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Installation:
Installation Instructions:
1. Locate the folder Users>Documents>YOUR USER NAME>Larian Studios>Divinity Original Sin
2. Inside the Divinity Original Sin folder, find the folder "Mods". If this folder is not here just create a folder with that name.
3. Paste the Dunamis.pak file in this folder. Do not change the name of the file.
4. Launch Divinity Original Sin, Click Mods and find Dunamis in the drop list.
5. Click Activate.
Note: This mod is for the original version of D:OS, not the Enhanced Edition. If you'd like to see it brought to the EE tell Larian to release the new Editor :)
Summary:
This is a standalone adventure mod for Divinity: Original Sin where the player finds himself in a land known as The Valley.
With no knowledge of who you are, you will attempt to seek refuge at a nearby house only to find death and carnage.
After escaping, you soon begin to uncover the secret plan behind all the troubles in The Valley.
In order to help make sense of everything the help of a nearby town must be enlisted.
Unfortunately they too are ravaged by the same mysterious creatures you encountered earlier.
On top of all this the town is currently dealing with a political battle that will shape it's future.
Unite the people of The Valley, fight back against the murderous creatures, and discover the hidden truth surrounding Dunamis.
Dunamis Features:
12 Quests with 21 total solutions and 28 total results.
Varied endings based on player directed outcomes.
Dense map design.
19 specifically crafted combats featuring custom stats and scripting; all designed for challenge and not filler.
Dialog based skill checks used for alternate solutions.
Final dungeon with puzzles and choices that impact the ending.
A Day/Nice Cycle and accompanying NPC behaviors.
The first D:OS campaign I'm aware of to feature most Original Sin systems.
A game economy where you aren't drowning in loot.
A 1 player campaign with up to 2 Companions (4 available).
Have fun, and if you have any issues contact me on the Forum or message me on Steam.
There are some debug options I have built in that you can use to fix things if something goes wrong. Contact me for details.
Known issues:
1. Don't use lone wolf or pet pal.
2. Killing everybody is not supported (yet!).
3. Enable full rotation, and disable dual dialogs in the options menu.
4. Waypoint Shrines are not used but you can use the Rift Travel menu to move between locations.
5. Check the Rug.
6. Save before selling or buying anything! There is a bug which can cause you to lose items. Trading tends to work fine immediately after loading.
7. With Divinity mods, it's usually a good idea to create a new profile for the mod and keep it separate from the main game.