Hello, thank you for your question. I can't say anything about the hot key, since I haven't tried anything like that myself.
After installing my Mod, you don't need to press anything else, just play, meet a Banshee on your way and when she screams, the amount of mini-Horde that you installed will immediately appear
Please tell me what mods you have, are there any mods from other modders on Banshee? One more question, have you tried installing, for example, 250, does it work?
It works as intended. After using various files, I'm sticking to the 20 summoned Swarmers and default hearing for the Screamer. Beyond that, when you run into a group of four Screamers, it's game over for sure.
About mod compatiblity, this mod changes only the ScreamerController.uasset.
Thank you for your feedback. It is important to me that you tried it and it works as it should, I will soon release another Mod, which will almost always make all Spawn points work, so that the Game is saturated with Enemies (the Game that should have been originally), also in this Mod the Number of appearances of Bears, Pups, Banshees, Swarmers, People (it was very difficult to make People appear much more often) and others will be adjusted (the mod will make everyone Spawn much more often). I decided to make it, since the Internet is scattered all over the Mods for the Spawn of Swarmers, for the Spawn of animals, for the spawn of special Freaks, etc. Many of them interfered with each other. But the most important thing that I got is that it does not break the Game.
I'm glad to hear about your plans. I'm not using any spawn-altering mod 'cause they tend to break the game as you stated. My PC can handdle the extra mobs, so I'll be happy to see a more crowded Oregon.
This can forces almost all spavn points to work. There will be permanent enemies on the map, but not a million of course. Also, my mod does not break the campaign, merchants, the main characters, etc. This is SPAVN, almost all points
There is a real minus to this Mozh at the moment, because of the abundance of Enemies, experience points accumulate very quickly. Also, a lot of meat can be removed from Animals and because of this, the Experience in the Camp also increases quickly. I will also soon release a Mod for: 1) several types of experience points for the Camp (as for not Experience, but Money received after burning Freaks' Ears or Meat, also increases quickly, I will duplicate the Mod, which already exists on the type of reducing the cost and receiving Experience for burning) 2) several types of experience points for the Skill
Actually, your mod is compatible with a bunch of other mods for Freakers. I'm using yours along "A Quiet Place" (which only modifies Swarmers) and "Increased Freaker Health", which modifies "ScreamerPawn.uasset" while yours modifies "ScreamerController.uasset".
Thank you for the feedback, yes, that's right. By the way, you mentioned the File responsible for Lives, I will soon release a Mod for the varieties of Lives. I will give an example of 1 of the options, for example, all Zombies have basic Lives during the day, and 1.5x, 2x at Night and there will be many such options, I will release it later, as soon as I have free time. I want to do this because, unfortunately, there are no proper Mods for Lives on the Internet at all
Hello, my Mod makes it so that when Banshee screams, the amount of Horde that you set/want is summoned. I described how to install it in the Description, but if you have any questions, write.
18 comments
After installing my Mod, you don't need to press anything else, just play, meet a Banshee on your way and when she screams, the amount of mini-Horde that you installed will immediately appear
It works as intended. After using various files, I'm sticking to the 20 summoned Swarmers and default hearing for the Screamer. Beyond that, when you run into a group of four Screamers, it's game over for sure.
About mod compatiblity, this mod changes only the ScreamerController.uasset.
Endorsed!
https://www.nexusmods.com/daysgone/mods/652
This can forces almost all spavn points to work. There will be permanent enemies on the map, but not a million of course. Also, my mod does not break the campaign, merchants, the main characters, etc. This is SPAVN, almost all points
There is a real minus to this Mozh at the moment, because of the abundance of Enemies, experience points accumulate very quickly. Also, a lot of meat can be removed from Animals and because of this, the Experience in the Camp also increases quickly. I will also soon release a Mod for:
1) several types of experience points for the Camp (as for not Experience, but Money received after burning Freaks' Ears or Meat, also increases quickly, I will duplicate the Mod, which already exists on the type of reducing the cost and receiving Experience for burning)
2) several types of experience points for the Skill