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Ikthelius

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Ikthelius

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23 comments

  1. herugorth
    herugorth
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    I don't know if you are still working on it but if you do make your modification an actual DW2 Mods.
    i made mine(yours obviously) like this :
    add a mod.json in the ESCaT folder with this inside.
    {
        "displayName": "ESCaT v1.21",
        "version": "0.1.21",
        "bundles": []
    }
    1. TerrusIce
      TerrusIce
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      Ok, now I get it. It gets confusing when tutorials don't spell it right. Now I can make my mod.
  2. abdark93
    abdark93
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    I'm loving the mod, but why does the crew requirement for fighter reactors jump to 5 when you get in to the expanded research? The base game ones are 0 and it makes them unusable, the max crew a fighter/bomber can hold is 2
    1. Ikthelius
      Ikthelius
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      It was an oversight in copying and pasting things and should be fixed in the latest version I released today. Thanks for the heads up, and if you find anything else, please let me know.
  3. 0utcast
    0utcast
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    Thanks for the mod man! appreciate it. This game doesn't have the love it needs as of yet, hopefully it catches on. 
    1. Ikthelius
      Ikthelius
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      You're very welcome. There is a new update out for you to enjoy it you like. I think the game will catch on a lot more when it matures: it still needs more content.
  4. toniderkoch
    toniderkoch
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    Works fine but need indeed a new game to start. Good Job *thumbsup*
    1. beefcake4472
      beefcake4472
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      how in the hell do you install this 
    2. fardriel
      fardriel
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      There's a readme in the download, but for those too impatient to read, you back up two files in your Distant Worlds 2/data folder and then overwrite them with the ones from this mod.
    3. Atrocide
      Atrocide
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      That seems to be a trait of the engine. If you mess with the game files, the changes won't take effect in any saved games, so you can't test changes on the go, which is slightly annoying.
    4. Ikthelius
      Ikthelius
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      Much appreciated. There is a new update out for this mod for you to enjoy if you like. Happy gaming
  5. Atrocide
    Atrocide
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    Any idea how to increase the actual generic component slots?

    It is really frustrating when you get just one or two extra generic slots on ship size upgrade, which many times ends up that with the increased weight, extra reactors, crew bays and energy collectors you end up with worse ship that has less cargo space than the previous model (facepalm). Thus I would very much like to see a mod that adds minimum 5 generic slots on size category increase on the civilian ships, troop carriers and fuel tankers, with also space upgrade of minimum 5x extra cargo slots worth. Also the resort base is absolutely too small and with too few generic slots if I end up with just one passenger compartment from bare minimum defense for a station.

    Could you point out where I could increase the slots, as simply increasing them on ShipHulls.xml doesn't seem to increase their number? :/
    1. Ikthelius
      Ikthelius
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      I don't yet know how to do that, but I am working on something that will help to alleviate this issue a bit: larger variants of components. You can then get more bang for your component slot buck by using the larger variant of a given component. I don't yet know if the AI is smart enough to use it intelligently, however. We'll see.
  6. abdark93
    abdark93
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    I'm having an issue where the techs are overlapping the incerease  speed/ decrease size techs so I can't research them 
    1. Ikthelius
      Ikthelius
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      I'm not getting this error.Are you using any other mods? What race selection did you make? Where is the overlap?
  7. docowar
    docowar
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    The ModLoader 1.2.2. denies it
    1. Ikthelius
      Ikthelius
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      I'm not familiar with that program. It shouldn't be necessary with DW2 anyway. There aren't that many mods out for it right now.
  8. ChrisTheDuck20
    ChrisTheDuck20
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    This mod seems super cool. I've enjoyed having more to research, especially with how short the tech tree seems to be. I cant wait to see this updated. Hopefully one day this will expand into other areas. Distant worlds needs the full Stellaris treatment, with tones of mods to help expand what's already there and add new things to the game.
    1. Ikthelius
      Ikthelius
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      The new version I just uploaded should be a large helping of what you were hoping for. Enjoy
  9. FantasyWar
    FantasyWar
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    Hello

    what is the program for extract the game data base please ? :D

    1. Ikthelius
      Ikthelius
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      I only use notepad to open and edit the files in the /data folder and the libre office spreadsheet program to design component stats. No other program is required. :)
  10. kirdd
    kirdd
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    Hello, was just wondering if the AI knows how to use these new research options?
    1. Ikthelius
      Ikthelius
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      In both of my tests, yes.