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MerAnne

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  1. mcgoy
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    Comments have been locked until a new version of MerAnne's Dwarf Companions is uploaded. Players with questions specific to MerAnne's Dwarf Companions may send me a private message.

    Status/Update (3/19/2016):
    Enhancing MerAnne's Dwarf Companions
    I've been working on this for some time and am making progress, just not as rapid as I would prefer. As soon as I really start making progress there is some form of Real Life something that means that I have to stop working on it!

    There will be many upgrades such as:
    --- Codex entries for each Companion providing background information
    --- more extensive conversations with each of the 5 Dwarf Companions
    --- relationships with dwarf GWs more fully developed (BFF and romance)
    --- new voiceovers (at least for the female Dwarf Companions)
    --- new equipment (with items sets)
    --- Camp Storage that is Dwarf Companion specific
    --- Upgrading materials for equipment (automated)
    And probably more enhancements that I haven't thought of


    If you would like to help, I could definitely use assistance with:
    --- head morphs - if you are interested in helping with head morphs, you must work on both male and female morphs.
    --- icons - there are new talents added and I would like to have new icons for them.
    --- voiceovers - MUST be willing to commit to doing over 300 lines (including the soundset). Male voice actors are especially needed.
    --- tattoos, skins, hair, tints, etc - these are optional and I may do them myself someday, but if someone already has the skills, I would love to have them included in the mod. If not (shrugs) it may happen in a future upgrade.
    --- cutscenes - I have no skills and the person who is helping me might not have free time soon (she has been EXCESSIVELY patient).
    --- someone who can do 3D modeling (Dwarf proportions - female AND male, armor, and weapons)
    *** testers for the upgraded mod - must play Dwarf GWs.

    If you are interested in helping, please send me a pm to discuss.



    An answer to one FAQ:Why can't my "Not Dwarf" GW have a BFF or Romance relationship with one of the Dwarf Companions?

    Because that was never what the mod was about. The concept was to create Companions who would have a relationship with the GW - most of the focus is on BFF status rather than romance. All of the Dwarf Companions start out with a great deal either in common with a Dwarf GW or that they are able to talk to a Dwarf GW about. There will be (from various Companions) conversations about fear of 'up', fear of losing Stone Sense, discussions of plans after the Blight is over, the freedom of living on the surface, how to achieve power (if that is what the dwarf GW wants) in Orzammar, etc

    Jasmine is ALWAYS brought up as being the one who could have a romance with a "Not Dwarf" GW. I'm sorry to inform you of this, but she considers Humans to have very little muscle for their size (scrawny) and even though Elves are nice enough people they are just so............... FRAGILE looking. She will make comments to this effect if a Dwarf GW is romancing one of the vanilla Companions although she will be willing to concede that if the GW really cares about his/her LI, that is all that matters. But for herself, sorry, she wants someone with some substance, some real muscle.

    For those of you who are now sobbing inconsolably because your 'not dwarf' GW will possibly commit suicide by Archdemon because of unrequited like/lust for a Dwarf Companion, I am willing to do as little work towards creating a Dwarf Companion for you as you are. If you are willing to work for what you want, feel free to send me a pm to discuss.
  2. maxicochen
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    hi can i ask some question , first sorry for my english , and i realy new for da toolset

    1I working for Party Recruitng v1_0-740 competitive mer_char_stage.are file is finish and work fine ,should i work with merd_char_stage.are file too

    2 I real want to add some special power to those 5 dwarf , so I editmerd_fdwarf1.utcfile but I can`t find talentlistshoild I editmerd_dwarf1.utc ilefile

    too, and which file should I edit so i can change party pikker charcter apperance

    ps merd_fdwarf1.utcmerd_dwarf1.utc are export from Mer_Dwarves Beta 2.3\Contents\addins\Mer_Dwarves\module\data\Mer_Dwarves_module.erf
    1. mcgoy
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      So, let me make sure that I understand.
      You want me to spend time telling you how to make changes to my mod because you don't like it the way it is?

      I have too many other projects to spend the time teaching you how to change my mod so that you like it. I suggest that you read the toolset wiki. Reminder: You do not have permission to upload any version of any of my mods to other sites or distribute to other players with or without any changes that you may make.

      Link to toolset wiki: http://social.bioware.com/wiki/datoolset/index.php/Main_Page

    2. maxicochen
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      i am no mean to harm or copy, if change your work cause your problem i am sorry

      i play dao just fot weeks ,my first mod is Party Recruitng and MerAnne's Dwarf Companions

      the only reason i use datoolset is my party picker can not show every

      so i ask

      i won`t post any kind of my version to the net

      thanks anyway
    3. mcgoy
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      Regardless of language, good manners go a LONG way. And starting with "I like your mod, but I would like to make some changes, will you help me" would have improved my mood when I saw your message.

      You can not make changes to their talents through the .utc file the following tutorial, in the DA toolset wiki, is the one I used:
      http://social.bioware.com/wiki/datoolset/index.php/Follower_tutorial

      For the party picker, you can find information in the following tutorial in the toolset wiki:
      http://social.bioware.com/wiki/datoolset/index.php/User:Satans_karma

      For information on editing lvl files and .are files (changing the appearance of the partypicker), you will have to look in the toolset wiki. I don't know how to alter the appearance and am actually considering trying to change the current appearance of the partypicker so that I can 'make it my own' and don't have to worry about giving the .are file (and other associated files) to others as a resource.

  3. TWADS
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    In response to post #19601344.
     

    I'm a bit late with this response, but....

    I'm finally back to working on the mod and someday - SOMEDAY - I will finally get those romance dialogues written
     


    haha really??! that would be great!!
  4. deleted3516570
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    this mod is great, it cost me a great deal of time tho to find it, it should be moved to the category "Companions" asap.

    edit: oh, and the fact that you took the time and energy to do female voice overs is imo freaking epic. downloaded it anyway, doesnt matter if i dont like it, i will hear it everytime!
    1. mcgoy
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      I moved it to the Companions Category, as you suggested. I don't know why I didn't put it there before

      Thank you (voiceovers). Even if you don't like the voiceovers, the facial animations will still work. Voiceovers are required to get the facial animations (and cinematics and...), but aren't required after the facial animations have been created
    2. deleted3516570
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      i'm using them for a while now, and they blend perfectly in, i have a question however: did you also include in/out of combat banter? i never heard one of the 2 womans (From redcliff) say anything outside a conversation.
    3. mcgoy
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      It has been a while since I uploaded so I can't remember for 100% sure, but... I think the version that is now uploaded has the 'soundset' file for Silfranar and I'll be adding a soundset for Jasmine. A soundset provides battle cries, 'thank you's for gifts, and the general ambient comments. (The comment from the tester was that Silfarnar's soundset was too quiet and he could barely hear it)

      Party Banter... I'm adding too many Companions and being able to select the gender adds more options so I don't plan to do Party Banter. Perhaps a few Banters when I add my own areas and can create them with a 'trigger'
  5. oberonblu
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    I might be an idiot... but I was trying to install the Jase files as a head preset so I could play him. Did I do something wrong? I can get the heads to appear with the skin and hair/earrings, but the face is from another preset. If this is possible, and I'm doing something wrong, I'd love some help to pay an actually good-looking dwarf!
    1. mcgoy
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      I'll get back to you this evening, but....

      You are going to have to have the toolset installed and know how to use it. I can give you directions from there, but installing the toolset.... usually something that causes hours of swearing
    2. oberonblu
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      I have Toolset, but I never got into it. Haha. Still, thank you for the reply.
    3. mcgoy
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      If you want to use one of the Companion head morphs for your GW, you do have to use the toolset to:
      1. open the .mrh file using the toolset
      2. set 'export .mop file' to 'true' (on the 14. export settings tab)
      3. export 'post to local'
      4. Set up chargenmorph to identify the .mop file as one of the options for your GW.

      Now if you meant that you are having trouble getting the optional Jase presets to work on Jase. It sounds like you are missing one or more of the mods that were used. More information is needed to figure out what the missing file might be.
  6. TWADS
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    i guess it will be nice to add it and let em be girls now that i added the beardy female dwarves mod. DX
  7. Porcelyn
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    I can't wait for romance to be added! My poor dwarf wardens always die alone because they just want to love someone of their own race. Thanks so much for this!
    I'm still disheartened that 3 games in and still no official dwarf romances.
    1. mcgoy
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      I'm a bit late with this response, but....

      I'm finally back to working on the mod and someday - SOMEDAY - I will finally get those romance dialogues written
  8. Tate1066
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    First of all, thank you for this MOD. There will never be enough dwarf companions arround. I enjoyed it very much. So far, (near the final battle), every thing seems to be working just fine, the only thing I noticed is that sometimes, you have to save/reload, or change zones, to get new dialogue options, but right now I am presumming it's intentional to visualize the passing of time. So please don't take that as a complaint or critic, it's just the only thing I noticed, that might not work as intended. The rest? All sparkling and shiny so far
    Though I have one tiny question out of curiosity, and yes I am aware that Karmalade, the companion goddess posing as a mere mortal made the camp, but since it happens to be in your mods, I hope you will be able to awnser it as well. Is Sten supposed to stand so far from his originally position and near the food, or am I having some kind of mix up with another mod?
    1. mcgoy
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      Thank you for your kind words

      The bad news? Although the Dwarf Companions 'work' through the end of the game, they don't all have anything to say (or don't appear) in the after coronation. Working on an update. OK, working on the update slowly......

      ahem, yes, it is intended that you can't go through all of the dialogue at once. Jasmine and Silfranar are recruited 'early' in the game and I wanted to make sure that they wouldn't spend the last 3/4 of the game with nothing to say. Lady Danika and Petras are recruited closer to the end (for my typical playthroughs) so I wasn't as restrictive on how many conversations the GW can have at one time with them.

      Sten.... truthfully, I don't remember. Karma has the sense of humor that she might have moved him closer to the food (possible COOKIES), but I seem to remember needing to run around him when leaving Camp.
  9. ShivaFang
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    The companion part picker adds 'all known companions'. I'm having problem with another mod that may or may not be related, Saarebas Quinari Mage. After I recruited the 2 dwarves in Redcliffe I'm having crashes during camp scenes (specifically, the one where Alistair confronts you after Redcliffe) and the party picker is all screwed up (and not showing any mod companions at all from any source.)

    http://www.nexusmods.com/dragonage/mods/1716/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fdragonage%2Fajax%2Fcomments%2F%3Fmod_id%3D1716%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D240325&pUp=1
    1. mcgoy
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      I suspect that the crashes are unrelated to the Dwarf Companion mod because this mod does not change any core resources. I suspect that the crashes are also unrelated to the Saarebas mod since I don't think that it changes anything associated with the Camp Scenes..

      As far as the party picker is concerned. I'm going to GUESS that it is an installation problem or a problem with an incompatible party picker. Please identify which screenshot most resembles what you are seeing for the party picker from the following link:http://social.bioware.com/3060140/albums/1397299

      Since you mention uninstalling mods one by one on your other post, the following is the correct place to post:
      http://forums.nexusmods.com/index.php?c=293,296,301,578

      Some mods require more effort to get rid of than just uninstalling them
  10. BlazingSpeed
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    Do you have to save Redcliffe in order to recruit the female dwarves that are there?
    1. mcgoy
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      I haven't tried "not saving" Redcliffe, but I don't think you can recruit Silfranar and Jasmine without saving Redcliffe Village. Silfranar and Jasmine fight during the night battle and if your GW isn't there to help them.....Seriously, the condition that I check for before they can be recruited is that Teagan has given the 'after battle' speech. Since that speech won't occur if you don't save Redcliffe Village, Silfranar and Jasmine will probably not appear.

      As a side effect, Hilda/Gunther won't be recruitable in Orzammar since Silfranar has to report to the Warrior Caste Elder. Lady Danika (or Lord Danick) and Petras (or Petros) will be recruitable because they really don't care what the GW does to others
    2. BlazingSpeed
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      Yikes! I guess my hardened warden will have to soften up a bit darn it! That was my first time telling Teagan "no way dude" good thing I noticed that Silfranar and Jasmine were nowhere in sight after facing down some of the Redcliffe seven (townsfolk zombies...) in the castle.

      I usually take Jasmine into the castle with the Wardens party so...
    3. mcgoy
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      I've always been so tempted to tell Teagan to take care of his own problems, my GW has more important things to do. But then Alistair would whine FOREVER about it!
  11. NEONgamingutube
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    I recruited Jasmine and the other one in redcliffe but they are not in the party selection screen
    1. mcgoy
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      Then you have a compatibility problem probably with another Companion mod. You need to installunzip the Compatible Party Pickers file in the override folder.

      If this doesn't resolve your problem, then I need more information about what mods you have installed and what the party picker looks like.