Looked everywhere using most updated emu light for elden ring - trying to get it working for dark souls 1. How is there no guide available? I try to match the in game keys to but the examples given are those for the elden ring game. Would love to use to separate the roll / sprint keybind.
There isnt much difference between DaS 1 and DaS3. Just use the DaS3 guide. DaS has instant rolls natively, you can still of course use EMU Light, but its not needed.
Dont download this version, get the EMU Light for Elden Ring, it supports Dark Souls games too. It allows you to perform a jump attack by pressing a single button. Normally you would have to press Forward and heavy attack. Unfortunately you have to be standing still to perform it while using a controller.
When you run the exe, it will start in your tray. Double click the tray icon (or right click and then press "settings") to bring up the settings window. The settings window is the one in the screenshots. There you will have to set keys according to the directions. If you have trouble, you can view the help pages by click on the "Display help for this page" link on the right bottom of the tabs. After its set up, press "activate" (alternatively, press "deactivate" and immediately "activate" to make the changes apply). If you have more difficulties, try to include on what step you are stuck and what exactly you did or wanted to do and I will provide more precise help.
Where do I start, sorry for the inconvenience, but how can I make this apply to the game, no matter how much I configure it, nothing happens in my game, maybe it's my fault for thinking that just by opening the exe of the mod and configuring it, it would magically apply to the game. I played without even linking it or anything like that.
Thats exactly how it works. You simply open the exe and hit "Activate". Once you are in the game, it will work. There is no "installation" or "connecting" required. If it doesnt "just work" you might need to launch it as an admin. That happens when the game is installed in OS protected folder.
You are on the old page though. You should get the new version - https://www.nexusmods.com/eldenring/mods/31/
I've not messed with code all that much, so I'm a bit lost. Do I have to run the complete script in the EMU.ahk file in a program that reads that type of code to have this launch?
I can't seem to get it to "install". I downloaded the rar package, but when I double-click on EMU.exe inside an error appears that says the following:
The EMU.exe is actually a program, not an installer. You need to extract the content of the *.rar file to your computer and then start it with EMU.exe every time you want to play the game (Or if you so choose in the settings, EMU can launch itself on windows startup).
The *ahk files are there just so that the users like you can read the source code and see what exactly EMU does (since AHK scripts can do dangerous things to your computer and you shouldnt run these on good faith). Second use is for powerusers who can use the *.ahk files to modify EMU to their liking.
Absolutely useless. I've downloaded a variety of mods for DS series from nexus. This has to be the useless one of them all. Does nothing. Don't bother downloading this if you have problems executing kicks of jump attacks. You are better off practicing a bit more anyways.
I understand that setting this utility up isnt a trivial task. Its focused on more experienced PC users. If you want I can help you set it up. If not, then dont feel bad, it not plug and play and as thus, not for everybody.
Maybe that comment is because there is no installation guide, how this is linked to the game, there is only the configuration guide but before configuring how you link the game with the mod, how?
Hi and thank you for your kind words "L1.58" contains the version of the mod and "Executables" contains required *.exe files. In short, you need both. Extract them to the same folder and launch EMULight.exe. To update to a new version, you will not need to download "Executables" again, just the new version.
Hey man amazing mod but I can't seem to get it working. (Dark Souls 3 - Mouse and Keyboard)
I tried to follow the instructions but when using Debug EMU light is detecting my physical inputs but is not sending any inputs itself. (running as admin)
Is there any way that I can contact you on discord or whatever to help me set up somehow when you have free time?
Thanks so much and if anyone else have a profile setting file they can send for DS3 mouse and keyboard that would be really appreciated as well.
EMU Light for Elden Ring has official taken over EMU Light. Go there and you will find a discord link. I can help you with concrete issues you may run into as long as you are descriptive enough.
This version can only do spells. But download EMU Light for Elden Ring (it works for DaS3 too) and find the "SpellsAndItems.ahk" in \EMU Light for Elden Ring\_includeSourceCodes subfolder. The function "quickcast(type,slot)" on line 159 is what you are looking for. I didnt update the name, but it handles both spells and items depending what you specify in the "type" parameter ("QC" for spells and "QI" for items). The function is the same, but it uses different variables depending on the type. For example line 164: is%type%Available := 0 Sets a variable to "0". Which variable is decided by the %type%. It is either "isQCAvailable" or "isQIAvailable". The %type% is replaced by what the type is. Its a kind of dereference.
I'm using x360ce to make DS3 recognize a logitech controller, the EMU light program recognizes the emulated 360 controls but it randomly stops working periodically. Using the debug to see physical keypresses and EMU keypresses, the program seems to be stuck pressing a single input, space or lshift and some others to be precise. The problem goes away when I manually press the left click on my mouse.
I am using the program with a controller, with only the buttons for roll and sprint bound on EMU, rest are unbound for the game's controller inputs. I also tried binding all the controller buttons to corresponding keyboard buttons aswell. No dice.
I have the O P I L keys bound as per instructions. In EMU I have only the buttons for Attack/Heavy attack/Sprint/Roll bound for the controller. Please help solve this issue
Hi, EMU Light for DS3 is an older iteration of EMU Light and as such I dont remember the inner workings of it to guess what might be the issue. The behavior doesnt make sense to me from your description either. As such there is nothing much I can do to help unless you can give me exact steps to reliably reproduce the issue.
I would first find out if its an issue with the controller part, so see if it happens when you use EMU Light with just the Mouse and Keyboard.
As I said, using the debug the EMU keypresses seem to get stuck on space, shift etc... not ringing any bells? And when I left click with my mouse it seems to start working again...
No, unfortunately it doesnt. Its the most common result of any error in Roll/Sprint code, which is far from elementary. And the fact that left click with mouse fixes is mind boggling. Normally it get fixed only when you manually press the key that is stuck. I cant "guess" where the problem is in a code I am no longer familiar with. I need to reproduce it, familiarize with the code again, and figure out what is causing it.
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Use EMU Light for Elden Ring (Supports all Dark Souls games and Elden Ring)
https://www.nexusmods.com/eldenring/mods/31
You are on the old page though. You should get the new version - https://www.nexusmods.com/eldenring/mods/31/
I can't seem to get it to "install". I downloaded the rar package, but when I double-click on EMU.exe inside an error appears that says the following:
Error: Can't load icon.
Specifically:
<path to the temp folder>
Line#
012: Menu,Tray,Icon,%A_ScriptDir%\icons\emu.ico,
The current thread will exit.
The *ahk files are there just so that the users like you can read the source code and see what exactly EMU does (since AHK scripts can do dangerous things to your computer and you shouldnt run these on good faith). Second use is for powerusers who can use the *.ahk files to modify EMU to their liking.
Please get the newest version L1.6 at the Elden Ring nexus. It supports All Dark Souls games and Elder Ring.
I tried to follow the instructions but when using Debug EMU light is detecting my physical inputs but is not sending any inputs itself. (running as admin)
Is there any way that I can contact you on discord or whatever to help me set up somehow when you have free time?
Thanks so much and if anyone else have a profile setting file they can send for DS3 mouse and keyboard that would be really appreciated as well.
is%type%Available := 0
Sets a variable to "0". Which variable is decided by the %type%. It is either "isQCAvailable" or "isQIAvailable". The %type% is replaced by what the type is. Its a kind of dereference.I am using the program with a controller, with only the buttons for roll and sprint bound on EMU, rest are unbound for the game's controller inputs. I also tried binding all the controller buttons to corresponding keyboard buttons aswell. No dice.
I have the O P I L keys bound as per instructions. In EMU I have only the buttons for Attack/Heavy attack/Sprint/Roll bound for the controller. Please help solve this issue
I would first find out if its an issue with the controller part, so see if it happens when you use EMU Light with just the Mouse and Keyboard.