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Nodyin

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66 comments

  1. Nodyin
    Nodyin
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    FYI - Excellent video tutorial to get mods (including this one) running on a Steam Deck.

    https://www.youtube.com/watch?v=8wSfX3cKN44&t=301s
  2. 321894929
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    Hello, I tried on this MOD, but how can I quickly determine if it has been successfully installed? Please
    1. Nodyin
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      You should get a buff icon applied after you defeat the tutorial boss and rest at a bonfire if the mod is working.
    2. Asine321
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      hey man, awesome mod btw, is it safe to add it mid-playthrough? i assume only the boss reward buffs wouldn't get added, no?
    3. Nodyin
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      It should work just fine. The buffs are applied based on the same flags that are set normally by the game when the boss dies. Everything should work fine if you add it mid play through.
  3. Zargachi
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    how do i install it using ME 2?
  4. anzoneddu
    anzoneddu
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    yo m8 seams a good work but can i play it with boss arena? its another mod:D that modify data0 so idk... i have to merge it somehow or what?
  5. ashkanalavi007
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    i'm getting reduced souls is that a bug 2000 from vordt , 5000 from rotten tree , 6000 from crystal sage

    sorry my bad the last time i played DS3 whas 2years ago i forgot the souls counts
  6. Mason15151515
    Mason15151515
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    How did you get the boss buffs to apply after beating the boss? is it sitting at the bonfire that does it? I'm trying to create a similar mod for elden ring and don't understand how you did it, I see you created new buffs froms rings and whatnot but how did you get them to apply after defeating a boss.

    Edit: I'm sorta understanding now and am just getting started with Unpacking ER

    Edit 2: Just finished a test on Godrick and am abouta post a beta if you want a mod like this for ER I'd love for some people to test it out for me for stuff to fix
  7. Levitang
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    Hi, Is there any way to make it work with this mod? Perfect Life Ring at Dark Souls 3 Nexus - Mods and Community
  8. PianoMoto
    PianoMoto
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    damn,i would love to see this kind of mod in ds1 & 2
  9. Fvrfrvrvf
    Fvrfrvrvf
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    I hope the author can add boss defeat bonuses that increase with multiple playthroughs. When entering multiple playthroughs, the gains provided are minimal, and strengthening them can give high playthroughs a different experience
    1. Nodyin
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      I can do that. It'll take a little time, though.
  10. Nuelma
    Nuelma
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    I am new to this please. How do I install it?
    1. Nodyin
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      Unzip the mod. Place the file anywhere, but I put mine inside a new folder named “mod” in the same directory as my game executable. Then download mod Engine 2 (link in the description) and unzip that. There’s a .bat file to launch Dark Souls 3 in the mod engine 2 and in that directory there’s a configuration file that you open and point to your game executable and your mod directory.
    2. Nuelma
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      Okay. Let me try that now. Thanks for the reply. Will let you know if it works 🙏
    3. Nodyin
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      Try this if you run into issues: https://youtu.be/sYm4d70qn0s?si=B0XugUshKiXElya2
    4. Nuelma
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      I have tried everything but it doesn't work. The mod engine doesn't open when I try launching it. 
    5. Nodyin
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      Paste the contents of your config_darksouls3.toml file here, please.
    6. Nuelma
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      [modengine]debug = falseexternal_dlls = [][extension.mod_loader]enabled = trueloose_params = falsemods = [    { enabled = true, name = "default", path = "mod" }][extension.scylla_hide]enabled = true
    7. Nodyin
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      Path should be the path to the Boss Souls Improved folder. The full path might be best. Something like this:

      [modengine]
      debug = false
      external_dlls = []
      [extension.mod_loader]
      enabled = true
      loose_params = false
      mods = [
      { enabled = true, name = "shorterrunbacks", path = "C:/Program Files (x86)/Steam/steamapps/common/DARK SOULS III/Game/mod/Boss Souls Updated" }
      ]
      [extension.scylla_hide]
      enabled = true
    8. Nuelma
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      It still doesn't work. I might as well just play the game as it is
    9. Pologrider
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      afaik there is an issue with mod engine 2 and version 1.15.2 of DS 3. maybe for cracked versions aswell in addition
      Go to mod engine folder and find config_darksouls3.toml and open it in notepad. There is only few options the one you need is extension.scylla_hide by default it should be enabled = true, what I did was to change true to false and it worked
      not sure if this helps.
      for me the solution was to just use the old mod engine instead from here: https://www.nexusmods.com/darksouls3/mods/332
      no guarantee on sideeffects but for me it worked perfectly fine
    10. Nuelma
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      My dark souls 3 version is 1.15
    11. ShiroPotato
      ShiroPotato
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      bro you're a legend changing scylla_hide  to false then ran thru .BAT file and  worked for me.
      1.15.2 ds3 ver 

      Also 
      I used also  1.15 ds3 ver  with old mod engine ran thru steam
      still works... :D