The DOOM 2016 Vortex extension will install this mod correctly. You can enable the Mod Manager Download button. The extension installs DOOMModLoader for the user.
Also, the stable update to Legacy Mod is here: DoomLegacyMod
Hey there, I think I've come across a bug. In the 5th level, Argent Tower (the one where you get the double jump thrust boots), the first rune trial in that level for the Ammo Boost rune, near the thrust boots, has an issue.
I would consistently get 24-25 enemies spawning, and no more. But the trial needs 30. I removed the mod and the trial worked fine again, and have reinstalled the mod after. I'll report back any other issues like this if they come up.
Sorry if this is a known issue, I googled it and found someone else had an issue with the mod too. I assume it's something to do with how the game handles corpses. Either way amazing mod, ty for your efforts <3
This should be somewhere on the front page. I'm new to the game and threw in the mod on my first play through. Spent 1 hour+ trying to complete the trial until I tried searching for the issue and found it in a comment on reddit. Great mod otherwise. Thank you the great work.
Damn, sorry to hear you had that on your first experience playing it...my understanding is, it's more of an engine limitation in how the game can only have a max amount of enemies at once, and dead enemies count for that too. Something like that at least, I'm not 100% on it, but it wouldn't surprise me if there's no way to fix it.
Yeah this needs to be pinned. Was driving me crazy not being able to finish this simple challenge and tried uninstalling all my mods and it seemed to fix it. From what i've experienced, removing the mod didn't fix it until I removed the launch options command on Steam, then I was able to complete the challenge successfully.
What value should be modified so that the demon corpses remain with Ragdoll physics activated for 2 minutes? With the mod they currently only last 1 minute.
Bodies persist, but blood dries out in seconds, you can actually see it rapidly drying out. Is this the way it should be with the mod? Great mod, but without the blood the corpses and chunks look like dried meat. EDIT: SOME blood pools evaporate quickly, others persist. Hmm...
Love this mod to death. Always have and always will. It's so fun being able to see the remains of everything after finishing an arena. One thing I noticed was that sometimes arenas would take longer to spawn the next wave, or sometimes not spawn it at all, but it's not too consistent and isn't much of an issue to me. Not gonna be complaining about having to kill more demons after loading checkpoint lol
154 comments
Also, the stable update to Legacy Mod is here: DoomLegacyMod
Mod Loader: DOOMModLoader
is there also a command for more decals in general?
I would consistently get 24-25 enemies spawning, and no more. But the trial needs 30. I removed the mod and the trial worked fine again, and have reinstalled the mod after. I'll report back any other issues like this if they come up.
Sorry if this is a known issue, I googled it and found someone else had an issue with the mod too. I assume it's something to do with how the game handles corpses. Either way amazing mod, ty for your efforts <3
What value should be modified so that the demon corpses remain with Ragdoll physics activated for 2 minutes?
With the mod they currently only last 1 minute.
Thanks
Ai_death_fadedelay
Is what you're looking for though.
Thank U... I put ZIP and all works well 🙌 🙌
I did limit FPS in RTSS on 90...I do need more
But how is correct!?
Like this
"F:\SteamLibrary\steamapps\common\DOOM\Mods\Keep The Dead-16-1-4-1723786030.zip"
or
"F:\SteamLibrary\steamapps\common\DOOM\Mods\generated"
Should I put zip file ot unzip? 👀
EDIT: SOME blood pools evaporate quickly, others persist. Hmm...
any ideas why?