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Prom Scoundrel Mod
I add somes mechanics to scoundrel class, because i like to play on tactician with difficulty mod like monster madness + more monster spawn + tougher boss. ● Cloak And Dagger need a dagger, set 1 turn invisibility. ● Backslash has more range. ● Throwing Knife has more range, 0 cost, stronger with distance, always backstab. ● Chloroform always sleep. ● Corrupted Blade damage is doubled if you are invisible. ● Gag Order don't need a dagger, set 1 turn suffocating, 2 turns unconscious. ● Sleeping Arms always disarmed. ● Terrifying Cruelty always terrified.