Ensures your companions won't feel distant even after completing their personal stories.
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Changelogs
Version 1.2
Updated to Patch 4. Increased the reduction amount so that even companions who weren't frequently brought along can reach level 10.
Version 1.1
Updated to Patch 3.
Version 1.0
Inital release.
!! Warning !!
Do not use this mod if you have progressed far in the game and your companions' levels are above 7.
Installing this mod mid-game will force companion levels to increase, but you won't receive any skill points from this increase. Even if you refund previously spent skill points, you cannot recover them.
A rebalancing mod that adjusts companion approval requirements, focusing on levels 7-9 to reduce total XP needs from around 27,500 to 24,000. (12.7%) This makes it more natural for companions to reach level 10 through personal quest completion while maintaining their distinct progression speeds.
This mod doesn't modify approval gain/loss values. Instead, it adjusts the approval requirements for companion level-ups beyond level 7. There are already other mod available for faster approval level gain, and my mod has a slightly different direction--It's designed to maintain the base game's level progression while preventing situations where players can't reach companion level 10 even after completing their quests. How to use: Follow DAV Modding using Frosty Mod Manager Tutorial by PinkyDude