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KigenAngelo

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KigenAngelo

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172 comments

  1. dominoflash
    dominoflash
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    Could anyone please give a clear guide on how to install this mod? I really want to be able to use it but I cannot for the life of me figure out what to download and what to install and where - the instructions aren't very clear, tbh, which is a real shame because this mod seems like a must have!
    1. mohsin90
      mohsin90
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      Download the file and extract the folders.

      Find your ADDIN folder, it's probably \Documents\BioWare\Dragon Age\AddIn.

      Drop the new folders you extracted into the ADDIN folder. Override any conflicts.
    2. assasinxtg
      assasinxtg
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      overwrite original file?? that's a big red flag in modding!
    3. Eidolon08
      Eidolon08
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      That's why you make backup's for anything you override but it's not a "Big Red Flag" in modding this is typically normal to override them.
  2. Merilirem
    Merilirem
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    Thanks for this. I did not want to import from an earlier point just to get my gear from everyone. I can live with losing stored gear and items as well as stuff on companions. I cannot live with losing my flavorful Warden Gear off my back due to an oversight and an inability to leave and get new gear.
  3. Clank4Prez
    Clank4Prez
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    Does this fix not being able to import a dead warden into Awakening? 
  4. Telcontyr
    Telcontyr
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    Copied all the dao_ files into my games install addins folder where all the corresponding files were, but they copied without any prompt for an overwrite?
  5. bori8585
    bori8585
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    These install instructions make no sense at all...
  6. wizzyrm
    wizzyrm
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    Hi, I'm using silencer711's DLC patch which I believe uses these files, and I've found issues with the feastdays items and effects.
    Here's my post on silencer711's page which drove me to reach out here.

    Here's my summation of everything I've found:
    In the Original campaign:
    - Butterfly Sword (item version) is missing it's name and description [it's name looks like (val_im_wep_mel_gsw_stn) ]. I found that this item is not included in designeritems2.erf at all, probably because it's located separately.
    -missing text on descriptions for new item properties like 'High Morale', 'low morale', 'rainbow power', 'attracts butterflies', all of the new 'Use:' tags, as well as the custom buff/injuries the alcohol items give you. The properties seem to all work its just the text that's missing.
    -This mod seems to break the descriptions on modded items as well. I have "High Morale" on an item in my mod and I was so confused why it wouldn't show up.

    In Awakening:
    There seems to be another issue with the Beard Flask in Awakening. Besides the other mentioned issues, it seems like the item is consumable and can only be used once. The actual buff is still applied correctly and gives the proper +2 strength boost and the animation works still. Scented Soap, on the other hand, fully works as expected. 
    I haven't tested the Stick and Protective Cone for Dog in Witch Hunt.
  7. rahul516
    rahul516
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    Is it compatible with Qwinn's Ultimate DAO Fixpack v3.52?
    1. Da1AnOnlyCrazy
      Da1AnOnlyCrazy
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      yes
  8. j03b0bj03
    j03b0bj03
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    Is it possible to get a Vortex installer for this mod?
  9. Lilith2589
    Lilith2589
    • supporter
    • 6 kudos
    Some of the files seem to be named incorrectly. Like for example the original file is named 'designeritems2.erf' and the file that should override it is named 'designeritems - Copy.erf' . Those are also the items, that don´t appear for me in Awakening. I tried renaming them, but that hasn´t fixed it. Does anyone have an idea for a solution?
  10. laidback99
    laidback99
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    Can someone tell me please how to install this? I downloaded the all-in install option and extracted the rar. I now have a folder called " KigenPatch_All_In_One " I copied this folder into both my Override and AddIns folder, there is no change in the game, doesn't work. What am I doing wrong?