Changed the Source Channel to be "outside of combat only".
Re-balanced the skeleton summons. Warrior and Archer now each have only 3 abilities, and the Mage has 4 spells it can use.
Version 1.08.1
Warp Arrow now consumes 1 SP but also 1 AP less, and does slightly more damage.
Death punch now costs 1 SP but also 1 AP less.
Version 1.08
Added new skills, skillbooks and recipes for them, namely the unique background source abilities and few others.
NOTE! The background abilities are slightly tweaked to cost less AP and/or be more usefull in general.
Added "Channel Source" ability that let's you re-generate your source points.
Mass Bless and Mass Curse now cost 1 SP.
Death Knight Summon now costs 2 SP
Cursed elemental Blasts now consume 1 SP but also 1 AP less, and do slightly more damage.
Version 1.07.5
More summon re-balances. Added taunt ability to Death Knight and Skeletal Warrior.
Death Knight Summon Spell re-tweaked.
Version 1.07
Reduced Death Knight Spell duration to 5 turns and increased source point cost to 3. Warning, is still a bit overpowered!
Version 1.06.5
Added new Ranger Skill Gossamer.
Added Skeleton Mage Impalement, and removed poison dart.
Added Skeleton Archer skills: Throw Dust, Tactical Retreat and Gossamer
Version 1.06
Tweaked Death Knight abilities.
Added Barrage -ability to Skeletal Archer Summon.
Version 1.05
Rebalanced the necromancer summons. Removed the auto-permanent-fortified-on-combat-start which was never supposed to be there. Sorry about that
Summon Death Knight is now source spell, due to it being so strong. Also rebalanced Death Knight stats.
Elemental Chaos now only consumes 2 AP instead of 3, because 3AP cost made it nearly useless.
Version 1.04
Summons can now climb ladders.
Changed Iceblast recipe. Now is made from "Global Cooling" skillbook instead of Ice Breaker.
Version 1.03
Added learnable skills based on the Racial Abilities
Flesh Sacrifice -variant learned from the skillbook, DOES STACK with the racial ability. So an elf CAN potentially cause themselves -6 constitution for 2AP and 20% damage boost in total.
Version 1.02
Changes the impact effecs of Fireblast and Acidblast to have more oomph.