The mod is still working. Tested on the version of the game "build 92". If you have problems with the mod, here is a possible solution: 1. Open UnityModManager and select the Derail Valley game in the Install tab. 2. Click Uninstall if you have already installed the mod before. 3. Change the path to the folder with the game (the folder in which DerailValley.exe is located) by clicking on the button to the right of the Folder label. 4. Then change the installation method to DoorstopProxy and click Install. 5. In the Mods tab, select the mod by right clicking on it and select Uninstall, then repeat and click Install. 6. Try.
"The mod is probably outdated and I have no way to update it. If someone has a desire to update this mod, then I do not mind. Source code is included with the mod."
can you make it where I can use it in the pause menu instead of pausing it every time to turn off and on stuff and it un pauses every time I turn off and on stuff
Something along the line of clearing all current fees in the machine next to the job validator
I think the co-pay is just an extension of the fees, 'if fees = above {co-pay ammount} the player just pays the value of the co-pay' but the fees are a list that could be erased? idk
to be fair i would just use the added money to pay it off if you could add more than 1k at a time, just seen i think you've updated it already so kudos! should be awesome now!
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1. Open UnityModManager and select the Derail Valley game in the Install tab.
2. Click Uninstall if you have already installed the mod before.
3. Change the path to the folder with the game (the folder in which DerailValley.exe is located) by clicking on the button to the right of the Folder label.
4. Then change the installation method to DoorstopProxy and click Install.
5. In the Mods tab, select the mod by right clicking on it and select Uninstall, then repeat and click Install.
6. Try.
it's so freaking important to me ahhhhhh
it will be nice to have it updated
have fun programing!
If someone has a desire to update this mod, then I do not mind.
Source code is included with the mod."
I think the co-pay is just an extension of the fees, 'if fees = above {co-pay ammount} the player just pays the value of the co-pay' but the fees are a list that could be erased? idk