The opposite of that, it will work seamlessly if you install it on a fresh playthrough. If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing.
Am I doing something wrong? I downloaded the .zip file, but there's no .pak inside it. I only see some empty directories and a meta.lsx file... tried putting the folder named "SourceryQoL_a4294d50-9b66-46fb-b154-b1f7ee477251" in my mod directory, but the mod is not recognized.
Hi, thanks for this mod, it looks great. just one (silly) question, how do you get the "curse" spell? I think I never got it. Did I miss something? Thanks!
If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing. It's written under the "IMPORTANT" disclaimer in bold.
>The opposite of that, it will work seamlessly if you install it on a fresh playthrough. If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing.
17 comments
I.e don't enable the mod if starting a new run?
If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing.
It's written under the "IMPORTANT" disclaimer in bold.
If you install it on an ongoing playthrough where you already learned Bless or Curse, you'll have to have them on your active hotbar to keep them from disappearing.
You're an absolute god.
Thank you for sharing your excellent new mod with the Nexus Mods Community!
We like it so much we're going to promote your mod on our Social Media.
Look out for your mod appearing on our Facebook or Twitter over the next few days!
Keep up the awesome work!
- Nexus Mods Staff