MAKE SURE TO INSTALL THE LATEST UPDATE BEFORE REPORTING ANY ISSUES. Edit > Preferences > Add-ons > RE Mesh Editor > Check now for update
FAQ / Troubleshooting
Problem: The model has a checkerboard texture or is invisible in game.
Solution: The material names or amount of materials in the mesh and MDF file do not match.
Problem: The game infinitely loads when the model is loaded.
Solution: A texture is not at the path set in the MDF. Or you may be using an outdated .mdf2, .pfb, or .user file in your mod. Make sure that you extracted from the most recent patch pak file.
Problem:The model is stuck in a T pose Solution: The mesh is not rigged to the armature correctly. Check the the mesh moves along with the armature in pose mode. Also check that the armature is inside the mesh collection.
Problem:The material looks bugged in game Solution: You may be using an outdated .mdf2 file, be sure to extract from the latest patch pak as materials can change upon updates.
One of the most useful tools i've come across recently. Eliminating Noasis from your workflow makes custom 3d mods that much easier to work on while creating. Amazing work.
That tool is awesome! Was just wondering... The mdf2 editing part in the guide (https://github.com/NSACloud/RE-Mesh-Editor?tab=readme-ov-file#usage-guide) is a bit confusing for me... And blender 4.2 is cool with it. Is there a video example with a full costume replacement? Are you open to commission for making a costume mod?
You have created a very useful add-on! Using this, I can edit the model directly without going through Noesis! I was a little worried because I am familiar with how to use Noesis, but the edited model worked perfectly without any problems. You are the best!
6 comments
Edit > Preferences > Add-ons > RE Mesh Editor > Check now for update
FAQ / Troubleshooting
Problem: The model has a checkerboard texture or is invisible in game.
Solution:
The material names or amount of materials in the mesh and MDF file do not match.
Problem: The game infinitely loads when the model is loaded.
Solution:
A texture is not at the path set in the MDF. Or you may be using an outdated .mdf2, .pfb, or .user file in your mod. Make sure that you extracted from the most recent patch pak file.
Problem: The model is stuck in a T pose
Solution:
The mesh is not rigged to the armature correctly. Check the the mesh moves along with the armature in pose mode. Also check that the armature is inside the mesh collection.
Problem: The material looks bugged in game
Solution:
You may be using an outdated .mdf2 file, be sure to extract from the latest patch pak as materials can change upon updates.