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komodoxeno

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komodoxeno

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33 comments

  1. FrostyStrix
    FrostyStrix
    • premium
    • 5 kudos
    Shame that we never got the YGGDRAGON to Definitive Edition. Amazing looking.
    1. LunalescaShiva
      LunalescaShiva
      • supporter
      • 3 kudos
      Completely agree with you, maybe Mike will do a port one day?
  2. Fuzzyballs010
    Fuzzyballs010
    • member
    • 2 kudos
    shame nobody ported these to definitive edition
    1. mike9k1
      mike9k1
      • supporter
      • 147 kudos
  3. owerid
    owerid
    • member
    • 0 kudos
    )
  4. AdityaRB
    AdityaRB
    • member
    • 0 kudos
    can you update it so it can be use with DQXIHook??
  5. TheLambofDeth
    TheLambofDeth
    • member
    • 0 kudos
    Not working for me. I have special k and other textures mods have worked, but extracting this to the win64 folder just hasn't worked for me. Any tips?
  6. PapSnatchBrim
    PapSnatchBrim
    • member
    • 4 kudos
    still hanging for this update...........fingers crossed
  7. dd8801
    dd8801
    • member
    • 0 kudos
    MOD DOES NOT WORK HHHEELLLOOO CAPES BLEND COLORS TO ORIGINAL GARB
  8. HMorisson
    HMorisson
    • premium
    • 1 kudos
    No idea why, but for the Obsidian Drasilian Armor, only the body gets replaced with your Obsidian look, the helmet stays default...

    Edit:
    Apparently, your download turns my Irwin's Helmet Obsidian, but not the armor, and the Drasilian Armor obsidian, but not the helmet. oO
  9. WawaWest
    WawaWest
    • member
    • 0 kudos
    The Yggdragon one is so nice!
    Keep up the good work :)
  10. Jed87
    Jed87
    • member
    • 1 kudos
    Hey man, thx for efforts, having more variation is always great!! Anyways, just to discuss, is it possible to separate the armor and mix and match appearance? Or if any of you know if there's request/discussion platform for DQ11 mods.
    1. VeralX
      VeralX
      • member
      • 3 kudos
      Currently there are no way to do any real mods. What we have now is simple recolors read in real time, they don't even work on cut scenes. Untill better modding tools are made recolors are all can be done. No models editing or adding, no item parameters editing.
    2. Jed87
      Jed87
      • member
      • 1 kudos
      Thanks for the update, i guess we just gotta be patient then
    3. wadecounty7
      wadecounty7
      • member
      • 1 kudos
      Minor correction, these do work in cutscenes (just not CGI ones for obvious reasons). The only issue with these is they fade out over long distances, but the camera is usually close enough to the characters that it's not an issue.
    4. VeralX
      VeralX
      • member
      • 3 kudos
      You are correct about cut scenes my bad, tough i noticed there are problems with lights. It's like those recolors are put over existing one and game have problem deciding which one should be displayed and display both. GPU usage is way higher too.