Mod has been updated. In the coming days I will adjust the textures in the blue chimera mod in order to fix a texture bug with model-swapping eye textures, as well as to create more consistency between the two in terms of a black suit.
Actually? You're absolutely right. I just watched the John Wick movies and I totally see it here, I see this mod in a whole different light now... Good catch! Thank you.
Hey, I've been wanting to get into modding Detroit for fun, but the detroit img file is no where I can find, I saw you offering to send someone the file, and was wondering if you'd be willing to pass it on to me?
Hi-- the way you recolor the undershirt is by looking for a transparent texture with a yellow tie overlay. (The DBH texture tool shows transparent pixels as cyan). These are found in the files as 20931, 20BFB, so on and so forth. You will need the detroit_img file. I cannot send it through Nexus as it's flagged as a false positive by AV and I don't want to risk sending the link here but I can PM it to you. Your best bet is utilizing the RGBa channels found in GIMP. Unlike other textures, removing the transparent pixels are not helpful. Make sure that the alpha channel is not selected in the channels (all are selected by default, just click on the alpha channel once. The 'channels' tab is next to the 'layers' tab on the right side of the application.) You may want to toy around with that for yourself. I can't offer anything more descriptive than this as it stands, and I don't have a tutorial on hand. I hope this helps you in some capacity.
I'm sorry. I don't own the game on Epic and do not know anyone that does. Even if I did, I would have to send them the files and I do not know what Epic's file structure looks like.
14 comments
(neeed it for Epic)