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ATACTMON

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ATACTMON

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21 comments

  1. mcMoonBall
    mcMoonBall
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    His sped-up walking animation is too goofy
  2. RH777
    RH777
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    • 1 kudos
    playing this feels like vergil is treating you like you did something personal to him
  3. Tylregor01
    Tylregor01
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    Amazing, but kinda too easy to beat by just mashing royal guard.
  4. prime14073
    prime14073
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    This mod is amazing. It adds moves that fit Vergil thematically instead of giving him a bunch of stuff from other bosses that don't fit his character.
    I have a question though, does anybody know of mods that changed boss vergil's effects? Cause currently when vergil is doing new moves, the clear effects on his force edge and beowulf attacks don't have much clear sword trails or effects and makes it pretty janky looking. 
  5. RustyMuFFins
    RustyMuFFins
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    This isn't just aggressive Vergil, this is Vergil unlocked. Finally getting his player moveset in boss form. This s#*! is lit.
    Super hype for future updates. This mod makes this boss fight THE boss fight.

    Recommendation for whenever you figure out the AI, the summoned sword missile launch spam is kinda lame when endlessly repeated and is easily farmed for meter. Some variation with the sword launches would be be more dynamic visually and gameplay-wise.

    SWAG bro. Keep it up. This is amazing.
  6. Tytanovastatos
    Tytanovastatos
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    What an absolute legend.
    But now Vergil kind of floats and slides around in the arena after doing that combo.
  7. ZentrikZeke
    ZentrikZeke
    • BANNED
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    Damn Yamato Combo C,ME Combo and Hell on Earth...AI Vergil is Crazy Now LOL btw is it possible to make a Boss VS Boss Mod?
  8. siro1987
    siro1987
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    Combo C is new, I'm wondering how you made it.
    But the interval is too long , it can't do combo on player.
    1. deleted75709693
      deleted75709693
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      Combo C isn't new. It's been in the code before there was a DLC.
  9. MegaVIP98
    MegaVIP98
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    would it be possible to make vergil use Beowulf, Miracle Edge and Worlds of V? although at least with only Miracle Edge and Worlds of V Iiwould settle
    1. deleted75709693
      deleted75709693
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      He did make Air Drive possible somehow, so if he can make up new inputs for playable characters I can assume that he can do the same for boss AI. May be tricky though.
    2. ATACTMON
      ATACTMON
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      I think it is safe to say that the WorldofV is completely impossible. At this stage, it is not possible to add a new projectile or call a character.Mirage edge and Beowulf are pseudo-possible, if only for motion and damage.It is impossible to reproduce Player Vergil because of the limited number of efx and sounds that can be used and because we do not know how to specify the effect.
    3. deleted75709693
      deleted75709693
      • account closed
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      I think the spinning Yamato move can be replaced with Beowulf's Starfall and maybe, just maybe, re-purpose the finishing move from that Yamato combo into something else.
  10. Secretarysuccu
    Secretarysuccu
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    It looks awesome so far^^!   Another cool idea you could do is if vergil could treat his boss yamato stinger like his force edge stinger from dmc3. Vergil's normal rapid slash is a bit too slow and it has nowhere near the amount of range it used to have like in dmc 3. Though I'd imagine that yamato stinger move animation could probably be sped up and the animation of him stabbing your player would be removed. It could probably work like his force edge stinger. Better yet why not give Boss vergil air stingers lol