Cool mod man I really wished it to not have camera controls tho. As I use numpad for movement in the game. Maybe someway to change the inputs of those camera controls?? Or the mod is just not for me. Great stuff though
Man, I've been searching everywhere and I see a bunch of people with this issue, but no solutions that have worked for me. When completing Arcade, Survival, etc., at the "Score" screen, I simply can't continue. Controller and keyboard inputs do nothing. The game is running and doesn't freeze, I just can't progress and have to Alt+F4. Any solutions? I've tried disabling throwdowns, disabling internet all together, and trying different controllers/keyboard only/Steam configs/Steam input disabled or enabled, and more, but I got nothing.
I haven't seen this kind of issue so far. Giving some thoughts about, not much comes to my mind. Have you tried running the game in full screen and window mode to check if persists in both scenarios?
Just a wild guess, but could be worth looking into. The issue you guys are having, could be related to controller. There are two threads in Steam forums which might be worth looking at and giving a try: https://steamcommunity.com/app/311730/discussions/0/3115898713386779166/ https://steamcommunity.com/app/311730/discussions/0/3810661765910204636/
i have downloaded this today but when i install and paste the files in my game files (its cracked) the game wont open. i tried the method u mentioned cuz i have sweetfx but when i download the post proccessing mod there is no d3d9.dll. plz i need help
Try first to install AutoLink without SweetFX to check if it's working right. If it's not working, got to try to make it work before installing SwetFX. SweetFX should be installed to run with DirectX 9, so it should add a d3d9.dll to the game folder, replacing the AutoLink one.
I can only speculate as I don't have Steam Deck. Please feel free to correct me if write anything stupid here, as my closest experience would be running this game on Linux.
From my understanding, Steam deck uses and OS based on Linux, and this games runs under Proton, which would be an emulator to allow Windows games to run in such OS. If this is the case, I suppose you will need to get access to the Steam Deck Storage, so you can access the game files and copy AutoLink and the mods into it. If this can be done, then the mods should work as I have managed to run this game on Linux under Wine. Please note Wine allows for NET Framework installation on its Windows "instance", and this might be needed to run AutoLink. Not sure how to cover this one in Steam Deck's OS/Proton.
How to access the Steam deck storage and get this done is something I don't know.
How to make it co-exist with controller fixes already using dinput8.dll (bad remapping on modern XBox One controller, so you already need a dinput8.dll from Xidi or XInput Plus)? Is it possible to rename AutoLink dinput8.dll as "dsound.dll" for example...?
There are some instructions inside the AutoLink DInput8.ini file: 若需要使用XBOX ONE修正用的dll XInputPlus(xbox one controller to directinput mapping), 可以將XBOX ONE的修正dll更名為dinput8ex.bin ( AutoLink's dinput8.dll => dinput8ex.bin => system's dinput8.dll )
From Google Translator: If you need to use the XBOX ONE correction dll XInputPlus (xbox one controller to directinput mapping), you can rename the XBOX ONE correction dll to dinput8ex.bin ( AutoLink's dinput8.dll => dinput8ex.bin => system's dinput8.dll )
open DInput8.ini file in notepad and go to the section below. Change ResolutionMod value to 1, to enable custom resolution. Then change resolution to what you want.
93 comments
I've tried disabling throwdowns, disabling internet all together, and trying different controllers/keyboard only/Steam configs/Steam input disabled or enabled, and more, but I got nothing.
Giving some thoughts about, not much comes to my mind.
Have you tried running the game in full screen and window mode to check if persists in both scenarios?
The issue you guys are having, could be related to controller. There are two threads in Steam forums which might be worth looking at and giving a try:
https://steamcommunity.com/app/311730/discussions/0/3115898713386779166/
https://steamcommunity.com/app/311730/discussions/0/3810661765910204636/
...\Steam\steamapps\common\Dead or Alive 5 Last Round\AutoLink\Mai
SweetFX should be installed to run with DirectX 9, so it should add a d3d9.dll to the game folder, replacing the AutoLink one.
Is this what is happening?
This is why I made an effort to share all the tools I've used here.
Please feel free to correct me if write anything stupid here, as my closest experience would be running this game on Linux.
From my understanding, Steam deck uses and OS based on Linux, and this games runs under Proton, which would be an emulator to allow Windows games to run in such OS.
If this is the case, I suppose you will need to get access to the Steam Deck Storage, so you can access the game files and copy AutoLink and the mods into it.
If this can be done, then the mods should work as I have managed to run this game on Linux under Wine.
Please note Wine allows for NET Framework installation on its Windows "instance", and this might be needed to run AutoLink. Not sure how to cover this one in Steam Deck's OS/Proton.
How to access the Steam deck storage and get this done is something I don't know.
then in advacne launch options type:
WINEDLLOVERRIDES="dinput8,dx9=n,b" %command%
However it lags hard in menus and character selection.
I have a random problem on my PC, the game stopped saving. I was wondering if that was a bug?
thanks again cfreitas and swiftysr
Is it possible to rename AutoLink dinput8.dll as "dsound.dll" for example...?
若需要使用XBOX ONE修正用的dll XInputPlus(xbox one controller to directinput mapping), 可以將XBOX ONE的修正dll更名為dinput8ex.bin ( AutoLink's dinput8.dll => dinput8ex.bin => system's dinput8.dll )
From Google Translator:
If you need to use the XBOX ONE correction dll XInputPlus (xbox one controller to directinput mapping), you can rename the XBOX ONE correction dll to dinput8ex.bin ( AutoLink's dinput8.dll => dinput8ex.bin => system's dinput8.dll )
I don't know if it works, as I've never tried.
Change ResolutionMod value to 1, to enable custom resolution.
Then change resolution to what you want.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ResolutionMod 強制解析度開關
; 0:disable (建議值)
; 1:enable
; 非必要時, 勿使用本功能, 除非你很清楚自己在做什麼
ResolutionMod=0
; 解析度設置 (當 ResolutionMod=1 時生效)
; 全螢幕時 不可設置無效的解析度
; desktop
; 640x400
; 1280x720
; 1366x768
; 1920x1080
; 1920x1200
; 2560x1440
; 2560x1600
; 3840x2160
; 4096x2160
WindowResolution=1280x720
FullscreenResolution=desktop
Does it take time to shift between costumes due to lag, or it causes lag during fight?
Is it ahppening in all costumes?