This doesn't appear to function anymore. I've waited around for something like a week trying to get Lich spawns in various locations, no dice. Just had a copy of Black Crystal forged a few times in the end.
So what it means, when a boss is killed I it starts a respawn timer (Medusa, 7 days), this mod doesn't modify the already existing respawn timers, you would have wait the full period and kill it again, after that it would have the 0 respawn timer.
So to answer your question, it works best when you enable it at the beginning of the game.
Heya, just wanting to say that it seems the mod may need updating since the new patch that just came a little bit ago broke the mod on my end. Already tried disabling and re-enabling as well as uninstalling and re-installing and still getting the error.
I'm trying so frigging hard to find a simple mod that stops Drakes from flying off mid fight, why has NO BODY made this yet!? I searched google and it brought me here so I'm making this comment here.
Just destroy his wings and that's it. As a fighter/thief/melee : climb on his back with the climb, and then when your character is ducking, press "grab" again to stand, then attack his wings repeatedly until they break. As a warrior : just stand under a wing and use the skill that goes up in the air (fully charged and release when your character blinks). A few hits will break the wing, repeat for the other wing. As a ranged character : just shoot the wings lol
I completely demolished the wings with Magic Archer, in fact one battle all I did was constantly attack both wings even after they were good and ripped up while pawns attacked everything else, and it still bounced. lol
Post-game you can only rest a limited number of times. So respawning can be a pain because it's based on real-time in game, not resting.
I'm not sure what this mod does "under the hood", but in post-game bosses seem to respawn as soon as you leave an area.
That means if you want to fight a Drake over and over, if you figure out where the edge of the "zone" it's in is, you can kill it, run away, come back, and the Drake has respawned.
Spawns in post-game aren't guaranteed, sometimes it might be a Chimera instead, or something else, some bosses only spawn once, period (this won't help with those), but if you want to farm dragons this is very useful.
It seems to behave the same way with gorechimeras, not sure if Medusa would respawn like that, or other boss types.
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So to answer your question, it works best when you enable it at the beginning of the game.
Already tried disabling and re-enabling as well as uninstalling and re-installing and still getting the error.
As a fighter/thief/melee : climb on his back with the climb, and then when your character is ducking, press "grab" again to stand, then attack his wings repeatedly until they break.
As a warrior : just stand under a wing and use the skill that goes up in the air (fully charged and release when your character blinks). A few hits will break the wing, repeat for the other wing.
As a ranged character : just shoot the wings lol
And now it's working again. No idea if that's all just placebo effect or if it did anything, but that's what worked for me.
I installed it manually, not using a mod manager.
Post-game you can only rest a limited number of times. So respawning can be a pain because it's based on real-time in game, not resting.
I'm not sure what this mod does "under the hood", but in post-game bosses seem to respawn as soon as you leave an area.
That means if you want to fight a Drake over and over, if you figure out where the edge of the "zone" it's in is, you can kill it, run away, come back, and the Drake has respawned.
Spawns in post-game aren't guaranteed, sometimes it might be a Chimera instead, or something else, some bosses only spawn once, period (this won't help with those), but if you want to farm dragons this is very useful.
It seems to behave the same way with gorechimeras, not sure if Medusa would respawn like that, or other boss types.