Other crashes are caused by incompatible overlays, such as Medal.tv, Rivatuner, etc...
If you are infinite loading (black screen) after an update, you have a file-based/pak based mod that is no longer compatible, this is generally not REFramework's fault.
Newest update may cause unexpected changes to something like ReShade, you may need to move all of your ReShade shaders inside of the "_storage_" folder inside of the game folder. This is just a side effect of how REFramework works around the crashes caused by proxy DLLs.
This mod doesn't work anymore. I get infinite loading screens with GUI, not blackscreen. Half the other mods required for outfits mods, such as mesh mod enabler, give errors when using this. Basically I can't even load the game, or use any mods at all. Completely defeats the point of modding this game in the first place.
Oh, and Fluffy Mod Manager STILL doesn't install this mod correctly if installed through the manager. It doesn't put the .dll in the main folder, with obvious failed results.
EDIT: turns out the errors were due to the Mesh replacer mod being broken. Although getting this mod to work was still an absolute pain.
For what it is worth, I am playing the Goldberg cracked version. ReFramework WILL NOT WORK with this version, it has been reported that the developer is not supporting it. That said, other mods around here can still work together with Fluffy Mod Manager like the *ahem* nuuuude mods.
Note: When you start up the game with the input8.dll within the game folder, YOU WILL get an error message. DO NOT CLICK OK or whatever and you will see the game start running in the background. I have dual monitors so I just MOVE the error message to the far corner of my second monitor and play the game as usual. If you do not have dual monitors just click on the game window and it will be hidden behind the game as it runs.
This method works, the game starts but you lose all your graphic settings and saves from the current game (they are not deleted, they can be recovered by deactivating/deleting REFramework). Is there any way to avoid it?
No, the error massage indicate that the Reframework failed to start, hiding the error massage does not make reframefwork to work, which makes it meaningless, you better off playing without it in the first place and doesn't need to deal with the error massage everytime.
is reframe work working? i have been trying to open up the reframe work menu but hitting the insert key does nothing (tried every key on the board and nothing)
1303 comments
Crashes are fixed.
Other crashes are caused by incompatible overlays, such as Medal.tv, Rivatuner, etc...
If you are infinite loading (black screen) after an update, you have a file-based/pak based mod that is no longer compatible, this is generally not REFramework's fault.
Newest update may cause unexpected changes to something like ReShade, you may need to move all of your ReShade shaders inside of the "_storage_" folder inside of the game folder. This is just a side effect of how REFramework works around the crashes caused by proxy DLLs.
Users can also try the nightly (latest) version until I release it here: https://github.com/praydog/REFramework-nightly/releases/
Please read the instructions for reporting crashes so I can resolve issues that come up: https://cursey.github.io/reframework-book/#reporting-a-bug, just saying it crashes does not help me.
Oh, and Fluffy Mod Manager STILL doesn't install this mod correctly if installed through the manager. It doesn't put the .dll in the main folder, with obvious failed results.
EDIT: turns out the errors were due to the Mesh replacer mod being broken. Although getting this mod to work was still an absolute pain.
ReFramework WILL NOT WORK with this version, it has been reported that the developer is not supporting it.
That said, other mods around here can still work together with Fluffy Mod Manager like the *ahem* nuuuude mods.
Note:
When you start up the game with the input8.dll within the game folder, YOU WILL get an error message.
DO NOT CLICK OK or whatever and you will see the game start running in the background.
I have dual monitors so I just MOVE the error message to the far corner of my second monitor and play the game as usual.
If you do not have dual monitors just click on the game window and it will be hidden behind the game as it runs.
For me, I downloaded mods for the game and started playing from there.
AFAIK, my graphics settings and the save is persistent throughout my playtime and Im already on my 2nd playthrough.
Crash when open the game... Dragon's Dogma 2 crash 'embodiment of our philosophy' · Issue #1249 · praydog/REFramework
Game works fine when mods are uninstalled (REFramework included)