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Not an import, its the model present in ds2's data files. Its just the front mask and the model was resized and moved to fit the character face, but only based on what i saw in game, so you can ask for a different positioning if it dont looks right. forgot to edit the female icon but ill add it soon (also idk why theres it, the mask is the same for both). Done. Also replaces the icon, name and description with ones from ds1. Update: Swaps the wet effect for a 5% equip load increase, the same effect it has in ds1.
Made on og ds2 and i didn't tested it yet, but im pretty sure it'll work on sotfs too.
Installation:
Extract and patch the game with UXM;
Backup "enc_regulation.bnd.dcx";
Drop the mod folders inside the "game" folder (the one where the executable is);
Done, just equip it and power up the bass canon.
The mod currently is missing just one thing: armor effect swap (from the wet state to equip load increase)i actually messed with the emevd for it and looked into the params, but the game seems to ignore what i change (the id is right and i even double-checked it), ill keep trying to see what im missing and update when im done, but, if u already got something similar to work or just knows how to, any help would be appreciated. Done.
thanks to/tools used:
TKGP - UXM JK Anderson - Yabber asasasasasbc - FLVER_Editor AinTunez - DarkScript Wulf2k - FMG Editor Gimp (just to crop the mask icon from the ds1 icon "pack") Fromsoftware - the models, textures, etc.