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gettps

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gettps

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45 comments

  1. jaaason
    jaaason
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    Which number is the original chloe?
  2. MelissaRoy1997
    MelissaRoy1997
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    Works amazingly in 2025. Seeing my favorite character's close up each time I run the game is crazy. Thank you :D
    1. AngryBoar095
      AngryBoar095
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      still works. cool
  3. Medacek
    Medacek
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    Where am I supposed to put the numbers, like /23? I am confused, as when I run the launcher the cmd just flashes and the game is launched with random character.
    1. gettps
      gettps
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      Please read the description page:

      If you want to add a forced or sequential parameter all the time, you can add the parameter by right-clicking on the desktop shortcut and selecting "Properties". Just add the /22 in the Target box after the  last quote. Make sure to add a space before the / like in the example above.

      Blah Blah Blah...

      Please read.
    2. daveeidd
      daveeidd
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      I still cant seem to find it...
    3. redanddead12345
      redanddead12345
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      It's the box that tells the computer where the game file is. right click your detroit become human game shortcut, whether it's on the start menu or the desktop, then hit "Properties..." and it will open a window. in one of the text boxes it'll say something like "C:/game/Detroitbecomehuman/here/data/" or whatever (I'm not sure exactly what the game directory looks like and rn I'm too lazy to look). after the file quote, you also add "/##" or "/s" on the end, and the computer will load it as a secondary "file", which tells the mod to inject the new model.

      Do not make it say "C:/whatever/game/whatever/##" or C:/whatever/game/whatever/s", you want it to be separate, if I understand this right. otherwise it will look for a file that does not exist called "##" or "s" so: ""C:/whatever/game/whatever" /##" or ""C:/whatever/game/whatever" /s"

      note: "##" isn't to be taken literally, it is the placeholder for the character code you will use.

      edit 1: Cleaned up some typos and grammar. Added an addendum concerning the pound symbols.
  4. KrustyNexus
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    Don't know if anyone is still looking for specific codes, but they can be found on deadray.com at https://www.deadray.com/detroit/list.html

    And for a pre-formatted list (most women), using the names from deadray, it can be found here: https://pastebin.com/jUwVgAtX
    1. gettps
      gettps
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      Yeah, there are an awful lot of codes, problem is, most of them are extremely low-res and aren't at all suitable for the main menu.

      I may have missed a couple but pretty much all the women that are decent res are already in the file I provided.

      I didn't include any guys because having say Connor or Hank speaking on the menu in a female voice is just weird,,, Lol.
  5. Hamzom
    Hamzom
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    Could this replace player models in the main game outside of the title screen (example play as Markus in Conners story) ?
    1. https://www.deadray.com/detroit/ Can be used to swap most of the game models
  6. Aiden3301
    Aiden3301
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    I Was thinking... Is it somewhat compatible with Steam Version?
    1. gettps
      gettps
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      If the files are the same, I don't see why not. I don't know actually since I don't have the steam version.

      As long as it has "DetroitBecomeHuman.exe" and "BigFile_PC.dat", there's a good chance.

      My program's not going to care where you bought the game from. As long as the game files are the same, and it launches the same, it'll work.
    2. Seigncor
      Seigncor
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      Yes, it works fine with steam version.
    3. cell943
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      Doesn't seem to work for me. It just says "Steam must be running: Steamapi_init() failed" despite Steam already being open.
    4. Meimeiriver
      Meimeiriver
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      ?Doesn't seem to work for me. It just says "Steam must be running: Steamapi_init() failed" despite Steam already being open.

      That seems logical. So, same question to all, does it really work with STEAM version? If not, hope someone makes a STEAM version.
    5. gettps
      gettps
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      How the game runs is irrelevant. The program doesn't even touch the launcher. It changes 10 bytes in one of the data files and runs the game just like you do.

      If someone's game isn't launching, something else is broken.
    6. KFCandKoolAid
      KFCandKoolAid
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      i dont know if you've figured this out yet but i kept the files inside the directory and launched the game from steam and the models were different. so instead of launching DBLauncher, just launch the game from steam. hope this helped! :)
    7. unwind125
      unwind125
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      hey, I'm really new to pc and I tried running the launcher, but it keeps closing I know it's an error on my end because I have no clue what I'm doing with other games I had a mod manager, so I've never had to download separately until today
  7. chrismicah
    chrismicah
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    Hi, I would like to ask if I can change model even when I let chloe go?
    1. gettps
      gettps
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      Interesting question. I don't think so. The mod replaces Chloe. If Chloe is gone, the launcher will likely not do anything.
  8. connorsglock
    connorsglock
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    Are there also character values for Kamski?
    I just think it would be funny to see one of my fav characters talk like one of his first creations-
    1. gettps
      gettps
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      00 03 91 F4 04 00 00 93 05 88 ; Kamski Bathrobe
      00 03 91 F4 04 00 00 81 0C 88 ; Kamski Younger - Glasses-Hoodie-Beard
      00 03 91 F4 04 00 00 8F 05 88 ; Kamski T-Shirt & Jacket
  9. KnightShan76
    KnightShan76
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    Hi. Could you make a model-swap mod of Kara's original starting hair, before she cuts it short? 



    Also, could you make a blonde mod? [I know you can dye her hair blonde, but that's only when it's short...] 
  10. sportled
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    question would there be a way you could maybe make a mod that removes the awe full music from the game? i kind of want to play with just surrounding sounds even in missions/cut scenes or chases. is this possible?