Hello, my game is a cracked version, and the system is win11 24H2.The game version is 1.03, and the rule is 1.04. I put all the documents in the right place according to your instructions.
But once bat is running, it keeps showing this in a loop. D:\GAME\DARK SOULS REMASTERED>goto RECURD:\GAME\DARK SOULS REMASTERED>tasklist | Find /i "DarkSoulsRemastered.exe" || (goto Else )
I changed the bat file to this: setlocal enableextensions enabledelayedexpansion Set Process=DarkSoulsRemastered cd /d "D:\GAME\DARK SOULS REMASTERED" && ( start "" steam://rungameid/570940 or start "" DarkSoulsRemastered.exe :RECUR tasklist | Find /i "%Process%.exe" || (goto Else) :THEN start "" "DSinj.bat" Exit :ELSE goto RECUR ) endlocal exit /b 0
start "" steam://rungameid/570940 or start "" DarkSoulsRemastered.exe Change to start "" DarkSoulsRemastered.exe
It shows that D:\GAME\DARK SOULS REMASTERED>Injector.exe --process-name DarkSoulsRemastered.exe --inject dsr-lighting.dll Injector x64 [Version 20240218] Copyright (c) 2009 Cypher, 2012-2024 Nefarius. All rights reserved. Successfully injected module! D:\GAME\DARK SOULS REMASTERED>pause But the game can't be opened
Looking through the comment area, I found that it was the reason of 64-bit injector. I switched to 32-bit and found that the game was turned on, but it showed this..... D:\GAME\DARK SOULS REMASTERED>Injector.exe --process-name DarkSoulsRemastered.exe --inject dsr-lighting.dll Injector x86 [Version 20240218] Copyright (c) 2009 Cypher, 2012-2024 Nefarius. All rights reserved. General Error: Could not create thread in remote process. D:\GAME\DARK SOULS REMASTERED>pause So the result is that 64 bits can use dsrlighting.dll but can't open the cracked version of the game, and 32 bits can open the game but can't use dsrlighting.dll?..............
I found that this is true. When using 64-bit, a dsr-lighting.log file will be generated, but when using 32-bit, this file will not be refreshed. What caused this remote process? It's very strange.
The second comment is correct. You only need the x64 version. Try running the game, and while the game window is still not showing up, manually press DSinj.bat.
I followed the exact steps in the video, and then ran launchmod _ darksoulsremastered.bat. Why can't my game be opened? . . . This is ridiculous. I'm about to collapse Is there anything that needs to be modified in launchmod _ darksoulsremastered.bat?
I try to use your mod. After running the DSlauncher.bat with the x64 version, the cmd shows [D:\GAME\DARK SOULS REMASTERED>Injector.exe --process-name DarkSoulsRemastered.exe --inject dsr-lighting.dllInjector x64 [Version 20240218]Copyright (c) 2009 Cypher, 2012-2024 Nefarius. All rights reserved.Successfully injected module!D:\GAME\DARK SOULS REMASTERED>pause] The game can't be opened. Then I did what you said to run DSinj.bat. A new cmd came out, showing that [General Error: Could not create thread in remote process.]........................................
Of course, it is the same drive, and the path is exactly the same. Anyway, thank you for your answer. There are many popup windows in Skidrow. I can't find the download link. I'll try to download the game in RuTracker. If it doesn't work, I'll give up.
I’ll just describe point by point why this answer is bad: - indicate the system on which you want to run the game for statistics; - please attach screenshots or videos of your actions.
My script works like this: - launches the game via exe; - searches for a process in the task manager; - if the process is found, then it tries to inject the dll before the game window is loaded (this can literally be done manually by clicking on the injector script, the time window is quite huge).
From this we can draw several conclusions: - obviously won’t run on Linux (like the guy in the first comment); - you can find an analogue of the injector that will work; - you can use software such as “processhacker” https://ru.wikipedia.org/wiki/Process_Hacker at your own risk and see the result of loading the dll into memory;
As an analogue to the modengine launch solution, I advise you to find the DarkwraithKnight channel on YouTube and sit with a Russian translator, or ask him directly in the comments, or try another version of the game. I can’t directly advise what and where to look, otherwise I’ll get banned, so just have a look around the Russian community.
Re-remastered, that u want to launch is unfinished project.If it still doesn't start, you haven't really lost anything at that moment.
I just checked DarkwraithKnight on YT, and it seems that he has another method for it, but what i've also noticed is that he recommended using v1.03, and I have v1.03.1, so, I'll download that version and see how it goes. Thank you for replying. (I will update you after I try with this version)
More info: OS: Windows 11 GPU: RTX 2070 Super CPU: Intel(R) Core(TM) i7-9700K
The way I've been installing the mod goes as follows:
I move all the files in Dark Souls Re-Remastered 1.05 then the DS-R MTD Update-90-1-0 to the main game folder.
I copy shader and param folders from modengine/dsr-lighting folder to the main game folder.
I copy dsr-lightning.dll from dsr-lighting folder with injector.exe to the main game folder.
I move DSlauncher.txt and DSinj.txt to the main game folder and rename their extension to .bat
I edit DSlauncher.bat with a text editor and copy+paste my game location and write " start "" DarkSoulsRemastered.exe"
Then I open DSlauncher.bat, and it injects successfully but when I open the game, it appears that the mod isn't installed correctly.
hi bro. i have managed to get it working but there is a problem. If I replace the game files with the shader and param folders already included in modengine2 folder that comes with the re-remastered mod, game starts with a black screen with only UI visible. But if I replace the game files with the shader and param folder that comes with the DSR Shader Overhaul mod, the game runs fine. But the problem is then I don't get the lighting and shadows from re-remastered mod. So my question is, is it only workable with shader and params from DSR Shader Overhaul and not the ones from re-remastered mod? Please clarify. Thanks :)
I tested it on two computers with DSRR, I did not notice any errors when using this injector. People write to me and opinions are slowly divided into whether it works or doesn’t.
Hey bro quick update. I just realized the my game running black/Grey screen screen with only UI visible is due to the incorrect injector. That only happens if i use the 64 bit injector instead of the 32 bit injector. So the correct one to use is the 32 bit injector. But issue remains. Whether I use the shader and params from shader overhaul or Dsrr none of dynamic lighting or shadows from dsrr is loaded. and game is quite dark
The game may be dark due to the .dll, if the method still does not work. I know about black screen problems when working with shader overhaul, sometimes it depends on the resolution and windowed or full screen mode. Dynamic shadows are not in the shader, they are in the Map/MapStudio folder along with the coordinates and parameters of the models.
The injection as I tested can break down due to timings. Ideally, it should occur between the execution of DSR.exe launch and the appearance of the game window. This can be tested manually in Anor Londo by running inj.bat.
40 comments
I put all the documents in the right place according to your instructions.
But once bat is running, it keeps showing this in a loop.
D:\GAME\DARK SOULS REMASTERED>goto RECURD:\GAME\DARK SOULS REMASTERED>tasklist | Find /i "DarkSoulsRemastered.exe" || (goto Else )
I changed the bat file to this:
setlocal enableextensions enabledelayedexpansion
Set Process=DarkSoulsRemastered
cd /d "D:\GAME\DARK SOULS REMASTERED" && (
start "" steam://rungameid/570940 or start "" DarkSoulsRemastered.exe
:RECUR
tasklist | Find /i "%Process%.exe" || (goto Else)
:THEN
start "" "DSinj.bat"
Exit
:ELSE
goto RECUR
)
endlocal
exit /b 0
Is there something wrong with this?
Change to start "" DarkSoulsRemastered.exe
It shows that
D:\GAME\DARK SOULS REMASTERED>Injector.exe --process-name DarkSoulsRemastered.exe --inject dsr-lighting.dll
Injector x64 [Version 20240218]
Copyright (c) 2009 Cypher, 2012-2024 Nefarius. All rights reserved.
Successfully injected module!
D:\GAME\DARK SOULS REMASTERED>pause
But the game can't be opened
Looking through the comment area, I found that it was the reason of 64-bit injector.
I switched to 32-bit and found that the game was turned on, but it showed this.....
D:\GAME\DARK SOULS REMASTERED>Injector.exe --process-name DarkSoulsRemastered.exe --inject dsr-lighting.dll
Injector x86 [Version 20240218]
Copyright (c) 2009 Cypher, 2012-2024 Nefarius. All rights reserved.
General Error:
Could not create thread in remote process.
D:\GAME\DARK SOULS REMASTERED>pause
So the result is that 64 bits can use dsrlighting.dll but can't open the cracked version of the game, and 32 bits can open the game but can't use dsrlighting.dll?..............
It's still more correct way
Is there anything that needs to be modified in launchmod _ darksoulsremastered.bat?
[D:\GAME\DARK SOULS REMASTERED>Injector.exe --process-name DarkSoulsRemastered.exe --inject dsr-lighting.dllInjector x64 [Version 20240218]Copyright (c) 2009 Cypher, 2012-2024 Nefarius. All rights reserved.Successfully injected module!D:\GAME\DARK SOULS REMASTERED>pause]
The game can't be opened. Then I did what you said to run DSinj.bat.
A new cmd came out, showing that
[General Error:
Could not create thread in remote process.]........................................
Yeah, I reinstalled the whole game and tried again and now it worked. Thank you so much! <3
I celebrated too early; the mod actually didn't work.- indicate the system on which you want to run the game for statistics;
- please attach screenshots or videos of your actions.
My script works like this:
- launches the game via exe;
- searches for a process in the task manager;
- if the process is found, then it tries to inject the dll before the game window is loaded (this can literally be done manually by clicking on the injector script, the time window is quite huge).
From this we can draw several conclusions:
- obviously won’t run on Linux (like the guy in the first comment);
- you can find an analogue of the injector that will work;
- you can use software such as “processhacker” https://ru.wikipedia.org/wiki/Process_Hacker at your own risk and see the result of loading the dll into memory;
As an analogue to the modengine launch solution, I advise you to find the DarkwraithKnight channel on YouTube and sit with a Russian translator, or ask him directly in the comments, or try another version of the game. I can’t directly advise what and where to look, otherwise I’ll get banned, so just have a look around the Russian community.
Re-remastered, that u want to launch is unfinished project.If it still doesn't start, you haven't really lost anything at that moment.
More info:
OS: Windows 11
GPU: RTX 2070 Super
CPU: Intel(R) Core(TM) i7-9700K
The way I've been installing the mod goes as follows:
- I move all the files in Dark Souls Re-Remastered 1.05 then the DS-R MTD Update-90-1-0 to the main game folder.
- I copy shader and param folders from modengine/dsr-lighting folder to the main game folder.
- I copy dsr-lightning.dll from dsr-lighting folder with injector.exe to the main game folder.
- I move DSlauncher.txt and DSinj.txt to the main game folder and rename their extension to .bat
- I edit DSlauncher.bat with a text editor and copy+paste my game location and write " start "" DarkSoulsRemastered.exe"
- Then I open DSlauncher.bat, and it injects successfully but when I open the game, it appears that the mod isn't installed correctly.
How the game looks:Thank you so much for telling me about the youtuber, that was pretty helpful!
You literally got file "filename.bat.txt"
So my question is, is it only workable with shader and params from DSR Shader Overhaul and not the ones from re-remastered mod? Please clarify. Thanks :)
But issue remains. Whether I use the shader and params from shader overhaul or Dsrr none of dynamic lighting or shadows from dsrr is loaded. and game is quite dark
I know about black screen problems when working with shader overhaul, sometimes it depends on the resolution and windowed or full screen mode.
Dynamic shadows are not in the shader, they are in the Map/MapStudio folder along with the coordinates and parameters of the models.