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Changelogs
Version 1.03
New character scale body, male and female
standard/default body scale now as skiny as DS1 and 3
big arm/beefy arm suit for Alonne Captain armor, check that out.
Weapon Moveset, new combination on powerstance (some special weapon)
Grand Lance (this new moveset specifically for female char, so don't be judge ok :) )
Heide Greatlance
Red rusted sword
Version 1.02.7.3.2
replaced partially some of player starter attributes.
Soldier Key now can be found as a regular loots
Version 1.02.7.3.1
Update Greatsword Moveset
Update Lost Sinner's Sword Moveset
Version 1.02.7.3
Add more visual effect for items runes.
Update Scythe of Want Moveset (Forget the landing effect, now it's perfect)
Update Gyrm Axe Moveset (sorry messing up the movement in the previous version)
Fixing effect on Agape Ring (forget the former experiment)
Version 1.02.7.2
Fixing The Duke's Dear Freja (Her heads probably will not falling ever again)
Update/Slightly change Prowling Magus, Fume Knight and First Giant Fight
Update Brightstone Cove enemies
Slightly change player starter classes
Update scale body female no 5,6 and 8
Update Shop Melentia - Scythe of Nahr Alma, Blue Knight's Halberd
Update Shop Sweet Shalquoir - Old Leo Ring
Update Shop Royal Sorcerer Navlaan - Dragon Chime, Scythe of Want
Update Scythe of Want Moveset
Update Scythe Moveset
Update Black Knight Halberd Moveset
Update Dragonrider's Halberd Moveset
Update Roaring Halberd Moveset
Update Black Knight Greataxe Moveset
Update Gyrm Axe Moveset
Slightly change/add more moveset to Scythe of the Forlorn, Mastodon and Blue Knight's Halberd
Version 1.02.7
Missing Rotunda Lockstone Fix
Update Harvest Valley/Earthen Peak (Impact: on my test char, after I clean enemy at front fog door and then go outside building/balcony the game has crashed)
Update Shaded Wood (Impact: petrify statue not imedietly come to a life, you'll need comeback again later/port to other bonfire first)
Update Mytha Fight
Update Najka Fight
Moved Spell Quartz +1 Ring at Earthen Peak
Version 1.02.6
Update FoFG Boss Fight (Impact on some enemies gone missing)
Update Old Dragonslayer Fight (Speed Challenge)
Update Shrine of Amana (decent)
Version 1.02.5.3
Update Fume Knight Boss Fight.
Update Brume Tower DLC (enemies)
Version 1.02.5.2
Edit Scale Body female no. 6,7 and 8
More improving enemies character and setting HP for NG+
Fixing wrong Chick Dark Spirit Forlon at FoFG (untested)
Reduce Dark Spirit Navlaan Damage (untested)
Fixing Throne Defender Boss unkilabe.
Update Shulva DLC (Enemy and Boss)
Version 1.02.5
Increase staff's, chime's and Pyro stamina consumtion (treat this as your ultimate weapon)
Fixing Staf of Wisdom effect
Increase infusion material price
Completed increase all enemy drop souls
Fixing lot Armor's elements defense and also reduce it back to normal Maximal
Change Undead traveler statue that can't be unpertify at Black Gulch to something else
Version 1.02.4
Little minor change at Undead Crypt (Enemy)
Update The Gutter/Black Gulch (Enemy and Boss)
An Orgy Invitation at Grave of Saints (Enemy and Boss)
Update Eleum Loyce (Enemy and Boss)
Fixing Duke's Dear Freja unkilabe
Make some adjustment to new spells were have doubled damage in this mod
Move Puzzling Stone Sword a little further
Move Forgotten Key a little bit further
Version 1.02.3.1
New moveset for Arced Sword
Update Great Club moveset again (go crazy with it, you'll forget how to used staf) :)
Increase Physical Defense Player from level 50 to 99 (should be save to play until NG+7, atleast until NG+3)
Increase Damage attack rate again (needed for fight Enemy and Bosses with lot HP)
Give healing effect to Ice Rapier, Sun Sword, Puzzling Stone Sword and Eleum Loyce.
(Switch weapon to activate the effect, each weapon have difference kind of healing)
Version 1.02.3
Fixing Magic rune can't use when NPC present
Update animation effect Saiyan Rune and Witch Rune
Witch Rune can be trade now with Soul of Elana at Straid
Version 1.02.2.1
Fixing Amorer Dennis Face
lowering Start Player Status (Final)
Fixing Astrologist's Robe Magic defense
Version 1.02.2
Increase missed Skeleton and Boss: damage and speed.
Boss Armor Set after 15K at Maughlin / after kill The Boss.
Update Great Club moveset
Reduce Souls Bonus from Boss Fight (it has been adjusted)
Reduce elements damage weapon (back to normal Max)
Reduce Damage Style Rate back to normal
Increased Boss elements damage defense +10
Fixing Boss Name?
-See Changelogs for patch updates
This is incompleted mod, so it need other mod to make it work. Created to work with Vestiges ver 1.02. not guaranteed will work if vestiges mod have an new update.
= what changes =
Improved Character player (speed, rolling, stamina, poise, attack scale rate and mundane scaling bonus)
Change White Ring to Light Ring (location at start point vanila)
Adds new item one of them called Rune as gift at starting player (the simbol on Rune I pick it random from net without knowing what it means)
Increased drop souls, item amount, bonus boss fight.
Adds end/mid game enemy to lower level to make it balance in NG++
Increased Enemy and Boss speed to make it more aggressive
increased Enemy and some Boss HP, Defense and damage
(all change is from vestiges setting.so if it already increased it may double adjusted) thanks to adds effects on everything ideas now coming into dragons nest fell like a... joke, I have no other choice then to raise up some Boss HP up to 100K to make it little bit challenge)
Changing some Boss and placements
Area update : fofg (enemy), aldia's keep(enemy and boss), lost bastille (boss), harvest valley/earthen peak(enemy), no mans wharf (enemy), path to shaded woods (enemy), Door of parros (enemy and boss), heides tower (enemy), shrine of amana (enemy), drangleic castle (boss), shulva (boss), eleum loyce (boss)(the new enemy placments may familiar to other others mod yes the inspiration from there what can I say I like it beside only that what I can do)
Changing some item location.(dragon talon, ashen mist, Soul of the King)
Before you playing this mod knowing this, on your first roll/NG you'll have to defeat Vendrik with only one Souls of Giant, max 2 (two) if you kill Ancient Dragon first. Little suirvey after defeat vendrik please write comment (souls level, weapon used and time) :)
Adding Effect to Armor Set on Each Piece and increased all Defense
Change transparent Aurous armor set to transparent Havel's armor set (have regular/vanila Havel's Defense)
Change all NPC to Female Character and wearing transparent Aurous Armor and leggings (increased HP and defense)
(NPCs I don't know and not meeting yet probably will have no face/head)
Change Invisible Hollow to Invisible woman (droping new Item)
-Adding Element damage scaling to all Weapons and increased Physical Damage
All weapons have 100% physical damage after mundane imbued.
Moonlight Greatsword have Physical damage.
-Change some weapon moveset for faster and better attack
Blue Knight Halberd, Mastodon Halberd, Helix Halberd
Gyrm GreatAxe
and what else? I'll try to recall it later
Lower some covenants required to Rank up
Lowering Souls consume spell
Lowering sins point gained from killing NPC (not sure)
Get everything, Old Souls, Rings from Boss for NG+ early in NG
Increase estus flask to 15.
Estus Flask can be upgrade to 6 but honestly it not make any difference. (cenceled)
Edit scale body female player no 7, 8 (have big boob)
Installation:
1. Download Vestiges Mod and install it to your DS2 Sotfs game folder 2. Download this VestigesPlus Mod and install it into the Vestiges folder Put everything inside Folder "VestigesPlus" to "Vestiges" folder. select - "Replaces the Files in Destination" 3. Download and instal Cute Undergarments or any other nude mod
Fixing List for next update : 1. Find out how to adding enemy to Boss Fight properly! (are there any new version of SotFS Map Enemy Editor?) 2. Move Melentia to Soldier's Rest bonfire, giant tree room where dennis invade 3. Stone Soldier dropped t.chunk instead slab, Stone Knight dropped twinkle titanite
Credits
Xylozi who create Vestiges mod, for beautiful map, enemy, item placement and complete shop.
TigerG1992 who create The Old Chaos, for NPCs, new item, spell, boss textures ideas, and tools.
vempirick who create Augur of Darkness, for lowering souls required for leveling up, and enemy placements.
vanbuinen who create Asecended mod, for increased game difficulty level, enemy placements and effect on shield and staf/chime.