0 of 0

File information

Last updated

Original upload

Created by

KowboyBebop

Uploaded by

KowboyBebop

Virus scan

Some manually verified files

816 comments

  1. KowboyBebop
    KowboyBebop
    • premium
    • 31 kudos
    Locked
    Sticky
    EMU Light is now Deprecated!
    Use EMU Light for Elden Ring (Supports all Dark Souls games and Elden Ring)
    https://www.nexusmods.com/eldenring/mods/31

  2. Zaborg767
    Zaborg767
    • member
    • 0 kudos
    Hey, I love your mod and without it I wouldn’t be able to play Elden Ring, so thank you very very much!
    Now that I’ve played Elden Ring 100%, I thought I’d try Dark Souls 1, 2, and 3. Thankfully, this mod also works for those games.
    But I’m a bit confused now. The main thing I changed in Elden Ring with this mod was that dodging is instant and mapped to a separate button, Alt, while running is also mapped separately to Shift.

    I’ve applied the exact same settings in this mod for Dark Souls 1 Remastered. Dodging with Alt works and is instant, but I can’t run with Shift, even though the settings are literally the same as in Elden Ring, where everything worked flawlessly.

    Any idea what might be causing this?

    Edit: Found the solution, it was my mistake. I had set the in-game dodge to Alt instead of O. After correcting it to O, it works flawlessly now. Sorry for bothering you!
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      Hey, no problem, I am just happy that you are enjoying EMU Light. Just a small note to give credit to Dark Souls 1 — when locked on side and back rolls are always initiated on button press. Its only the forward dodge that wait for release. This makes EMU Light a less impactful than in other fromsoft games.
  3. corkus1111
    corkus1111
    • member
    • 0 kudos
    Looked everywhere using most updated emu light for elden ring - trying to get it working for dark souls 1. How is there no guide available? I try to match the in game keys to but the examples given are those for the elden ring game. Would love to use to separate the roll / sprint keybind.
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      There isnt much difference between DaS 1 and DaS3. Just use the DaS3 guide. DaS has instant rolls natively, you can still of course use EMU Light, but its not needed.
  4. Babystew
    Babystew
    • supporter
    • 0 kudos
    Before I download does this allow me to jump as i would in elden ring using the A button on a controller?
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      Dont download this version, get the EMU Light for Elden Ring, it supports Dark Souls games too. It allows you to perform a jump attack by pressing a single button. Normally you would have to press Forward and heavy attack. Unfortunately you have to be standing still to perform it while using a controller.
    2. Babystew
      Babystew
      • supporter
      • 0 kudos
      Thank you for not only getting back to me so quickly but also helping me out
    3. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      You are most welcome and thank you for your kind words.
  5. Raganros224
    Raganros224
    • member
    • 0 kudos
    How can I turn it on? Because nothing changed in my game.
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      When you run the exe, it will start in your tray. Double click the tray icon (or right click and then press "settings") to bring up the settings window. The settings window is the one in the screenshots. There you will have to set keys according to the directions. If you have trouble, you can view the help pages by click on the "Display help for this page" link on the right bottom of the tabs. After its set up, press "activate" (alternatively, press "deactivate" and immediately "activate" to make the changes apply). If you have more difficulties, try to include on what step you are stuck and what exactly you did or wanted to do and I will provide more precise help.
    2. HeatherU4
      HeatherU4
      • member
      • 0 kudos
      Where do I start, sorry for the inconvenience, but how can I make this apply to the game, no matter how much I configure it, nothing happens in my game, maybe it's my fault for thinking that just by opening the exe of the mod and configuring it, it would magically apply to the game. I played without even linking it or anything like that.
    3. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      Thats exactly how it works. You simply open the exe and hit "Activate". Once you are in the game, it will work. There is no "installation" or "connecting" required. If it doesnt "just work" you might need to launch it as an admin. That happens when the game is installed in OS protected folder.

      You are on the old page though. You should get the new version - https://www.nexusmods.com/eldenring/mods/31/
  6. Acridyd
    Acridyd
    • member
    • 0 kudos
    I've not messed with code all that much, so I'm a bit lost. Do I have to run the complete script in the EMU.ahk file in a program that reads that type of code to have this launch?

    I can't seem to get it to "install". I downloaded the rar package, but when I double-click on EMU.exe inside an error appears that says the following:

    Error: Can't load icon.

    Specifically:
    <path to the temp folder>

    Line#
    012: Menu,Tray,Icon,%A_ScriptDir%\icons\emu.ico,

    The current thread will exit.
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      The EMU.exe is actually a program, not an installer. You need to extract the content of the *.rar file to your computer and then start it with EMU.exe every time you want to play the game (Or if you so choose in the settings, EMU can launch itself on windows startup).

      The *ahk files are there just so that the users like you can read the source code and see what exactly EMU does (since AHK scripts can do dangerous things to your computer and you shouldnt run these on good faith). Second use is for powerusers who can use the *.ahk files to modify EMU to their liking.
    2. HeatherU4
      HeatherU4
      • member
      • 0 kudos
      please an installation guide
  7. diean47
    diean47
    • member
    • 0 kudos
    Absolutely useless. I've downloaded a variety of mods for DS series from nexus. This has to be the useless one of them all. Does nothing. Don't bother downloading this if you have problems executing kicks of jump attacks. You are better off practicing a bit more anyways.
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      I understand that setting this utility up isnt a trivial task. Its focused on more experienced PC users. If you want I can help you set it up. If not, then dont feel bad, it not plug and play and as thus, not for everybody.
    2. Deathneko11
      Deathneko11
      • member
      • 74 kudos
      I applaud you for being a gentleman here Bebop. We need more people like this on the Nexus.
    3. HeatherU4
      HeatherU4
      • member
      • 0 kudos
      Maybe that comment is because there is no installation guide, how this is linked to the game, there is only the configuration guide but before configuring how you link the game with the mod, how?
  8. dr50000
    dr50000
    • member
    • 0 kudos
    This is a very shameless request, but could you please make this mod for a game called Palworld?
  9. kitsu3
    kitsu3
    • member
    • 0 kudos
    Thanks for this mod good sir, but may i ask what's the difference between the "L1.58" and "Executable" file?
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      Hi and thank you for your kind words "L1.58" contains the version of the mod and "Executables" contains required *.exe files. In short, you need both. Extract them to the same folder and launch EMULight.exe. To update to a new version, you will not need to download "Executables" again, just the new version.

      Please get the newest version L1.6 at the Elden Ring nexus. It supports All Dark Souls games and Elder Ring.
  10. Darkreflex
    Darkreflex
    • member
    • 0 kudos
    Hey man amazing mod but I can't seem to get it working. (Dark Souls 3 - Mouse and Keyboard)

    I tried to follow the instructions but when using Debug EMU light is detecting my physical inputs but is not sending any inputs itself. (running as admin)

    Is there any way that I can contact you on discord or whatever to help me set up somehow when you have free time?

    Thanks so much and if anyone else have a profile setting file they can send for DS3 mouse and keyboard that would be really appreciated as well.
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      EMU Light for Elden Ring has official taken over EMU Light. Go there and you will find a discord link. I can help you with concrete issues you may run into as long as you are descriptive enough.
    2. Darkreflex
      Darkreflex
      • member
      • 0 kudos
      Thank you so much. Yeah I will be descriptive I just couldn't follow the instructions on how to set it up properly I think sorry.
  11. i41job
    i41job
    • member
    • 0 kudos
    Hello, I would like to ask, which codes in EMUlight.ahk are about item switching?
    1. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      Hi, is this a trick question? There isnt item switching in this version of EMU Light. That was introduced in EMU Light for Elden Ring.
    2. i41job
      i41job
      • member
      • 0 kudos
      I think it is “RPG Style Magic Hotkeys”
    3. KowboyBebop
      KowboyBebop
      • premium
      • 31 kudos
      This version can only do spells. But download EMU Light for Elden Ring (it works for DaS3 too) and find the "SpellsAndItems.ahk" in \EMU Light for Elden Ring\_includeSourceCodes subfolder. The function "quickcast(type,slot)" on line 159 is what you are looking for. I didnt update the name, but it handles both spells and items depending what you specify in the "type" parameter ("QC" for spells and "QI" for items). The function is the same, but it uses different variables depending on the type. For example line 164:
      is%type%Available := 0
      Sets a variable to "0". Which variable is decided by the %type%. It is either "isQCAvailable" or "isQIAvailable". The %type% is replaced by what the type is. Its a kind of dereference.