingering Flame
- -Flame Swathe
- -Fire Orb
- -Removed Estus flask shards and Sublime bone dust, in these locations are petrified dragonbones
- -Estus Flasks no longer upgrade the player now starts with 25 total
-
Version V13.5
- -Updated Arrows, Greatarrows, and Bolts.
- -Each now has a special effect that has a small aoe and is visualy different.
-
Version V13.4
- -Updated stats on weapons
-
Version V13.3
- -Rare and Boss Weapons/Armor now Upgrade to +10 now instead of +5
- -These Items tend to be more powerful then regular weapons, but take more resources to upgrade.
- -Changed many Weapons/Armor to Rare/Boss type from Regular type.
- -Increased DLC enemy Souls dropped
-
Version V13.2
- -Added more items to starting classes in larger amounts
- -Added more spells to starting classes
- -Starting classes start with a larger variety of weapon
-
Version V13.1
- -Opened several locked doors for more exploration
- -Changed enemy AI in Shrine of Amana
-
Version V13
- -Updated Dark Mode, It is now very dark, a Torch or Light Spell is needed in most areas.
- -Added Fast Mode
- -Enemies are 60% faster
-
Version V12.9
- -Reduced Giant Lord's Defense so melee is more viable.
-
Version V12.8
- -Fixed many Item Text Descriptions
-
Version V12.7
- -Added Optional Darker Ascended Mod
- -This is installed by adding the Files from the Filter Folder to your game
- -This makes the game darker, areas gain more detail, and enemies models are more defined
-
Version V12.5
- -Fixed several Bugs
- -Updated many Boss Fights
-
Version V12.4
- -Reduced Player and Enemy movement speed
-
Version V12.3
- -Added Spell Effects to all Melee Weapons, Each special effect is tied to 1H R2 and 2H R2.
- -Special effects are on the 2nd attack of the R2 for 1H and 2H combo of fast weapons.
- -Special effects are on the 2nd attack of the R2 for 1H and 1st and 2nd attack 2H combo of great weapons.
- -Special effects scale with weapon upgrades.
- -All of these special effects are physical damage and are buffed by ring of blades or sacred oath.
- -Since this damage is physical, it is only reduced by enemy physical defense.
- -Special effects cost weapon durability to use, bring repair powder.
- -Updated Enemy Stats
- -Updated Several Boss Fights
- -Increased Mid to Late game Enemies to have slightly more health
- -Adjusted Movement speed of several Enemies
- -Reduced Damage on Several Enemies
- -Reduced Royal Sorcerer Navlaan damage
- -Updated NPC Enemy stats to make them tougher encounters
- -Slightly reduced Spell Damage
- -Slightly increased Player backwards dodge distance, and roll speed
-
Version V12.2
- -Enemy NPCs now have normal appearance, instead of white, black or red colors.
-
Version V12.1
- -Updated Throne Defender fight
-
Version V12
- -Updated Final Boss Fight
-
Version V11.9
- -Updated Dragon Aerie area
-
Version V11.7
- -Npcs, Black Phantoms, and Invaders now use different weapons
- -Changed Final Boss Fight
-
Version V11.6
- -Updated Treasure found throughout the world and enemy drops
-
Version V11.5
- -Changed the following Weapons to new Movesets (They acquire that Moveset's Special Attacks)
- Blue Knight's Halberd <--- Aged Smelter Sword
- Black Dragon Greataxe <--- Smelter Sword
- Demon's Great Hammer <--- Smelter Sword
- Black Knight Greatsword <--- Sacred Chime Hammer
- Gyrm Greataxe <--- Sacred Chime Hammer
- Giant Warrior Club <--- Aged Smelter Sword
- Estoc <--- Dragonslayer Spear
- Spitfire Spear <--- Ricard's Rapier
- Claymore <--- Spider Fang
- Roaring Halberd <--- Curved Dragon Greatsword
- Mail Breaker <--- Bone Fist
- Dragonslayer's Crescent Axe <---Thorned Greatsword
- Smelter Hammer <--- Wrathful Axe
- Bluemoon Greatsword <--- Moonlight Greatsword
- Dragon Tooth <--- Mace of the Insolent
- Parrying Dagger <--- Pilgrim's Spontoon
- Drangleic Sword <--- Blue Flame
- Pate's Spear <--- Ice Rapier
- Drakekeeper's Ultra Greatsword <--- Sorcerer's Twinblade
-
Version V11.4
- -Updated DLC Areas
-
Version V11.3
- -The following weapons have been given Life Leech and different Movesets. (The Life Leech Effect is not noted in the text description of each weapon)
- -Mastodon Halberd
- -Scythe of the Forlorn
- -Yorgh's Spear
- -Gyrm Great Hammer
- -Greatsword of the Forlorn
- -Majestic Greatsword
- -Chaos Blade
- -Red Rust Sword
- -Curved Nil Greatsword
- -Drakewing Ultra Greatsword
- -Lost Sinner's Sword
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Version V11.2
- -Increased difficulty of Brume Tower area and Fume Knight boss fight
-
Version V11.1
- -Extended mod into NG+1
-
Version V11
- -Increased healing amount on the following items:
- -Dried Root
- -Estus Flask
- -Fixed lingering hitboxes on spell effects of the following enemies:
- -Guardian Dragon
- -Pyro Giant
- -The Rotten
- -Forest Spirit
- -Old Iron King
- -Increased movement speed on the following enemies:
- -Kobold
- -Hollow Rogue
- -Manikin
- -Torturer
- -Amana Aberration
- -Parasite Spider
- -Poison Horn Beetle
- -Giant Undead Boar
- -Dark Stalker
- -Mongrel Rat
- -Stray Dog
- -Dragon Acolyte
- -The Pursuer
- -Rampart Hedgehog
- -Corrosive Ant
-
Version V10.10
- -Fixed forbidden sun crashing
-
Version V10.9
- -Fixed focus souls crashing
- -Fixed profound still slot usage
-
Version V10.8
- -Updated enemy placement in Shulva
-
Version V10.7
- -Fixed sunlight spear
- -Spells now occupy 1 spell slot
- -Added new spell effects to Profound Still spell
- -Increased some shop item prices
- -Fixed red dragons not dealing damage
-
Version V10.6
- -Fixed several bugs
-
Version V10.5
- -Updated spells to deal roughly the same damage for each type(Sorcery, Pyromancy, Miracles, and Hexes)
-
Version V10.4
- -Added new spells (The base spells for each are listed below)
- -Soul Arrow
- -Great Soul Arrow
- -Heavy Soul Arrow
- -Great Heavy Soul Arrow
- -Homing Soul Arrow
- -Heavy Homing Soul Arrow
- -Soul Spear
- -Crystal Soul Spear
- -Soul Bolt
- -Soul Geyser
- -Focus Souls
- -Wrath of the Gods
- -Lightning Spear
- -Great Lightning Spear
- -Sunlight Spear
- -Fire Orb
- -Great Fireball
- -Great Chaos Fireball
- -Combustion
- -Forbidden Sun
- -Dance of Fire
- -Dark Orb
- -Dark Hail
- -Dark Greatsword
- -Recollection
- -Darkstorm
- -Resonant Soul
- -Great Resonant Soul
- -Climax
- -Dark Dance
-
Version V10.3
- -Updated Elana boss battle
-
Version V10.2
- -Increased the number of starting spells spellcasters begin with
-Standardized the difficulty modes:
-Normal Mode will be the base mode.
-Ascended Mode will use the Champions Covenant if more difficulty is needed.
- -Increased the number of starting spells spellcasters begin with
-
Version V10.1
- -Updated the following boss battles and enemy placement in some areas
- -Last Giant
- -Freya
- -Guardian Dragon
- -Ancient Dragon
- -Giant Lord
- -Darklurker
- -Sinh
- -Fume Knight
-
Version V10
- -Updated shop items
- -Fixed several bugs
- -Moved several armor sets around
- -Pyromancy Flame: On equip user gains 3 attunement slots
- -Dark Pyromancy Flame: On equip user gains the fire clutch ring effect
- -Updated Jester starting class
-
Version V9.9
- -Fixed bonfire ascetic bug
-
Version V9.8
- -Moved several armor sets around
-
Version V9.7
- -Updated starting classes with new gear and weapons
-
Version V9.6
- -Increased treasure found in the world greatly
- -Increase max items held
- -Moved or changed many items into other items (This is to reward players that take the time to explore)
- -Coop: Increased time for summons from 30 minutes to 120 minutes
-
Version V9.5
- -Increased damage on endgame spells by 30%
- -Increased damage on weapons by 30%
- -Updated Normal Mode to same version as Ascended Mode
- -In Normal Mode enemies deal 60% less damage with physical attacks
-
Version V9.4
- -Increased soul gain from npc phantoms
- -Increased enemy ranged attack accuracy
- -Changed some boss abilities
-
Version V9.3
- -Updated enemy abilities
-
Version V9.2
- -The increased stats will now show up in the stats window once 99 in that stat is achieved
- -Gave new effects to the following items (Note: these effects are not reflected in the item text)
- -Crown of the Ivory King: Bright Bug effect
- -Crown of the Sunken King: Elisabeth Mushroom effect
- -Wicked Eye Greatshield: Wearer gains 80 per enemy killed
- -Ring of the Evil Eye: Wearer gains 50 per enemy killed
- -Ring of the Evil Eye+1: Wearer gains 80 per enemy killed
- - Charred Loyce Set: Absorbs 80 HP from each defeated foe. This effect stacks with each individual piece of the Charred Loyce Set, as well as the Loyce Set, and Ring of the Evil Eye and Wicked Eye Greatshield. (A max of 480hp can be regained on each enemy kill if all 6 items are worn)
- -Royal Soldier's Ring +1: Increases maximum equipment load by 20%
- -Chloranthy Ring +1: Increases stamina recovery rate by 25%
- -Ring of Blades +1: Increases physical damage with all weapons by 50
- -Southern Ritual Band +1: Gives three attunement slots
- -Clear Bluestone Ring +1: Increases casting speed by 55%
- -Lingering Dragoncrest Ring +1: Extends the length of a spells effect by 40%
- -Covetous Silver Serpent Ring +1: Fallen foes yield 30% more souls
- -Symbol of Avarice: Fallen foes yield 30% more souls
- -Ring of Steel Protection +1: Increases physical defense by 100
- -Ring of Thorns +1: Has a 70% chance of counter-attacking when damage is taken
- -Blue Seal: Increases health by 15%
- -Increased Ring durability
-
Version V9.1
- -Increased effects from stat points going up to 99 to make each point spent more valuable-
- (The following is an in depth look at changes for min/max players)
- -Vigor: Now gives 50hp per point spent, maxing out at 5900hp at 99
- -Endurance: Now gives 5 stamina per point spent starting at 49, maxing out at 400 stamina at 99
- -Vitality: Now gives 5 equip load per point spent starting at 90, maxing out at 175 at 99
- -Strength Bonus: Now gives 10 bonus per point starting at 21 and ending at 64, after that it gives 2 points per point maxing out at 400 at 99
- -Dexterity Bonus: Now gives 10 bonus per point starting at 21 and ending at 64, after that it gives 2 points per point maxing out at 400 at 99
- -Magic Bonus: Now gives 10 bonus per point starting at 21 and ending at 64, after that it gives 2 points per point maxing out at 400 at 99
- -Fire Bonus: Now gives 10 bonus per point starting at 21 and ending at 64, after that it gives 2 points per point maxing out at 400 at 99
- -Lightning Bonus: Now gives 10 bonus per point starting at 21 and ending at 64, after that it gives 2 points per point maxing out at 400 at 99
- -Dark Bonus: Now gives 10 bonus per point starting at 21 and ending at 64, after that it gives 2 points per point maxing out at 400 at 99
- -Physical Defense: Now goes up by 5 per level, maxing out at 485 at 99
-
Version V9.0
- -Increased damage on the Ultimate spells-
- -Climax
- -Forbidden Sun
- -Sunlight Spear
- -Focus Souls
-
Version V8.9
- -Gave all bosses one elemental damage type that they are weak to
-
Version V8.8
- -Increased max equip load when over 90+ vitality
-
Version V8.7
- -Raw Infusion now adds str/dex scaling for physical damage to weapons
- -Brightbug and Boss souls no longer stack
- -Optimized spells to prevent crashes
- -Added new effects to several spells
- -Doubled poise on heavy armors
-
Version V8.6
- -Changed the following spells-
- -Heavy Homing Soul Arrow
- -Crystal Soul Spear
- -Soul Spear Barrage
- -Soul Bolt
- -Focus Souls
- -Wrath of the Gods
- -Emit Force
- -Great Lightning Spear
- -Sunlight Spear
- -Profound Still
- -Climax
-
Version V8.5
- -Changed Emit Force
-
Version V8.4
- -Fixed bug
-
Version V8.3
- -Increased damage on the following spells-
- -Soul Spear Barrage
- -Soul Shower
- -Soul Vortex
- -Soul Flash
- -Homing Soul Arrow
- -Heavy Homing Soul Arrow
-
Version V8.2
- -Updated several boss fights
-
Version V8.1
- -Fixed enemy hollow having too much health in things betwixt
-
Version V8.0
- -Increased weapon damage multipliers for several weapons and crossbows
- -Boss souls give the brightbug effect once again
- -Increased enemy npcs in later areas of the game
-
Version V7.9
- -Changed many npc armor and weapons
-
Version V7.8
- -Gave bows and xbows crit effect
-
Version V7.7
- -Fixed redeye ring crit effect not working correctly
-
Version V7.6
- -Removed knockdown effects from enemy ranged attacks and spells
- -Fixed several bugs
- -Added status effects to enemies that didnt have it
-
Version V7.5
- -Fixed several boss fights
- -Reduced spell slots needed for high level spells and reduced spell casts to make herbs more relevant
- -Redye Ring now has the following effect: Melee weapons have a 5% chance to critical hit
- -Each piece of the ivory king set now has the following effect: Melee weapons have a 5% chance to critical hit
-
Version V7.4
- -Updated several boss fights
-
Version V7.3
- -Fixed several bugs
-
Version V7.2
- (Affects Ascended Mode only)
- -Spell Changes-
- -Homing Soul Arrow- Doubled damage
- -Heavy Homing Soul Arrow- Doubled damage
- -Soul Shower- Doubled damage
- -Soul Greatsword- Doubled damage
- -Soul Flash- Doubled damage
- -Soul Vortex- Doubled damage
- -Soul Geyser- Doubled damage
- -Focus Souls- Doubled damage
- -Force- Doubled damage
- -Wrath of the Gods- Doubled damage
- -Emit Force- Doubled damage
- -Heavenly Thunder- Doubled damage
- -Blinding Bolt- Doubled damage
- -Splintering Lightning Spear- Doubled damage
- -Great Fireball- Doubled damage
- -Great Chaos Fireball- Doubled damage
- -Combustion- Doubled damage
- -Great Combustion- Doubled damage
- -Forbidden Sun- Doubled damage
- -Chaos Firestorm- Doubled damage
- -Dark Greatsword- Doubled damage
- -Climax- Added secondary spell
- -Dark Dance- Doubled damage
- -Increased slot usage of some powerful spells
- -Item Changes-
- -Throwing Knife- Tripled damage
- -Witching Urn-Tripled damage
- -Lightning Urn-Tripled damage
- -Firebomb-Tripled damage
- -Black Firebomb-Tripled damage
- -Hexing Urn-Tripled damage
- -Poison Throwing Knife-Tripled damage
- -Dung Pie-Tripled damage
- -Lacerating Knife-Tripled damage
- -Holy Water Urn-Tripled damage
- -Armor Sets-
- -Black Dragon Set- Tripled defense
- -Havel Set- Increased weight and Increased defense
- -Crown of the Old Iron King- Gives max fire resist
- -Crown of the Ivory King- Gives max lightning resist
- -Crown of the Sunken King- Gives max poison resist
- -Symbol of Avarice- Gives max curse resist
- -Minotaur Helm- Gives max magic resist
- -Pharros Mask- Gives max petrify resist
- -Old Bell Helm- Gives max bleed resist
- -Drakekeeper Set- Increased weight and Increased defense
- -King's Crown- Gives max dark resist
- -Enemy Changes-
- -Bosses now drop much more souls
- -Modified several enemy movement speeds
- -Updated several enemy status effects
- -Modified several boss resists
-
Version V7.1
- -Reduced Ivory King speed
- -Doubled damage on the following spells in an effort to make them more viable:
- -Focus Souls
- -Soul Geyser
- -Soul Bolt
- -Crystal Soul Spear
- -Resonant Soul
- -Great Resonant Soul
- -Dark Dance
- -Fireball
- -Fire Orb
- -Lightning Spear
- -Great Lightning Spear
- -Sunlight Spear
-
Version V7.0
- -Updated final battle
- -Updated mini-boss enemy stats
- -Updated spells
- -Easy Mode: Players now recieve 70% less damage from melee attacks
-
Version V6.9
- -Updated various store item price and quantities
- -Updated enemy npc stats
- -Updated some enemy stats
- -Updated some boss stats
- -Slightly updated some boss fights
-
Version V6.8
- -Black Witch Hat now gives max curse resist
- -Agdayne's Black Robe now gives max petrify resist
-
Version V6.7
- -Made Divine Blessing use speed faster
- -Reduced DLC Boss health
- -Reset Estus Upgrading back to Vannila
- -Added Easy Mode: Enemies deal 50% less damage
- -Added Hell Mode: Enemies deal 50% more damage
-
Version V6.6
- -Increased Focus Souls damage
- -Reduced Soul Greatsword damage
- -Increased Monastery Charm and Dragon Charm use speed
-
Version V6.5
- -Greatshields now block all status effects when blocking
- -Increased player run speed by 35%
-
Version V6.4
- -Updated Elana fight
- -Updated Sinh fight
- -Updated Final Boss fight
-
Version V6.3
- -Updated Fume Knight fight
- -Increased speed at which the player applies resins to weapons
- -Raised lifegem max to 50 from 20 since extra lifegems dont go into the players bottomless box upon pickup
- -Boss Souls no longer give souls, but instead give the brightbug effect that stacks with the brightbug ring effect
- -Redeye Ring now gives poison immunity on equip
-
Version V6.2
- -Updated Sinh fight
- -DLC enemies now deal status effects
-
Version V6.1
- -Reduced spell and special effects durations from the following enemies:
- -Forest Spirit
- -Prowling Magus
- -Guardian Dragon
- -Old Iron King
- -Fixed several miracle spells
- -Updated Demon of Song fight
- -Reduced non-boss enemy damage from 200% down to 150%
- -Most enemies now deal status effects (non-dlc for now)
-
Version V6.0
- -Updated Throne Defender fight
- -Reduced Forest Spirit Health
-
Version V5.9
- -Fixed Hex Spells needing to have souls to deal damage
- -Increased Spell Uses with higher Attunment levels to make it more meaningfull.(This affects most damage spells)
-
Version V5.8
- -Fixed Poison and Toxic Cloud
-
Version V5.7
- -Primary & Secondary effects to Spells:
- -Soul Arrow and Magic Weapon
- -Great Soul Arrow and Strong Magic Shield
- -Heavy Soul Arrow and Fall Control
- -Great Heavy Soul Arrow and Hush
- -Soul Spear and Homing Soulmass
- -Crystal Soul Spear and Homing Crystal Soulmass
- -Soul Shower and Cast Light
- -Soul Greatsword and Shockwave
- -Soul Geyser and Soul Vortex
- -Force and Caressing Prayer
- -Wrath of the Gods and Resplendent Life
- -Emit Force and Perseverance
- -Heavenly Thunder and Med Heal
- -Lightning Spear and Heal
- -Great Lightning Spear and Great Heal Excerpt
- -Sunlight Spear and Great Heal
- -Blinding Bolt and Sacred Oath
- -Splintering Lightning Spear and Sunlight Blade
- -Fireball and Poison Mist
- -Fire Orb and Toxic Mist
- -Great Fireball and Firestorm
- -Great Chaos Fireball and Fire Tempest
- -Combustion and Lingering Flame
- -Great Combustion and Flame Swathe
- -Fire Whip and Immolation
- -Forbidden Sun and Chaos Storm
- -Dance of Fire and Warmth
- -Dark Orb and Twisted Barricade
- -Dark Hail and Numbness
- -Dark Greatsword and Scraps of Life
- -Resonant Soul and Recollection
- -Great Resonant Soul and Scraps of Life
- -Climax and Resonant Flesh
- -Lifedrain Patch and Darkstorm
- (The spells will be monitored for balance, feel free to let me know if any of them over perform or act strangely)
-
Version V5.6
- -Added secondary effects to most spells
- -Lowered usage speed of herbs, roots, and potions
- -Reduced Last Giant speed to prevent gliding
-
Version V5.5
- -Remade Final fight boss fight to be extremely difficult
- -Slightly changed Sinh and Fume Knight boss fights
- -Opened Kings door to access his crown
-
Version V5.4
- -Updated Velstalt fight
-
Version V5.3
- -Fixed Mirror Knight bug
-
Version V5.2
- -Updated Skeleton Lords fight
- -Updated Executioner Chariot fight
- -Updated Lost Sinner fight
- -Updated Covetous Demon fight
- -Updated Mytha the Baneful Queen fight
- -Updated Guardian Dragon fight
- -Updated Scorpioness Najka fight
- -Updated Royal Rat Authority fight
- -Updated Mirror Knight fight
- -Yorgh's Ring and Ring of the Embedded have switch places
-
Version V5.1
- -Updated Velstadt fight
-
Version V5.0
- -Updated Vendrick fight
- -Updated Blue Smelter fight
- -Updated Fume Knight fight
-
Version V4.9
- -Updated Ancient dragon fight
- -Updated enemy stats
- -Updated enemy movement
- -Added Sunlight Spear to chancellor wellager shop
-
Version V4.8
- -Updated Ava boss fight
-
Version V4.7
- -Fixed charred knight projectile crash
-
Version V4.6
- -Updated smelter demon fight
-
Version V4.5
- -Updated heavy armor sets with increased physical defense and increased their weight as well
- -Opened corridor in forest of fallen giants for early exploration
-
Version V4.4
- -Updated iron bolts damage
- -Added boss drops
- -Vastly increased enemy item drops in regards to weapons and armor
-
Version V4.3
- -Updated Boss Fights:
- -Updated Aldia fight
- -Updated Ancient Dragon fight
-
Version V4.2
- -Updated secret ring effects:
- -Guardian's Seal yellow burr effect
- -Bell Keeper's Seal orange burr effect
- -White Ring dark burr effect
- -Delicate String bleed burr effect
- -Ring of the Dead poison burr effect
- -Agape Ring blue burr effect
- -Ring of the Embedded bright bug effect
- -Ring of the Living mushroom effect
- -Updated Boss Fights:
- -Updated Last Giant fight
- -Updated Ruin Sentinals fight
- -Updated Throne Watcher fight
- -Updated Nashandra fight
- -Updated Fume Knight fight
- -Updated Ava fight
- -Updated Red Smelter fight
- -Updated Blue Smelter fight
- -Updated Demon of Song fight
- -Updated Velstadt fight
- -Updated Sinh fight
- -Updated Enemy Stats for NG+1 Only
-
Version V4.1
- -Updated Nashandra and Aldia fights
-
Version V4.0
- -Updated many boss spells and special effects
-
Version V3.9
- -Updated and changed many enemy special effects and spells
-
Version V3.8
- -Updated Sunken King dlc
-
Version V3.7
- -Increased player roll speed
- -Increased enemy poise
- -Increased hidden weapon and shield damage modifers to make weaker weapons more in line with strong weapons
-
Version V3.6
- -Updated Chariot fight
-
Version V3.5
- -Opened Ornifex's prison door
-Increased bow and crossbow damage
- -Opened Ornifex's prison door
-
Version V3.4
- -Updated Elana fight
-
Version V3.3
- -Updated Giant Lord fight
-
Version V3.2
- -Increased poison and bleed status effects on weapons that have them by 2x and sometimes 3x times to make status builds more effective.
-
Version V3.1
- -Fixed several spell-casting regular enemies that were not scaled up correctly
-
Version V3.0
- -Fixed several boss fights
- -Changed souls required to level up from 300-800 to be the same to allow for higher level gains during playthrough
- -Increased several mid to late game boss souls given when defeated
-
Version V2.9
- -Fixed Dragonrider fight in Drangliac
-
Version V2.8
- -Updated Dragon Aerie and Dragon Shrine
-
Version V2.7
- -Updated many boss fights and several area enemy placements
-
Version V2.6
- -Added 6 new ring effects: Burr effects increase that resist and stack with armor piece
- resists
- Ring of the Living blue burr
- Guardian's Seal yellow burr
- Bell Keeper's Seal orange burr
- White Ring dark burr
- Delicate String bleed burr
- Ring of the Dead poison burr
-
Version V2.5
- -Fixed The Duke's Dear Freja fight
-
Version V2.4
- -Fixed last giant defense
-
Version V2.3
- -Added two new ring effects to two rings that is not listed in their text as I want the player
- to test and find them as a fun surprise.
- -The two effects are permanant Brightbug and Elizibeth Mushroom.
- -Increased player jump height
-
Version V2.2
- -Updated enemy and npc resists
-
Version V2.1
- -Updated Boss Stats
- -Updated Shop Items
-
Version V2.0
- -Updated dragonrider fight
-
Version V1.7
- -Reduced rolling stamina cost
-
Version V1.6
- -Increased estus and lifegem use speed
-
Version V1.5
- -Increased souls gained from enemies
- -Increased souls gained from bosses
-
Version V1.4
- -Enabled ng+ items from shops in ng
- -Enabled rare armors and weapons from shops
- -Increased amount of upgrades attainable from shops and made them attainable sooner
- -Boss weapons can now be bought without boss souls
-
Version V1.3
- -Updated great weapons to have 100% physical block
-
Version V1.2
- -Updated all areas
- -Updated armor durability
-
Version V1.1
- -Doubled player spell damage
- -Reduced souls needed to level from 200-300 range
- -Increased enemy aggression
- -Increased enemy damage for melee types
- -Hexer spells no longer cost souls to cast and start at max scaling
- -Fixed dlc crash
-
Version V1.0
- -Adds New Enemy Types and Placements
- -Enemy Physics Changed and Enemy AI Changed
- -Boss Fights Changed
- -New Armor Set Effects on Each Piece
- -New Weapon Effects
- -Released Main Mod
- -All areas updated
- -Doubled arrow and bolt damage
- -All shields now block 100% physical
-
- Author's activity
-
March 2024
-
23 Mar 2024, 5:18PM | Action by: vanbuinen
Changelog added
'Change log added for version V18.3'
-
23 Mar 2024, 5:18PM | Action by: vanbuinen
File added
'SOTFS DS2 Ascended [version V18.3]'
May 2022
-
12 May 2022, 2:44AM | Action by: vanbuinen
Attribute change
'Description changed.'
January 2022
-
21 Jan 2022, 11:42PM | Action by: vanbuinen
Changelog added
'Change log added for version V18.2'
-
21 Jan 2022, 11:38PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V18.2]'
October 2021
-
13 Oct 2021, 12:12AM | Action by: vanbuinen
Changelog added
'Change log added for version V18.1'
-
13 Oct 2021, 12:12AM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V18.1]'
-
09 Oct 2021, 11:12PM | Action by: vanbuinen
Changelog added
'Change log added for version V18'
-
09 Oct 2021, 11:12PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V18]'
-
06 Oct 2021, 4:01PM | Action by: vanbuinen
Changelog added
'Change log added for version V17.9'
-
06 Oct 2021, 4:00PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V17.9]'
-
05 Oct 2021, 8:00PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V17.8]'
-
05 Oct 2021, 7:55PM | Action by: vanbuinen
Changelog added
'Change log added for version V17.8'
-
05 Oct 2021, 7:53PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V17.8]'
-
05 Oct 2021, 5:40PM | Action by: vanbuinen
Changelog added
'Change log added for version V17.7'
-
05 Oct 2021, 5:40PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V17.7]'
-
04 Oct 2021, 9:46PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V17.6]'
-
04 Oct 2021, 6:21PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V17.6]'
-
04 Oct 2021, 4:30PM | Action by: vanbuinen
Changelog added
'Change log added for version V17.6'
-
04 Oct 2021, 4:30PM | Action by: vanbuinen
File added
'SOTFS Ascended Mod RPG (Normal Mode) [version V17.6]'
-
- Mod page activity
-
January 2025
-
15 Jan 2025, 9:56AM | Action by: airscreamer16
Endorsed
'SOTFS Ascended Mod'
-
13 Jan 2025, 4:45PM | Action by: REDLII
Endorsed
'SOTFS Ascended Mod'
-
13 Jan 2025, 6:31AM | Action by: ConcoSuuki
Tracked
'SOTFS Ascended Mod'
-
12 Jan 2025, 5:27PM | Action by: N0BCHEESE
Endorsed
'SOTFS Ascended Mod'
-
11 Jan 2025, 3:30PM | Action by: Rekonin
Untracked
'SOTFS Ascended Mod'
-
10 Jan 2025, 10:53PM | Action by: FormigaRunnn
Endorsed
'SOTFS Ascended Mod'
-
10 Jan 2025, 10:04PM | Action by: bigchungus6940
Endorsed
'SOTFS Ascended Mod'
-
09 Jan 2025, 11:21AM | Action by: HatakexKakashi
Untracked
'SOTFS Ascended Mod'
-
08 Jan 2025, 4:46AM | Action by: Laffeyz
Tracked
'SOTFS Ascended Mod'
-
07 Jan 2025, 7:05PM | Action by: YEETM3M3
Tracked
'SOTFS Ascended Mod'
-
05 Jan 2025, 1:17AM | Action by: Wolfalt
Endorsed
'SOTFS Ascended Mod'
-
04 Jan 2025, 11:54PM | Action by: SlipStreamSMDM
Untracked
'SOTFS Ascended Mod'
-
04 Jan 2025, 2:03AM | Action by: XxLo5tRtasxX
Tracked
'SOTFS Ascended Mod'
December 2024
-
31 Dec 2024, 10:06AM | Action by: 00000Andrei
Endorsed
'SOTFS Ascended Mod'
-
29 Dec 2024, 10:49PM | Action by: SlipStreamSMDM
Tracked
'SOTFS Ascended Mod'
-
29 Dec 2024, 11:15AM | Action by: kamboja
Endorsed
'SOTFS Ascended Mod'
-
29 Dec 2024, 12:53AM | Action by: Vulcare
Tracked
'SOTFS Ascended Mod'
-
27 Dec 2024, 9:22PM | Action by: werighte
Endorsed
'SOTFS Ascended Mod'
-
27 Dec 2024, 4:15AM | Action by: thetipticklers
Tracked
'SOTFS Ascended Mod'
-
25 Dec 2024, 5:47AM | Action by: Jstkddn
Tracked
'SOTFS Ascended Mod'
-