Hi hello. I'm using the steam version, and when I open the bat file it prompts me to press any key and when I do it just closes. Isn't it supposed to show what's fixed and then prompt again that it is successful press any key? I'm confused if it has patched or not please help
Appears this doesn't work anymore:( Steam may have updated something to be compatible with Origin launcher that broke this a while back. Anyone confirm this?
Apologies for not having replied to you sooner, Lalitendu. I would also love to know if blakeyo11 could please share how they patched the memory leaks.
Your tool is still having this issue for the steam version even after I followed the guide you posted, both from downloading the patched .exe and patching it myself.
Is it working, or is it broken?
Found the fix. I needed to use the 4gb patch tool on the .exe that Steam gave me- the ones provided in the guide are incompatible with your tool. Good thing I kept a backup of the entire folder before messing with it!
Can confirm Galcyon is right, ONLY download the 4 gb patch. Follow the guide to download it yourself insofar as: 1. Extract both (4 gb Pacth) downloaded .zips and you'll be left with two One files: "daorigins.exe" AND "4gb_patch.exe". 2. Move the "daorigins.exe" file into: C:\Program Files (x86)\Steam\SteamApps\common\Dragon Age Ultimate Edition\bin_ship\ (left not struck for ease locating file) 3. Run the "4gb_patch.exe" file and browse for the "daorigins.exe" file you just moved NEVER ALTERED 4. Once located, select it, and then you're all done!!
I confirm with the 3 other users that the mod isn't compatible with the EA App version of the game, Origin was end of life since 2022 and doesn't exist anymore.
The new path is: C:\Program Files\EA Games\Dragon Age
When I try to use this I just get a bunch of messages saying "The system cannot find the path specified." Anyone know how to fix this? I've got the EA App version of the game.
Hi, I've noticed a couple of bugs with the Feastday gifts items. In the Original campaign: Butterfly Sword (item version) is missing it's name and description [it's name looks like (val_im_wep_mel_gsw_stn) ] Also, there's missing text on a lot of descriptions. The Roaring Drunk buff has no name or description, and many of the items with a "Use: x" line in their description have no text after "Use:". This is seen in items like the Brandy and Flask, Fat Lute, Stick, Amulet of Memories. I've tracked it down to this mod as removing the "FIX_DLC" override folder fixes the issues.
Also, there seems to be some issue with the Beard Flask in Awakening. Besides the other two mentioned issues of the buff missing text and the blank "Use:" line, it seems like the item is consumable and can only be used once. The actual buff is still applied correctly and gives the proper +2 strength boost, and the animation works, though. Scented Soap, on the other hand, fully works as expected. I haven't tested the Stick and Protective Cone for Dog in Witch Hunt.
Would really love if these issues could be fixed or a guide could be made to correct them myself. I've been creating mods that incorporate these items into the campaigns better but I'm kinda out of my element with these kind of modifications :)
I myself am out of my element here, too. This updated tool (created BY the community FOR the community) is just what I pulled from various places to try and have a 1-Stop Shop (of sorts) for people who need the tool. If you find ANYTHING that might help to fix it, or if you make a fix yourself - consider letting me know and I can update the tool or just upload the fix as an "update file"
Gotcha, I'll probably get around to investigating further at some point. The solution should be something "right there", considering these issues don't affect every item, e.g the Scented Soap correctly has the proper "Use:" tag, even in Awakening, and other Equipment such as Ugly Boots and Maric's Shield don't have the name issue Butterfly Sword does.
Hmm do you perhaps have a list of all the creators who contributed to this? I'd love to try and reach out to them and get to the bottom of this. I tried to poke at it myself but I don't know how to repackage these files into erf files since the toolset seems to reject DLC items. I noticed the Butterfly Sword isn't included at all in the designeritems2.erf in the Feastday pranks DLC_FIX override which is probably why that item has no name or description. Generally, it seems like every instance of a description or text line that's new to the DLC is disappearing completely. So this includes things on feastday items like 'High Morale', 'low morale', 'rainbow power', 'attracts butterflies', all of the new 'Use:' tags, but even more annoyingly it seems to break them on modded items as well. I put 'High Morale' on a custom armor in one of my mods and I was really confused why the description was bugging out until now.
@Soulbringer1, go to DLC Transfer To Awakening Patch (ORIGINAL MOD) and download either (or both) of the texture hack files in the [Optional Files] section in order to disable the "Warden's Keep" and/or the "Return to Ostagar" textures --- so that you can see the "Awakening" textures in your game, instead.
58 comments
@ALL ---- USE the "4GB Patch" tool ( http://www.ntcore.com/4gb_patch.php ).
Is it working, or is it broken?
Found the fix. I needed to use the 4gb patch tool on the .exe that Steam gave me- the ones provided in the guide are incompatible with your tool. Good thing I kept a backup of the entire folder before messing with it!1. Extract
both(4 gb Pacth) downloaded .zipsand you'll be left withtwoOne files:"daorigins.exe" AND"4gb_patch.exe".2. Move the "daorigins.exe" file into:C:\Program Files (x86)\Steam\SteamApps\common\Dragon Age Ultimate Edition\bin_ship\ (left not struck for ease locating file)3. Run the "4gb_patch.exe" file and browse for the "daorigins.exe" file you
just movedNEVER ALTERED4. Once located, select it, and then you're all done!!
The new path is: C:\Program Files\EA Games\Dragon Age
"HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\BioWare\Dragon Age"
If you can give me the REGISTRY ENTRY for the EA APP version of the game, I can change it and upload a version for that quickly.
In the Original campaign:
Butterfly Sword (item version) is missing it's name and description [it's name looks like (val_im_wep_mel_gsw_stn) ]
Also, there's missing text on a lot of descriptions.
The Roaring Drunk buff has no name or description, and many of the items with a "Use: x" line in their description have no text after "Use:". This is seen in items like the Brandy and Flask, Fat Lute, Stick, Amulet of Memories. I've tracked it down to this mod as removing the "FIX_DLC" override folder fixes the issues.
Also, there seems to be some issue with the Beard Flask in Awakening. Besides the other two mentioned issues of the buff missing text and the blank "Use:" line, it seems like the item is consumable and can only be used once. The actual buff is still applied correctly and gives the proper +2 strength boost, and the animation works, though. Scented Soap, on the other hand, fully works as expected.
I haven't tested the Stick and Protective Cone for Dog in Witch Hunt.
Would really love if these issues could be fixed or a guide could be made to correct them myself. I've been creating mods that incorporate these items into the campaigns better but I'm kinda out of my element with these kind of modifications :)
I tried to poke at it myself but I don't know how to repackage these files into erf files since the toolset seems to reject DLC items. I noticed the Butterfly Sword isn't included at all in the designeritems2.erf in the Feastday pranks DLC_FIX override which is probably why that item has no name or description.
Generally, it seems like every instance of a description or text line that's new to the DLC is disappearing completely. So this includes things on feastday items like 'High Morale', 'low morale', 'rainbow power', 'attracts butterflies', all of the new 'Use:' tags, but even more annoyingly it seems to break them on modded items as well. I put 'High Morale' on a custom armor in one of my mods and I was really confused why the description was bugging out until now.
----------------- [ORIGINAL MOD] ------------------------------------------------------
----------------- [SPECIAL THANKS] ---------------------------------------------------------
I also recommend going to DLC Transfer To Awakening Patch (ORIGINAL MOD) and perhaps scouring the comments section for clues, as the creator has not been active since 2012.
What should I do ?