Hey, I managed to fix an issue with your mod and thought I might as well upload it in case other people wanna use it, I credited you, if you have a problem with the upload, please let me know and I'll take it down again.
this invisible beo is just for urizen , the mesh have arms and feet attached , for original Vergil it will not work , beo will be invisible yes but Vergil will also have lower legs part invisible
When using the different beowulf mod with your mod the (Urizen SDT only version)
it makes the beowulf invisible. I tried it with 3 varients of the beowulf mod (mirage , magical, and blue std glow)
is there anyway to fix this? Your mod that gives devil sword vergil and Urizen SDT is probably my favorite vergil mod and i would love to be able to use it with mods that allow me to change the base beowulfs model.
also would it be possible (or is it coming in the future) to have a stand alone DSV mod?
Anyways thanks for your time and either way if its easy to do or if it cant be done, i appreciate it!
i tried a couple things ranging from removing "mesh" to removing the whole line and nothing seemed to work. However i did learn that even when the SDT only version of the mod is the only mod installed the mesh for beowulf is invisible i uninstalled all mods and reread the archives but still got nothing so im not sure what it is at this point i am using DirectX 12 if that matters.
Thanks anyways though i appreciate you trouble shooting with me.
because for the full mod and for the SDT only i added a nullified beowulf mesh in files , you just have to remove the mesh in the path i said . But i did this because original beowulf mesh will clash with the character , that's all , if it not bother you to see the clash ingame so just remove it .
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Can you make an optional file with only the DSV
You did a really good job on the model
This mod is great and i appreciate your work.
However i had a question of compatibility
this mod seems to conflict with yours
https://www.nexusmods.com/devilmaycry5/mods/932?tab=description
And looking into the files it seems that this line within the installed.ini file is the issue
file=natives\x64\character\weapon\wp08_002\wp08_002.mesh.1808282334
When using the different beowulf mod with your mod the (Urizen SDT only version)
it makes the beowulf invisible. I tried it with 3 varients of the beowulf mod (mirage , magical, and blue std glow)
is there anyway to fix this? Your mod that gives devil sword vergil and Urizen SDT is probably my favorite vergil mod
and i would love to be able to use it with mods that allow me to change the base beowulfs model.
also would it be possible (or is it coming in the future) to have a stand alone DSV mod?
Anyways thanks for your time and either way if its easy to do or if it cant be done, i appreciate it!
i tried a couple things ranging from removing "mesh" to removing the whole line
and nothing seemed to work.
However i did learn that even when the SDT only version of the mod is the only mod installed
the mesh for beowulf is invisible
i uninstalled all mods and reread the archives but still got nothing so im not sure what it is at this point
i am using DirectX 12 if that matters.
Thanks anyways though i appreciate you trouble shooting with me.