In case somebody did not figure it out yet (I did not for a long time). Kaiser Campaign and many other doom eternal mods are now available through the doom eternal launcher which can be downloaded through steam in the "Betas" section. Enjoy!
When do you get an opportunity to use your sentinel batteries? I just started act 2 and have like eight batteries, but I just cant figure out how to use them and I would like to learn how
Keep playing through the campaign, you get to the Fortress of Doom eventually and can use 'em then. Although if I remember correctly, you'll probably have most of what you want unlocked by the time you get there!
Really disappointed there's no way to play this after that last update to the game. Is there any way to just patch it to the latest version without adding it to that internal mod manager thing?
I notice that i cant launch other custom maps now that i have installed the kaiser campaign, i move the file in to disabledmods folder but the error persists. Any solutions?
The campaign is balanced if you're maxed out on every stat. But some design choices are horrendous. There aren't too many complaints, and the Doom Hunter boss fight was very fun and scary at times, but I got through it on my 3rd try on Nightmare. Mars Core was pretty intense too. However, the Marauder boss fight on Arc Complex needs to be double-checked. The golden Marauder was a nice challenge. The one-shot marauders were a nice troll. The demon encounter was a satisfying brawl, and honestly would've been the best note to end the level on. But dude, a buffed AND a possessed marauder in that tiny room? Idk what went into that design choice, but that room is not big enough for all that high speed and DPS coming your way. I skipped it entirely. I think if you threw those 2 in and after surviving 10 seconds, the berserk power up appears. It's a nice way to put the player on edge feeling like that can't overcome it and then a saving grace comes in and bails them out. It would've been a nice touch, but I did enjoy the rest of the levels. They weren't too imbalanced.
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Is there any fix to solve this problem?
Tried to remove XINPUT1_3.dll , the game launched but without mod