I'm not sure if it either doesn't work or I've set it up wrong. I'm still relatively new to modding, so it's most likely i just set it up wrong, but can I get a rundown how I'm supposed to set up the mod. I've tried both versions; although it was a one time test for both.
ok idk if im doing it wrong but how do i install the faust for vergil? ok when i go to the vergil faust rar and then i go to the rar folder and then i putted faust hat it dident show can i get some help? i think
I downloaded the second one, which the scarf will appear when Vergil reaches lvl1 Concentration. But the scarf will only be applied on the boss Vergil instead of the playable one. Could u plz tell me how to fix this?
Vergil must reach lvl1 concentration not lvl3. Are you using the trainer for always max concentration? If you skip the process of reaching lvl1 then the scarf will not appear. If you don't want to deal with the concentration bar then just download the other version.
I haven't tested for co-op but I don't see why it shouldn't work. The lvl1 Concentration version will remove the the flames that are on Vergil's body but the other version should work fine.
Yeah, it's possible. Get the wp01_010_albm.tex from the Black Faust mod located here "natives\x64\streaming\character\weapon\wp01_010" and place it here "natives\x64\character\weapon\fausthat" on whatever color variation of the scarf.
Yeah, it appears in the process of reaching lvl1 Concentration but the Concertation settings in the void skip that process. I'll do another version that's not dependent on Concentration but it might become incompatible with other mods.
Actually it also appears after concentration drops from 2 to 1 (say if you set conc to lv 2 using sssiyan and then disable) which is quite interesting :) Turns out the mod description is very accurate (it said "reaches lv1", so both lv0→1 and lv2→1 count)
What does it say at the bottom left corner in mod manager when you install the mod? It should say: Copied 24 files. Modified 44 paths in the game archives
43 comments
The lvl1 Concentration version will remove the the flames that are on Vergil's body but the other version should work fine.
Get the wp01_010_albm.tex from the Black Faust mod located here "natives\x64\streaming\character\weapon\wp01_010"
and place it here "natives\x64\character\weapon\fausthat" on whatever color variation of the scarf.
I'll do another version that's not dependent on Concentration but it might become incompatible with other mods.
Turns out the mod description is very accurate (it said "reaches lv1", so both lv0→1 and lv2→1 count)
It should say:
Copied 24 files.
Modified 44 paths in the game archives