Slowdown happens in this game with uncapped FPS if your GPU is not strong enough to keep up the target FPS. For example: You uncap your fps with this mod and your monitor's refresh rate is 120hz, but the game runs anywhere between 80-100fps, that means your game will slow down. You have to cap your fps in the engine.ini at the minimum stable fps, in this example that would be 80fps. As much as I remember fps cap in MSI and GPU control panel DOES NOT work, has to be done in engine.ini
I understand, I had no idea that there were such problems, I tried the mod on a 75hz ASUS monitor and had no problems with the FPS at 165, but it is true that my card holds quite well the FPS between 140~165.
It is very strange since there is no change in the configuration of the new mod and the old one except for the VARs that were removed in this game update and some button response configuration adjustment.
I leave the old versions for those who want to download those mods in case they work better, but the changes made in the new mods are the same Console Variables as in the old ones, there are no changes.
Hello... I wanted to warn, that the last update of the mod, makes the game go very slow, it happened to me when I put the mod and when I removed it, it was no longer slow, so I could verify it.
I don't know where your error may be, but I disable vertical sync in my graphic settings and the game runs at 165FPS without problems.
I leave the old versions for those who want to download those mods in case they work better, but the changes made in the new mods are the same Console Variables as in the old ones, there are no changes.
Hello, Have been using your mod since the beginning of the game release but now if i activate it my game closes after the intro cutscenes of the characters... Is it only me or will you fix it anytime? I got used to play at high fps and now it sucks :(
Interesting, it seems that this has nothing to do with this mod, there is some kind of lighting that is only activated in the heads of some characters and even modifies the colors.
No, but it is normal that after removing the effects you can see the errors that exist in the vanilla game by the developers when removing the excess of brightness that can create blindness, but you can also try to edit the engine.ini manually to check that the problems are the same.
I am unable to reproduce the error you comment with only my mod installed, so the responsible has to be some other mod that eliminates some layer of the illuminations or shadows in the color only in the head of those characters, it doesn't happen with the game in vanilla either.
Ok, thanks for taking the time to prove it was the culprit, nothing can be done to prevent what I assume is a desynchronization of the effects from increasing the FPS.
Can you PLEASE provide the unlock fps .pak with a 60 fps cap? IT FIXED ANY STUTTERING and it had micro stutttering on grtx 4060 r5600 on all low, which is impossible to conceive, but we can't play online if set above 60. PKEASE I TRIED EVERYTHING I just can't edit your file even with the unreal engine tools, nor the sparking zero easy moding tools pleaseeee
Yo! Great mod! However, I for some reason cannot get above 90fps. I have 165 capable monitor and I cannot find anything to explain why it won't go above 90, so posting here in case anyone knows or you can help. Thanks! If I find a solution will post it here. (I downloaded the Remove bloom, remove CA unlock FPS file, I believe it's the top of the list.)
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For example:
You uncap your fps with this mod and your monitor's refresh rate is 120hz, but the game runs anywhere between 80-100fps, that means your game will slow down.
You have to cap your fps in the engine.ini at the minimum stable fps, in this example that would be 80fps. As much as I remember fps cap in MSI and GPU control panel DOES NOT work, has to be done in engine.ini
THANKS FOR THE INFO
but the rest of the mods working perfectly
Asus VZ239HE-W 23" LED IPS FullHD
I leave the old versions for those who want to download those mods in case they work better, but the changes made in the new mods are the same Console Variables as in the old ones, there are no changes.
What's going on here
, but it is normal that after removing the effects you can see the errors that exist in the vanilla game by the developers when removing the excess of brightness that can create blindness, but you can also try to edit the engine.ini manually to check that the problems are the same.https://www.pcgamingwiki.com/wiki/Dragon_Ball:_Sparking!_Zero#High_frame_rate