About this mod
A 'small' selection of base game armor edits for most Body Armors that involved actual armor of some kind; Fighter/Warrior/Thief/Archer/Spearhand/MagickArcher, most of them. Hopefully edited to some what I would call "sensible" suits of armor. Available in both M/F variety.
- Requirements
- Permissions and credits
- Changelogs
This usually meant removing the large, oversized pauldrons in favor of sleeker cuirass to upper cannon and down to the couters (Yes, that's their name) to change the major silhouette. It was also an intention to make most of them at the least aesthetic enough for use without wearing cloaks, which in my first few playthroughs felt like it a requirement for me.
The Indomitable Armor was the worst contender for me, but it's aesthetic preference I suppose.
This mod only touches on a selection of base game armors, specifically only Body Armors, and no new content, be it models, textures, or animations, are added by this mod.
Completely off the subject of said mod here, but if you want to have more options for different, good armor to give yourself and pawns, go and download Arisen's NPC Outfits, as it has a great deal of extra pieces to add. The helmet in the banner is one of them, in fact.
Installation: As easy as dropping the file into Fluffy Mod Manager program, activate whichever armors you want active, and get to whacking monsters in your new duds.
For the less informed in general DD2 modding, I would wholeheartedly recommend one uses the Transmogify mod in order to utilize these armors as I haven't the patience to go through all these armors again and edit the stats to fall in line with endgame, dragonforged equipment like the old "Masterworks All" mod (assuming that mod is indeed broken; it was for me). Also also wic, I must admit I do not have the personal free time to sit down and do requests for armor combinations. This system in Content Editor is daunting at first, but once you begin to plot out what does what and where in the editor panels it starts to flow quite easily. You even begin to memorize what parts have what codes, like the Valiant Armor is coded as 012 for arms and body meshes, as well as the textures.
So otherwise, thank you, all those who took a peak at this, and great thanks to 77zephyr77 and the listed credits between their article and the mod itself that made me aware of this process, Nirvane Edits. Thank you truly.