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alphaZomega - SilverEzredes

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SilverEzredes

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43 comments

  1. Novaskittles
    Novaskittles
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    I absolutely cannot get this mod to run, what am I doing wrong? I downloaded Reframework, Scriptcore, fluffy mod manager, and this mod. I installed them all via Vortex. REFramework loads, but there's no Timemanager options. Anyway that I try to run the script/lua just gives me errors and does nothing. Am I stupid, what am I doing wrong??

    Nevermind I figured it out. I had to put the stuff in Fluffy still.
  2. MrDanteMaybe
    MrDanteMaybe
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    The pause timer is completely stuck when its check mark still stuck while waiting at 12am meeting Isabella at midnight and can't complete the game because I'm stuck in a pause time with this check mark on it I even try click off the check mark on pause time it still remains stuck this could be a bug can you manage to update this mod?
    1. Oddrim
      Oddrim
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      Had the same issue, leave the North Plaza to trigger an autosave and then reload the game with the mod deactivated and it'll solve it. After that you can wait til your next save to reactivate the
    2. JustIChris
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      It's because by default, there is a setting in the mod to stop time progressing past 72 hours (which is the time you're getting stuck at).

      No idea why it's enabled by default with no mention of it in the description, but simply untick that box in the in-game REFramework settings.
  3. chrispy007
    chrispy007
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    This mod rocks thank you!
  4. deleted74990358
    deleted74990358
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    .
    1. SilverEzredes
      SilverEzredes
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      _ScriptCore is mentioned in the mod requirements. Which pops up before downloading the mod. 
    2. deleted74990358
      deleted74990358
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      .
    3. Raq
      Raq
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      IDK people are usually expected to read the mod requirements when downloading the file, maybe do that?
    4. SilverEzredes
      SilverEzredes
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      Local reshade perfectionist can't read the mod requirements. 
    5. deleted3161052
      deleted3161052
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      Thank you for the mod, also "local reshade perfectionist" I read this profile and I already get red flag vibes lmaooo.

      Edit: I guess they deleted their account. Oh whale, there goes our resident reshade perfectionist.
  5. PervBoy
    PervBoy
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    This mod breaks the triggers for events and quests, Especially if the “Timer Speed” slider is changed.

    After installing this mod and playing New Game, the event scene Case File 1-1 in the warehouse did not occur and the main scenario stopped progressing. I have tried rewinding time, resetting scripts, loading save data, but the event scene did not occur. This may be because the script remains in the save data. After uninstalling this mod and playing NewGame, the event scene Case File 1-1 in the warehouse occurred and the main scenario progressed. After that, I installed this mod again, and again the other event scenes did not occur, so I am sure that this mod is the cause of the problem.
  6. Arexdead
    Arexdead
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    Is there a way to save Tad with this mod? I just rewind time but the game takes me as far as 19 instead of 21.
    Also the cutscene plays with Tad alive as a hostage but so far as the fight with Ken is done he's nowhere to be seen.
  7. JustIChris
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    Would it be possible to make a mod that alters stats like speed etc?

    Asking because with the added luxury of time this mod gives, it would be nice to make the speed upgrades not take effect and just run at normal speed. Feels like you're flying around on roller skates when you level up and I prefer being slower, and also being closer to the speed of survivors when rescuing them.
  8. kgben01
    kgben01
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    Cool mod, thx! I did have a issue with the clock no longer working like normal around the isabella meeting at 12am. ( i reset the time mod to default, time started working, an manually skipped to the day/time needed ) just incase someone runs into the same issue.
    1. shaggy08251993
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      Confirming I had this issue. Trying what you did but not working for me. Maybe I'm not doing it right though... Will keep trying.

      UPDATE: Detailed edit for anyone who needs to fix it:

      1. If you encounter this bug, I recommend to start by freezing the timer.
      2. Then manually change the time to like 15 minutes before midnight (The bar with the numbers for the current time is like a slider. Click, hold, and drag left or right. Looks like you can't advance to time that hasn't already happened though.)
      3. Unfreeze time, disable the time manager script, and click the "Reset Scripts" button.
      4. Wait until midnight and the cutscene should now trigger. This worked for me.
    2. kgben01
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      also make sure that the checkmark for freeze at 72 hours is unchecked <--- 
  9. AhriSenpai
    AhriSenpai
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    does anyone know what the DRDR timer is compared to the original DR one? I feel like they increased the timer by like, 20%. so if I wanted the game to progress like the original, how much would I need to speed it up by? 1.2x?
  10. Will there be a mod to get rid of the stupid in game timer so I can take my sweet ass time in the mall and not worry about failing the mission or getting the bad ending?
    1. SilverEzredes
      SilverEzredes
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      You can do that with this mod, just pause the timer or set the timer speed to 1.
    2. Oh cool really and no issues with progressing through the game and quest coding?
    3. JustIChris
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      I'm on day 2 and have been pausing and resuming time frequently to control the pace of the game and absolutely no issues with scripts, quests not starting or scoops not showing or anything that you may be wary of.
    4. shaggy08251993
      shaggy08251993
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      Same. Only thing is you have to check it from time to time. Something keeps disabling it sometimes but I don't know if it's interacting with people, or cutscenes. Somehow it gets disabled. But once you notice it's super easy to just turn it back on.