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Kaibz

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Kaibz

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34 comments

  1. Kaibz
    Kaibz
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    The mod may appear as a false positive on some user machines, you can check however that the mod has been set as Safe to use by Nexus on the top right of the screen.
    If Windows always delete the mod when you download it check the How to fix Windows deleting the mod section in mod description.
  2. HALZY98
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    After placing the file, the game does not work or works but I get a crash :( 
    steam version

    12:34:10.950             dllmain.cpp:99     ERR| findGameWindow: failed to find Window: DEATHLOOP Mod can not start
    12:34:10.951             dllmain.cpp:167   WARN| Failed to find game window, mod will attempt to keep loading but might not work correctly
    1. Kaibz
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      Do you have the game on Steam and using windows 10?

  3. Jetoli
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    Thanks for your work. Is there a way to remove the vignette when crouching? It causes an ugly banding effect on my screen...
    1. Kaibz
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      The problem is that, because the game has an anti cheat, i am VERY limited in what i can do compared to my other mods.
      I'll try to look into it when i have time as i'm working on another mod atm.
      Remind me in a week if i forget.

      Edit:
      I looked into it but, because of the anti cheat i can not modify the system responsible for vignetting.
  4. Cupcakekidd
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    Not working for me, says failed to find window inside the log
    1. Kaibz
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      are you using the steam version?
    2. SERTAK12
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      I'm not him, but he may be using the Epic Games Store version. This game was given away for free in that store a while ago. I know this because that's how I got it.
    3. Kaibz
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      I see. Thank you for the feedback.
  5. The94Hunter
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    Thanks for the mod, everything works fine except for the dedicated dash button.
    1. Kaibz
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      Really ? that's weird, did you notice any error message in the log file?
  6. n4444th333n
    n4444th333n
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    Nice work bro! 
    Do you know anyway can let fov over 110?
    1. Kaibz
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      Problem is this game has a anti cheat system and modifying certain values will make the game crash.
      It might look into the fov for a next release but it won't be soon as i'm working on something else sorry.
  7. Straty93
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    Love to see more mods for Deathloop, mod works great! 
    1. Kaibz
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      Thank you so much for confirming it works !!!!
      Btw I would love to add more options and a UI and things like that but....the game has an anti cheat system that will close the game as soon as you modify certain variables so, unfortunately i can't add more than that.
    2. Straty93
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      I get that, limitations are an annoying aspect for sure. Nonetheless appreciate the options you provided! Wonder if there's a way to bypass or disable the anti-cheat similar to the Elden Ring mods? Obviously different games and no way am I expecting yourself to do that haha. 
    3. Kaibz
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      I must admit i'm not good enough to do that.
      Can i ask if you would mind to endorse the mod if it's working for you so people know it actually work?
    4. Straty93
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      Done :D
    5. Kaibz
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      Cheers.
  8. Pyke64
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    Hey dude, to come back to this.

    When I start the game there is a bleep-bloop (one high tone, one low tone) sound that plays.

    But when I exit the game it says the following in the log:

    dllmain.cpp:102    ERR| findGameWindow: failed to find Window: DEATHLOOP Mod can not start
    Config.cpp:31     ERR| Config::setModError: Could not find game window, mod will not work

    So for me it's not working.

    I followed the instructions and the version of the game is V1.820.5.1 content 551
    1. Pyke64
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      With debug mod enabled:

      File verbosity level: 0
      time                            file:line     v| 
      10:51:40.201              loguru.cpp:841   INFO| Logging to 'DeathloopMoreOptionsMod_Log.txt', mode: 'w', verbosity: 0
      10:51:40.203              Config.cpp:98    INFO| Config::set: log level: 1
      10:51:40.203              Config.cpp:121   INFO| 
      **********************************************************************************************
      This is the log file. 
      Mod Name: DeathloopMoreOptionsMod
      Mod Version: 1.00
      Mod Config: nexusDebug (log level info)
      Mod Author: Kaibz
      Date: 29.02.2024 10:51:40 (Day/Month/Year format)
      For more info on how the mod works, configuration, troubleshooting....Check Install.txt or contact mod author at the Nexus mod page. 
      **********************************************************************************************
      10:51:40.203             dllmain.cpp:95    INFO| findGameWindow: searching for DEATHLOOP window Please wait...
      10:51:50.213             dllmain.cpp:102    ERR| findGameWindow: failed to find Window: DEATHLOOP Mod can not start
      10:51:50.213              Config.cpp:31     ERR| Config::setModError: Could not find game window, mod will not work
    2. Kaibz
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      Thank you for the report. I'm going to need more informations
      Can you confirm you are playing on steam?
      When that happen do you ever see the game window yourself?

      EDIT:
      i uploaded a new version of the mod (normal and debug) let me know if it works for you, or what log you see.
    3. Pyke64
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      Hehe, this is great, this new version seems to work and built the folder :D

      I am indeed playing the steam version, here is the new log for vers 1.1: (non debug version btw)

      File verbosity level: -1
      time                            file:line     v| 
      19:42:52.430              Config.cpp:118   WARN| 
      **********************************************************************************************
      This is the log file. 
      Mod Name: DeathloopMoreOptionsMod
      Mod Version: 1.10
      Mod Config: nexusRelease (log level warn)
      Mod Author: Kaibz
      Date: 29.02.2024 19:42:52 (Day/Month/Year format)
      For more info on how the mod works, configuration, troubleshooting....Check Install.txt or contact mod author at the Nexus mod page. 
      **********************************************************************************************
      19:43:02.480             dllmain.cpp:99     ERR| findGameWindow: failed to find Window: DEATHLOOP Mod can not start
      19:43:02.480             dllmain.cpp:167   WARN| Failed to find game window, mod will attempt to keep loading but might not work correctly
      19:43:03.144    buildInfoManager.cpp:38    WARN| logBuildInfoStatus: game build version is as expected: 1.820.5.1 You are using the version of the game this mod was designed for.
      19:43:03.144         modSettings.cpp:12    WARN| LoadFromFile: creating default settings file: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      19:43:24.499 adsMouseRatioManager.cp:29    WARN| failed to get IdViewAddr, but user might be in menu, or loading level
      19:44:58.712 adsMouseRatioManager.cp:41    WARN| Invalid pointer detected for idViewAddr + m_curFovOffset can not handle mouse ratio change, but user might be in menu or loading level

      If you need anything more lemme know.
    4. Kaibz
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      Glad it's working for you, thanks for the detailed feedback and logs.
      I'll try to update the mod overtime but it's hard cause it's not mod friendly at all, so i'll see what i can do.
    5. Pyke64
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      It built the folder but I later found out that the mod isn't actually running. No biggie, I understand this engine is very hard to work with.

      Here is the full debug mode readout:

      File verbosity level: 0
      time                            file:line     v| 
      19:54:16.729              loguru.cpp:841   INFO| Logging to 'DeathloopMoreOptionsMod_Log.txt', mode: 'w', verbosity: 0
      19:54:16.732              Config.cpp:98    INFO| Config::set: log level: 1
      19:54:16.732              Config.cpp:121   INFO| 
      **********************************************************************************************
      This is the log file. 
      Mod Name: DeathloopMoreOptionsMod
      Mod Version: 1.10
      Mod Config: nexusDebug (log level info)
      Mod Author: Kaibz
      Date: 29.02.2024 19:54:16 (Day/Month/Year format)
      For more info on how the mod works, configuration, troubleshooting....Check Install.txt or contact mod author at the Nexus mod page. 
      **********************************************************************************************
      19:54:16.732              FileOp.cpp:22    INFO| listModDirectory: (C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP)
      19:54:16.732              FileOp.cpp:38    INFO| Found File: amd_ags_x64.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: anselsdk64.dll in game directory
      19:54:16.732              FileOp.cpp:34    INFO| Found Directory: base in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: bink2w64.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: deathloop.exe in game directory
      19:54:16.732              FileOp.cpp:34    INFO| Found Directory: deathloopmod in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: deathloopmoreoptionsmod_log.txt in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: dinput8.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: dlsstweaks.ini in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: dlsstweaks.log in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: dxgi.dll in game directory
      19:54:16.732              FileOp.cpp:34    INFO| Found Directory: emptysteamdepot in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: eossdk-win64-shipping.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: gfsdk_ssao_d3d12.win64.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: nvngx_dlss.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: nvngx_dlss.dll.dlsss in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: oo2core_8_win64.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: oo2net_8_win64.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: partywin.dll in game directory
      19:54:16.732              FileOp.cpp:38    INFO| Found File: steam_api64.dll in game directory
      19:54:16.733              FileOp.cpp:38    INFO| Found File: xaudio2_9redist.dll in game directory
      19:54:16.733           MemHelper.cpp:15    INFO| isGameFileNameValid: Succes! Expected: deathloop.exe (tolower) found : deathloop.exe (tolower)
      19:54:16.733             dllmain.cpp:91    INFO| findGameWindow: searching for Window: DEATHLOOP Please wait...
      19:54:26.753             dllmain.cpp:99     ERR| findGameWindow: failed to find Window: DEATHLOOP Mod can not start
      19:54:26.753             dllmain.cpp:167   WARN| Failed to find game window, mod will attempt to keep loading but might not work correctly
      19:54:26.753             dllmain.cpp:179   INFO| Module base address is: 00007FF6D51A0000
      19:54:26.962           MemHelper.cpp:432   INFO| PatternScan Success for idSessionLocalSteamSig Found Addr: 00007FF6D5D8FAC5
      19:54:26.962           MemHelper.cpp:272   INFO| FindPtrFromRelativeOffset instructionStartAddress is 00007FF6D5D8FAC5
      19:54:26.962           MemHelper.cpp:291   INFO| FindPtrFromRelativeOffset found ptr : 00007FF6D84CF250
      19:54:26.963 idSessionLocalSteamMana:12    INFO| acquireidSessionLocalSteamPtr: idSessionLocalSteamPtr: 00007FF6D84CF250
      19:54:27.139           MemHelper.cpp:432   INFO| PatternScan Success for IdCVarSystemLocalSig Found Addr: 00007FF6D5D92F27
      19:54:27.139           MemHelper.cpp:272   INFO| FindPtrFromRelativeOffset instructionStartAddress is 00007FF6D5D92F27
      19:54:27.139           MemHelper.cpp:291   INFO| FindPtrFromRelativeOffset found ptr : 00007FF6D811F3D0
      19:54:27.139       idCvarManager.cpp:19    INFO| acquireIdCVarSystemLocalPtr: m_idCVarSystemLocal has been set to: 00007FF6D811F3D0
      19:54:27.317           MemHelper.cpp:432   INFO| PatternScan Success for buildInfoStrPtrSig Found Addr: 00007FF6D5D8C38A
      19:54:27.317           MemHelper.cpp:272   INFO| FindPtrFromRelativeOffset instructionStartAddress is 00007FF6D5D8C38A
      19:54:27.317           MemHelper.cpp:291   INFO| FindPtrFromRelativeOffset found ptr : 00007FF6D8183E28
      19:54:27.317    buildInfoManager.cpp:11    INFO| acquireBuildInfoStrPtr: m_buildInfoStrPtr: 00007FF6D8183E28
      19:54:27.317             Scanner.cpp:169   INFO| fastGetAddressesAndPatch: Sucess !
      19:54:27.317             dllmain.cpp:37    INFO| InitializeHooks(): about to initialize minhook
      19:54:27.317             dllmain.cpp:46    INFO| InitializeHooks: minhook status is: MH_OK 
      19:54:27.418             dllmain.cpp:62    INFO| Hooks successfully created and enabled.
      19:54:27.418    buildInfoManager.cpp:41    INFO| logBuildInfoStatus: game build version is as expected: 1.820.5.1 You are using the version of the game this mod was designed for.
      19:54:27.418              FileOp.cpp:79    INFO| acquireGameDirectoryPath: found path for Deathloop.exe : C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\Deathloop.exe directory is: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP
      19:54:27.418              FileOp.cpp:122   INFO| CreateModDirectory: not creating directory C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod cause it already exists.
      19:54:27.418         modSettings.cpp:9     INFO| LoadFromFile: loading file: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      19:54:27.419         modSettings.cpp:228   INFO| Logging json file settings: (except  m_settingsTooltipStr)
      19:54:27.419         modSettings.cpp:232   INFO| m_reloadModFileKeyVkCode: 119 (hex: 0x77)
      19:54:27.419         modSettings.cpp:234   INFO| m_useDedicatedDodgeKey: false
      19:54:27.419         modSettings.cpp:235   INFO| m_sprintBtnKeyVkCode: 16 (hex: 0x10)
      19:54:27.419         modSettings.cpp:236   INFO| m_dashBtnKeyVkCode: 66 (hex: 0x42)
      19:54:27.419         modSettings.cpp:238   INFO| m_skipFloatingMessages: false
      19:54:27.419         modSettings.cpp:240   INFO| m_isCrosshairFeedback: true
      19:54:27.419         modSettings.cpp:241   INFO| m_isCrosshairDispersion: true
      19:54:27.419         modSettings.cpp:243   INFO| m_skipFog: false
      19:54:27.419         modSettings.cpp:245   INFO| m_mouseSmoothingFloat: 0.000000
      19:54:27.419         modSettings.cpp:246   INFO| m_adsMouseRatio: 0.800000
      19:54:27.419         modSettings.cpp:68    INFO| SaveToFile: saving to filePath: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      19:54:27.419        FileWatchDog.cpp:12    INFO| FileWatcher Initialization succes: settings file path set to: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      19:54:27.440             dllmain.cpp:277   INFO| sessionState has changed from: UNKNOWN to INITIAL_SCREEN
    6. Kaibz
      Kaibz
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      Wait what doesn't work exactly, i mean if you change :
      m_adsMouseRatio: 0.800000
      to
      m_adsMouseRatio: 0.1
      If you use a weapon with iron sight you don't feel like the sensitivity is much lowered for example?
    7. Pyke64
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      First of all thanks from the deepest part of my soul for not giving up on this mod/engine.

      It seems that the mod doesn't work. I tried several things to see if they work, and tried various parameters in the json file to test the results.

      Unfortunately I only have access to the beach/starting area as I chose to reset progress just when starting my repeat playthrough with this mod :)

      But from what I could test:
      Putting the option of mouse sensivity in the json file from 0.1 to 0.85 to 1 didn't give any difference, game stayed at default value
      Putting the option "m_isCrosshairDispersion": false did also not work, as the crosshair still reacted to shooting and sprinting
      "m_useDedicatedDodgeKey": true also didn't work, I correctly put the options down below to values on my keyboard, and again the game just flat out refuses to go anywhere past default values (which is no split button)

      I tried to wrap my head around why Wolfenstein worked so much better, why is this mod giving you and me so many issues, it's just illogical :p
    8. Pyke64
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      Reading this readout, though very briefly and without much knowledge, but does it seem to just ignore the values in the json file?

      File verbosity level: 0
      time                            file:line     v| 
      21:45:37.844              loguru.cpp:841   INFO| Logging to 'DeathloopMoreOptionsMod_Log.txt', mode: 'w', verbosity: 0
      21:45:37.847              Config.cpp:98    INFO| Config::set: log level: 1
      21:45:37.847              Config.cpp:121   INFO| 
      **********************************************************************************************
      This is the log file. 
      Mod Name: DeathloopMoreOptionsMod
      Mod Version: 1.10
      Mod Config: nexusDebug (log level info)
      Mod Author: Kaibz
      Date: 29.02.2024 21:45:37 (Day/Month/Year format)
      For more info on how the mod works, configuration, troubleshooting....Check Install.txt or contact mod author at the Nexus mod page. 
      **********************************************************************************************
      21:45:37.847              FileOp.cpp:22    INFO| listModDirectory: (C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP)
      21:45:37.847              FileOp.cpp:38    INFO| Found File: amd_ags_x64.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: anselsdk64.dll in game directory
      21:45:37.847              FileOp.cpp:34    INFO| Found Directory: base in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: bink2w64.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: deathloop.exe in game directory
      21:45:37.847              FileOp.cpp:34    INFO| Found Directory: deathloopmod in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: deathloopmoreoptionsmod_log.txt in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: dinput8.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: dlsstweaks.ini in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: dlsstweaks.log in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: dxgi.dll in game directory
      21:45:37.847              FileOp.cpp:34    INFO| Found Directory: emptysteamdepot in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: eossdk-win64-shipping.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: gfsdk_ssao_d3d12.win64.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: nvngx_dlss.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: nvngx_dlss.dll.dlsss in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: oo2core_8_win64.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: oo2net_8_win64.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: partywin.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: steam_api64.dll in game directory
      21:45:37.847              FileOp.cpp:38    INFO| Found File: xaudio2_9redist.dll in game directory
      21:45:37.848           MemHelper.cpp:15    INFO| isGameFileNameValid: Succes! Expected: deathloop.exe (tolower) found : deathloop.exe (tolower)
      21:45:37.848             dllmain.cpp:91    INFO| findGameWindow: searching for Window: DEATHLOOP Please wait...
      21:45:47.864             dllmain.cpp:99     ERR| findGameWindow: failed to find Window: DEATHLOOP Mod can not start
      21:45:47.864             dllmain.cpp:167   WARN| Failed to find game window, mod will attempt to keep loading but might not work correctly
      21:45:47.864             dllmain.cpp:179   INFO| Module base address is: 00007FF61C410000
      21:45:48.077           MemHelper.cpp:432   INFO| PatternScan Success for idSessionLocalSteamSig Found Addr: 00007FF61CFFFAC5
      21:45:48.077           MemHelper.cpp:272   INFO| FindPtrFromRelativeOffset instructionStartAddress is 00007FF61CFFFAC5
      21:45:48.077           MemHelper.cpp:291   INFO| FindPtrFromRelativeOffset found ptr : 00007FF61F73F250
      21:45:48.077 idSessionLocalSteamMana:12    INFO| acquireidSessionLocalSteamPtr: idSessionLocalSteamPtr: 00007FF61F73F250
      21:45:48.254           MemHelper.cpp:432   INFO| PatternScan Success for IdCVarSystemLocalSig Found Addr: 00007FF61D002F27
      21:45:48.254           MemHelper.cpp:272   INFO| FindPtrFromRelativeOffset instructionStartAddress is 00007FF61D002F27
      21:45:48.254           MemHelper.cpp:291   INFO| FindPtrFromRelativeOffset found ptr : 00007FF61F38F3D0
      21:45:48.254       idCvarManager.cpp:19    INFO| acquireIdCVarSystemLocalPtr: m_idCVarSystemLocal has been set to: 00007FF61F38F3D0
      21:45:48.432           MemHelper.cpp:432   INFO| PatternScan Success for buildInfoStrPtrSig Found Addr: 00007FF61CFFC38A
      21:45:48.432           MemHelper.cpp:272   INFO| FindPtrFromRelativeOffset instructionStartAddress is 00007FF61CFFC38A
      21:45:48.432           MemHelper.cpp:291   INFO| FindPtrFromRelativeOffset found ptr : 00007FF61F3F3E28
      21:45:48.432    buildInfoManager.cpp:11    INFO| acquireBuildInfoStrPtr: m_buildInfoStrPtr: 00007FF61F3F3E28
      21:45:48.432             Scanner.cpp:169   INFO| fastGetAddressesAndPatch: Sucess !
      21:45:48.432             dllmain.cpp:37    INFO| InitializeHooks(): about to initialize minhook
      21:45:48.432             dllmain.cpp:46    INFO| InitializeHooks: minhook status is: MH_OK 
      21:45:48.533             dllmain.cpp:62    INFO| Hooks successfully created and enabled.
      21:45:48.533    buildInfoManager.cpp:41    INFO| logBuildInfoStatus: game build version is as expected: 1.820.5.1 You are using the version of the game this mod was designed for.
      21:45:48.533              FileOp.cpp:79    INFO| acquireGameDirectoryPath: found path for Deathloop.exe : C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\Deathloop.exe directory is: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP
      21:45:48.534              FileOp.cpp:122   INFO| CreateModDirectory: not creating directory C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod cause it already exists.
      21:45:48.534         modSettings.cpp:9     INFO| LoadFromFile: loading file: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      21:45:48.534         modSettings.cpp:50     ERR| LoadFromFile: JSON parsing error: [json.exception.parse_error.101] parse error at line 5, column 28: syntax error while parsing object - invalid literal; last read: '2F'; expected '}' saving default file...
      21:45:48.534         modSettings.cpp:68    INFO| SaveToFile: saving to filePath: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      21:45:48.534         modSettings.cpp:228   INFO| Logging json file settings: (except  m_settingsTooltipStr)
      21:45:48.534         modSettings.cpp:232   INFO| m_reloadModFileKeyVkCode: 119 (hex: 0x77)
      21:45:48.534         modSettings.cpp:234   INFO| m_useDedicatedDodgeKey: false
      21:45:48.534         modSettings.cpp:235   INFO| m_sprintBtnKeyVkCode: 16 (hex: 0x10)
      21:45:48.534         modSettings.cpp:236   INFO| m_dashBtnKeyVkCode: 66 (hex: 0x42)
      21:45:48.534         modSettings.cpp:238   INFO| m_skipFloatingMessages: false
      21:45:48.534         modSettings.cpp:240   INFO| m_isCrosshairFeedback: true
      21:45:48.534         modSettings.cpp:241   INFO| m_isCrosshairDispersion: true
      21:45:48.534         modSettings.cpp:243   INFO| m_skipFog: false
      21:45:48.534         modSettings.cpp:245   INFO| m_mouseSmoothingFloat: 0.000000
      21:45:48.534         modSettings.cpp:246   INFO| m_adsMouseRatio: 0.800000
      21:45:48.534         modSettings.cpp:68    INFO| SaveToFile: saving to filePath: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      21:45:48.534        FileWatchDog.cpp:12    INFO| FileWatcher Initialization succes: settings file path set to: C:\Program Files (x86)\Steam\steamapps\common\DEATHLOOP\DeathloopMod\modSettings.json
      21:45:48.554             dllmain.cpp:277   INFO| sessionState has changed from: UNKNOWN to INITIAL_SCREEN
      21:46:06.979             dllmain.cpp:277   INFO| sessionState has changed from: INITIAL_SCREEN to CONNECTING
      21:46:07.188             dllmain.cpp:277   INFO| sessionState has changed from: CONNECTING to LOADING
      21:46:09.166             dllmain.cpp:277   INFO| sessionState has changed from: LOADING to INGAME
      21:46:09.166         modSettings.cpp:143   INFO| update: setting in_mouseSmoothCvarPtr->valueFloat to 0.000
      21:46:09.167 adsMouseRatioManager.cp:29    WARN| failed to get IdViewAddr, but user might be in menu, or loading level
      21:46:21.529             dllmain.cpp:277   INFO| sessionState has changed from: INGAME to LOADING
      21:46:27.117             dllmain.cpp:277   INFO| sessionState has changed from: LOADING to INGAME
      21:46:27.118 adsMouseRatioManager.cp:29    WARN| failed to get IdViewAddr, but user might be in menu, or loading level
      21:48:50.965 adsMouseRatioManager.cp:41    WARN| Invalid pointer detected for idViewAddr + m_curFovOffset can not handle mouse ratio change, but user might be in menu or loading level
      21:48:54.357             dllmain.cpp:277   INFO| sessionState has changed from: INGAME to INITIAL_SCREEN



      Compared to the values I had put in the last time:

      {
          "m_settingsTooltipStr": "For more info on how to change these settings check install.txt",
          "m_reloadModFileKeyVkCode": 119,
          "m_useDedicatedDodgeKey": true,
          "m_dashBtnKeyVkCode": 2F,
          "m_sprintBtnKeyVkCode": 2A,
          "m_skipFloatingMessages": true,
          "m_isCrosshairFeedback": false,
          "m_isCrosshairDispersion": false,
          "m_skipFog": false,
          "m_mouseSmoothingFloat": 0.0,
          "m_adsMouseRatio": 1
      }


    9. Kaibz
      Kaibz
      • premium
      • 18 kudos
      Thanks.
      Exactly, this doesn't make sens, even if the fact that the mod doesn't find your game window is certainly a problem but it still find the functions/offsets from the game so it really confuses me....
      Just to be sure, when you save the json file you hear some beeps ? they are supposed to confirm that the json file is reloaded, and there is also the F8 key that should reload the json file if it doesn't automatically reload.
      Do you play the English version of the game?
      I'll try to make another version tomorow or later as this is giving a a headache, if it doesn't work i know a work around for the dedicated dash key if you're interested by that so you can still enjoy the game as most of the cvars are in the file C:\Users\UserName\Saved Games\Arkane Studios\Deathloop\base\blackreefConfig.cfg and you can edit the binds and cvars there, problem is some of them will reset which is why i made this mod but you can still achive 75% of the mod by setting the cfg file like this (basically those must be the last binds you make in this file so make sure there are after all the other binds)

      unbind "B"
      bind "B" "DASH"
      unbind "LSHIFT"
      bind "LSHIFT" "SPRINT"

      ui_crosshairSureHit "0"
      ui_crosshairHitKill "0"
      ui_crosshairHit "0"

      ui_crosshairDispersion "0"


      edit: the error in your json file is because you are using this "m_dashBtnKeyVkCode": 2F, and you can not use hexadecimal here you have to use the decimal value of the key you want, use the values you see in the install.txt file
    10. Pyke64
      Pyke64
      • member
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      I'm pretty sure I own the English version and that we both have the same version. It's a key that I bought most likely but it should be a standard worldwide version, not a censored or different version :)

      As for the beeps... I haven't heard any beeps in 1.1. but i did hear them in version 1.0 of your mod. They are supposed to play when starting the game right? When both the dll and json are loaded? Cuz you like I said I heard them before but I've never heard them in version 1.1

      Don't lose any sleep over this mate. I love the ideas and passion you had for this mod. Software just tends to break (especially if it's based on void engine, haha)

      I'll look into the key values as well, or what I could do is use your mod and then apply the sprint/dodge technique the other way just to be sure everything works :)
  9. Pyke64
    Pyke64
    • member
    • 0 kudos
    You're the one who made the Wolfenstein II mod right, Thanks again for your splendid work!
    1. Kaibz
      Kaibz
      • premium
      • 18 kudos
      Yes i did, you're very welcome.
    2. Pyke64
      Pyke64
      • member
      • 0 kudos
      You're the wizard who cracked this engine! Question: but could you cook up some more options for Dishonored 2 and Death of the outsider, in the same vain as Wolfenstein and Deathloop? Some extra options would be most welcome. :)
    3. Kaibz
      Kaibz
      • premium
      • 18 kudos
      i started for Dishonored 2 and gave up cause i got frustrated...But i might go back to it a bit later as i'm now going to take some holidays :)
    4. Pyke64
      Pyke64
      • member
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      Well deserved, hope you enjoy the trip!