File information
Created by
YekaterinaPetrovnaZamolodchikovaUploaded by
YekaterinaZamolodchikovaVirus scan
About this mod
The re-release of the Wavebend’s Multiplayer Trees in Singleplayer mod.
- Requirements
- Permissions and credits
- Changelogs
The permission for doing this was given by the author in the “Permissions and credits” section of the original mod.
I commit myself to support this mod, to take requests and to fix bugs.
The mod adds the Duelist, Avvar and Saarebas ability trees from Multiplayer into Singleplayer.
There’s some differences between the original mod and my version:
- HF Rogue Inquisitor and Cole don’t have the Isabela’s crossbow and HF Rogue Inquisitor doesn’t have Isabela’s appearance. If you need it, please follow the optional files — there are the crossbows for every single rogue character, including Cole. Choose the option you need and put it lower than the main mod. There’s also the Isabela’s appearance mod separated into 2 versions: with and without the crossbow.
- I'll be glad to make any other option at your request.
- Multiclass for everyone: every single character has all ability trees (including Wavebend’s General/Exploration tree).
- All classes can perform Energize, Lockpick and Wallheave abilities.
- Total freedom: no prerequisite abilities.
- All ability upgrades enabled, including ability rings (MP rings are no exception).
- No weapon requirements for all abilities.
- The Duelist, Avvar and Saarebas abilities are available from the beginning: the initial abilities for rogues, warriors and mages have been swapped.
- All abilities are also useable in each safe zone (e.g. Skyhold).
- The Tactician's Renewal was added to the Inquisitor’s default equipment, so now you can respec companions' starting abilities. No doubt you’ll need it ‘cause, due to some ability trees changes, their starting abilities were automatically swapped. The amulet is infinite.
- The game no longer crashes while entering certain areas (e.g. Redcliffe Castle). However, some ability animations will be broken there. The full list of such areas: Frostback Mountains, Redcliffe Castle, Thereinfal Redoubt, Arbor Wilds, Temple of Mythal, Dwarven Dungeon (from the Trespasser DLC), the Western Approach and Hissing Wastes.
- The missing Duelist, Avvar and Saarebas’ passive abilities have been added to their trees.
- Some abilities and/or their upgrades couldn’t be respecced — fixed.
- Now all uncontrollable characters can use the Multiplayer abilities — the behaviors have been configured.
- Small changes like ability trees’ names, descriptions and icons.
- Isabela's Elusive Visual Effect can be removed with Elusive No VFX.
- Use my Isabela's Wardrobe to craft Isabela's armor or replace the starting armor, pajama and formal attire.
Compatibility:
This mod isn’t compatible with any of mods that affect Description_win32 files (e.g. outfit swaps or hair issue fixes for DLCs)*.
This mod isn’t compatible with any of mods that affect CharacterBlueprint files (e.g. Specializations mod or Enhanced Character Creation (Except for SPDx Edition)**.
This mod isn’t compatible with Alternative Starting Abilities for Mages mod.
This mod isn’t compatible with my Zither! In Singleplayer mod.
*If need be, I can make any compatible option, but I have to ask a permission first to combine the projects.
**In theory, they're incompatible since they affect the same assets, however in my practice these mods work fine together, as long as the Bard mod is placed lower than the ECC. But if you are going to use a Custom Hair Mod, the Hair H and Hair Texture Slider mod won't work properly.
Installation:
Frosty Mod Manager 1.0.6.3 and higher
No need to use any specialization mod or any other mod whose features are already included in my mod.
If you not sure about other mods affect Description_win32 files, than just place my mod as low as possible on your list.
If you are going to use my mods that add the Isabela’s crossbow, just put the option/options you need lower that the main mod. The same for the Isabela’s appearance mod.
For Human Female, choose only one option: Isabela WITH the Crossbow for Rogue HF / Isabela WITHOUT the Crossbow for Rogue HF / Crossbow for Rogue HF.
My other mods:
Credits:
I thank Wavebend from the bottom of my heart for the original mod and the permission “to do whatever the hell you want with this mod”. A lot of people have asked to fix that mod in the comments section, so since the mod is marked as discontinued, I decided to do it myself. Long time ago I made the Zither! In Singleplayer mod inspired by exactly that Wavebend’s Multiplayer mod. That’s why I had all the necessary information to fix and re-release it. Thank you again. I also want to thank them for the video about bundles and want to thank Padme for her bundle edit tutorial. These videos helped me a lot.
I thank ModLoverLucy for telling me what exactly need to change in the BWActivatedAbility files to swap the starting abilities. In their turn, ModLoverLucy mentioned LamppostinWinter who gave advice to create the Alternative Starting Abilities for Mages mod.
Some of the options I included in this mod aren’t unique and have long been created by other modmakers:
Combat Everywhere by apomorph – I checked the attached project file to find out what exactly to edit. Thank you!
All Ability Trees for Inquisitor by xzfelix
No Weapon Requirements for Abilities by xzfelix
Enable All Ability Upgrades by xzfelix– I copied the upgrades positions from their screenshots because, in my opinion, those are placed harmoniously. Thank you!
The Tactician's Renewal – Unlimited by jerrybullet
Unlock and change Specializations (et alia), (ExploreAbilities) by Mx-T
Many thanks to Frosty Toolsuite community!