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Andrew Creekmore

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andrewRCr

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About this mod

Enables timed-block guard parries on small/standard shields and all weapons capable of guarding, but with a tighter window.

Permissions and credits
Changelogs
OVERVIEW
Perfectly timing your block now functions as a parry, but with less active frames.
This is to compensate for the lack of recovery frames.

Adds 6 parry frames to the start of the guarding animation for:
  • small shields
  • straight swords, curved swords, katanas, thrusting swords, daggers, whips, axes, hammers
Adds 5 parry frames to the start of the guarding animation for:
  • spears, halberds
Adds 4 parry frames to the start of the guarding animation for:
  • standard shields
  • greatswords, ultra greatswords, curved greatswords, great axes, great hammers
Additionally, the Guard Parry Plus version of the mod adds the following secondary effects to the window:
  • chip damage negation (100% physical, 75% elemental)
  • increased guard stability (all stamina damage nullified)
These effects were inspired by the Deflecting Hardtear from Elden Ring. They begin at the start of the guarding animation, the same as the parry frames, but extend just slightly longer (0.25 seconds, or 7.5 frames) and do not vary by weapon class.

For offline use only; otherwise, you will be soft-banned. Also available for Dark Souls III and Elden Ring.

Available standalone or merged with the following mods:INSTALLATION
Install with Mod Engine 2
  • Download preferred version of mod and Simplified Mod Engine 2 
  • Extract Mod Engine 2's files into the game install directory, i.e., 'steamapps/common/DARK SOULS REMASTERED'
  • Extract this mod and place the DSR_GuardParry folder inside Mod Engine 2's mods folder
  • Edit the modengine.toml file for Mod Engine 2 to include this mod's folder's path. The "mods" block should look like this (assuming the standalone version and no other mods - change the path to the name of the folder for the version you're using):
    mods = [
            { enabled = true, name = "default", path = "mods" },
    { enabled = true, name = "DSR Guard Parry", path = "mods/DSR_GuardParry" },
    ]
  • Launch the game using Steam
Install manually
  • Download preferred version of mod
  • Go to the game installation folder, i.e., 'steamapps/common/DARK SOULS REMASTERED'
  • Make a backup of affected files (see below) in 'chr' folder
  • Copy mod files into 'chr' and (if using Plus version) 'param' folders, overwriting when prompted
To uninstall, overwrite the modded files with the backups you made.

AFFECTED FILES
  • Guard Parry, Guard Parry + Modern Roll: c0000.anibnd.dcx
  • Guard Parry + Better Rolling + Better Backsteps + Gesture Cancel Remastered: c0000.anibnd.dcx, c0000_a00_lo.anibnd.dcx, c0000_a0x.anibnd.dcx, c0000_a1x.anibnd.dcx
  • Guard Parry Plus also affects: GameParam.parambnd.dcx
MERGING
A list of adjusted animation IDs can be found included in the archive ('DSR_GuardParry_AnimList.txt'). DS Anim Studio can be used. For the Plus version of the mod, a SpEffectParam.csv file has been included in the archive for merging with other mods that also adjust game params. DSMapStudio can be used.

ADDITIONAL MODS and SUPPORT
If you like this or my other mods and want to support my work, you can buy me a coffee.