This mod adds a new item called "Burning Anvil". It is used to add random sockets to Weapons (except Throwing Weapons), Armors, Shields, Helms. Optionally you can enable Ring, Amulet, Boots, Gloves and Belt socketing too.
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Changelogs
Version 1.1
Added support for Ring, Amulet, Boots, Gloves and Belts socketing.
Version 1.0
Initial Release
Socket Any Item
This mod adds a new item called "Burning Anvil". It is used to add random sockets to Weapons (except Throwing Weapons), Armors, Shields, Helms. Optionally you can enable Ring, Amulet, Boots, Gloves and Belt socketing too. Works with magic, rare, set, unique and superior items too.
Burning anvil (anv):
Drops everywhere in Hell, they are added in Act 1-5 (H) Junk Treasure Class.
Socketing items:
Place 1 Burning anvil and the item you want to socket in the cube.
Transmute
DO NOT TRY TO SOCKET Throwing Weapons. Nothing will happen to the item but the Anvil will be consumed.
Sockets:
Weapons: 1 - 6
Armors: 1 - 4
Shields: 1 - 4
Helms: 1 - 3
Optional items:
Ring: 1
Amulet: 1
Boots: 1 - 3
Gloves: 1 - 3
Belts: 1 - 2
Sockets on equipped items are not visible. Also on some items the "Socketed (x)" modifier is not visible but they still work based on my tests.