This mod seems amazing... If I were able to figure out how to use it? The game does not let me put anything on top of the crate. It just skips the tile, where the crate is standing. Can someone please please please 🙏 explain what I am doing wrong and how I am supposed to drop anything on top of it? Playing on SteamDeck if it makes any difference (no issues with anything else though).
You don't place anything on top of a crate. You place machines touching a crate (or touching another machine that touches a crate) and put the input items into the crate. Then, to start the automation, you use a piece of roo poo [configurable] on the crate (hold it in your hands and press the use button while targeting the crate).
I have a loop after dismantling the campfire. It always shows the location ID and that it's stopped xD. This repeats endlessly. I have no idea how to fix it. Is it possible to deactivate the mod (delete, etc.), load the tags... save... and reinstall... to fix the error?
Have never experienced this. But, to remove the mod, just remove the .dll from the plugins folder. I honestly have no idea if removing, saving, and reinstalling will help. TBH, I'm not quite sure what it is going on. If you would like to zip your save slot folder and put it somewhere I can download it, I could take a look at your game and maybe see why it's happening?
Uninstalling... going to sleep and reinstalling fortunately removed the loop xD I suspect it was because I ended the day while roasting a large amount of fruit and continued to produce it overnight, which is how the loop started... at least that's my theory xD
That's if you are asking how to change the options. If you are asking for a list of items and their IDs, I believe there is a pin on the modding channel in Dinkum's Discord. Or, you can install the mod Rock The Gacha, run the game and load a save once, then quit, and a list will have been generated for you. You can then remove the mod.
I was asking about a list of the items and the id's the link on the dinkum discord is broken or deleted. i appreciate you getting back to me so quickly! Thank you!!
Configs are .cfg files in the ...\BepInEx\config folder with the same filename as the mod, edit with a text editor while the game is closed, edit the bit after the = sign (the # lines are just comments) save and restart the game.
Automation doesn't stick with Cheese Maker forever unlike with Saw Table and other machines. Like, it tells me "Automation Stopped" after it loads milk even though there are still milk in the crate.
Hmm, doesn't the cheese maker not finish until the next day? If so, that's why, the automation doesn't persist after sleeping, so if it's only a machine that won't finish that day, then it stops itself after loading it.
It also does this for the billies, however, they appear like they're working but they aren't taking resources or crafting despite there being some there. I'd really love if they'd work continuously too :D.
The grill also continues to animate like it's working but it's not after running out of resources, and also needs reactivating if more items added. That's a super minor issue but thought you might want to know :D.
Can we please have a setting to change the stop from opening chests to using the poo on it again? I'd like to be able to re-open the chests :).
Any possibility to code into the cycle that one item is always left in the box, helpful for using the inventory management mod, having a target item to send to
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Playing on SteamDeck if it makes any difference (no issues with anything else though).
Thanks a bunch!! 😁🥳🥳🥳
I suspect it was because I ended the day while roasting a large amount of fruit and continued to produce it overnight, which is how the loop started... at least that's my theory xD
That's if you are asking how to change the options.
If you are asking for a list of items and their IDs, I believe there is a pin on the modding channel in Dinkum's Discord. Or, you can install the mod Rock The Gacha, run the game and load a save once, then quit, and a list will have been generated for you. You can then remove the mod.
Also, it is indeed working with Flaming Winter now!
You came through so fast.
All working..
Thanks again
with the Winter Update.
The grill also continues to animate like it's working but it's not after running out of resources, and also needs reactivating if more items added. That's a super minor issue but thought you might want to know :D.
Can we please have a setting to change the stop from opening chests to using the poo on it again? I'd like to be able to re-open the chests :).
The process needs to stop when a chest is opened. If the chest contents are altered while the chest is opened, it can cause errors.
Apart from that an awesome mod.