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anshela

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About this mod

Sugar Cakes as gifts for your companions. Let them eat cake!

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Let Them Eat Cake
This is a small mod that adds "Sugar Cakes" as consumable gift items you can give to your companions.  It's part of something bigger I'm working on, but I decided to go ahead and release it on its own, just because it's silly fun.

What It Does
Adds ten "Sugar Cakes" to the Trinkets Emporium in Lowtown in each Act.  These Sugar Cakes act as potions, and can be given to your companions to influence their approval.  And just for an added bit of fun, they will also give a small permanent gain to a random attribute.

Want to convince Sebastian to leave the Chantry without needing to act like a jerk to everyone in sight?  Feed him cake!

Want to help mages while also dragging your surly elf boyfriend along on all of your escapades?  Feed him cake!

Want your contrary baby brother to like you as much as you like him?  Well, feed him cake!

(Yes, technically you can just do this via the console.  I never claimed there was a point to this mod.)

How It Works
Sugar Cakes can be used like potions, either from a character's quickbar, or by dragging them over to the character in the item screen and then exiting.

Approval gains from the Sugar Cakes are dependent on what path you're on.  If you're on the Friendship path with a companion (or neutral), the Sugar Cakes will give +5 Friendship; if you're on the Rivalry path, the Sugar Cakes will give +5 Rivalry.

I also included two special items that are specific to Carver and Sebastian, because they're the ones that can be hardest to influence, at least in my experience.  In Act 1, four Exquisitely Delicious Cakes will also be for sale; these can only be given to Carver, and will give him +15 Friendship regardless of the path you're on.  In Act 2, once you have Sebastian recruited, two Sinfully Delicious Cakes will also be for sale; these can only be given to Sebastian, and will give him +15 Rivalry regardless of the path you're on.

Installation
Drag and drop the ERF into your Override folder, and you're good to go.  The next time you go to Lowtown, the cakes will be for sale at the Trinkets Emporium.  (Are cakes trinkets?  No, but I couldn't think of anywhere more appropriate, either.  Congratulations, trinket vendor, you now sell cakes!)

Note that there are two options for the mod:  the default version, and the "No Dialogue" version.  I tried to make the cakes mimic gifts in DAO, which means the characters have "thank you" comments when they receive a cake.  However, since not everyone had an appropriate response, I had to slice up a couple of lines of dialogue for them.  What this means is that those lines are in English audio and text only.  If you don't want English responses for Isabela, Sebastian, and Anders -- or you simply don't want any dialogue at all -- use the "No Dialogue" version.  All thank you comments are disabled in that version.

You should be able to swap between both versions without issue, but I haven't fully tested this.

(Side note:  I used Carver's line, "Oh, thanks for that!" for his main thank you because it amused me too much not to.  Everyone else is a little happier to receive cake.)

Credits
Melt in the Mouth - mesh and textures for the cake placeables.
Sapphim's Tutorials - great resource for learning about plot and dialogue editing.
QuenchedSteel - Blender to DA2 Export Script and various resources from their Modding Grab Bag.
Cupcake Brushes - used in my silly banner.
Xentax Forums - great resource for soundbank and facefx editing.