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StinVec

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  1. StinVec
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    Latest Version: MCM.2.0 -|- MCM.S.2.0
    Compatibility: Officially released Steam v1.49.x (all versions .0 through .8) (and GoG/Epic Equivalent) Compatible
    _____________________________________________________

    NOTICE TO USERS OF V1 OF THE MOD WHO ARE AFFECTED BY NEGATIVE CASH
    I apologize for the long post, but I want to give all of the details on the matter.

    _____ The short version:
    The negative cash error is a UI display bug in the game itself when you have too much cash, not a bug in the mod.

    Sadly, correcting the issue seems to require having your current cash amount fixed via an external tool (Cheat Engine) and cannot be done through a mod (such as a negative cash reward from a quest to take the excess cash to get below the UI display bug amount).

    You can alter your cash to being lower yourself if you use Cheat Engine, or even a hex editor to alter the cash bytes in your save file would work.

    However, if you would post or message me your zipped save game file, I will alter its cash amount to being exactly $1,000,000,000 and then zip it and post the fixed version back to you.
    • 1) Browse to your Dying Light save game file  
        https://www.pcgamingwiki.com/wiki/Dying_Light#Save_game_data_location
      Windows "%USERPROFILE%\Documents\DyingLight\out\save\"
      Steam "<Steam-folder>\userdata\<user-id>\239140\remote\out\"
    • 2) Zip up the affected save game file (e.g. save_coop_0.sav, *_1.sav, etc.)
    • 3) Drag and drop or select to upload this zip file to https://catbox.moe or another temporary file hosting site.
    • 4) Paste the download link for this zipped save file here or in a private message to me.
    • 5) I will fix the cash amount and send the fixed save file back to you.

    _____ The longer version:
    Spoiler:  
    Show
    The Situation
    Many who downloaded V1 of the mod likely removed it after they loaded into a save game and it awarded the items. As the mod only activated one time, they are not experiencing any issues.

    However, for those who used V1 of the mod and had traveled to 2-3 different maps while the mod was installed, you likely encountered a bug in the game which has caused you to now have a negative cash amount in the UI display. This bug is causing you to be unable to buy anything from merchants, and you are also unable to even take free items from the quartermasters.

    What Causes The Error

    Due to the way I had configured the mod to activate once upon loading into every map and award you all of the items:
    • The first map you loaded into would award you with $1 billion cash
    • The second map you loaded into would award you with an additional $1 billion cash

    Now, you would likely still have a positive balance at this point that would be just over $2 billion.

    I have discovered that you can have many billions of cash, but the UI will only display up to $2,147,483,647

    Once you gain $1 more and have $2,147,483,648 (or higher), the cash displayed in the UI becomes that amount, but negative.

    Upon loading into a third map, the mod quest that activates would give you an additional $1 billion cash, causing you to go far above this UI cash display limitation and the bug would cause your cash to display as being negative.

    You actually do still have positive cash, but the error in the game code is how your cash is displayed in the UI.

    Unfortunately, the game seems to be programmed so that anything that checks your cash balance will go by what is displayed in the UI element instead of what is actually stored in your save game's inventory/in memory as how much cash you have.

    The result is that, while you do have billions in cash, the merchants will not let you buy anything as it is going by what is displayed in the UI field, which is displayed as a negative number.

    Even quartermasters, who allow you to take items freely, are basically merchant NPCs with a slightly-altered interface. The quartermaster NPC apparently still checks your UI cash field when you interact with them despite that all items from them are free to take. The result is that they will not even let you take free items as it claims you do not have any money.

    _____

    I apologize for my mod causing you to encounter this bug in the game, but I've been working to find a way to correct the damage done by it. I've also worked to reconfigure the mod so that it would only activate a single time in a single map and only award $1 billion to the player a single time.

    Again, I apologize for the trouble this game bug has caused for some players. I had tested the mod by going to two maps on a single save game to ensure the mod worked and would properly give $1 billion cash more than one time. I had also tested going to different maps on different save games at different points in the story to test that the quests activated on different maps. All had no issues. And since it had no trouble going to $1 billion and then to $2 billion without any issues, I didn't suspect that going to $3 billion would be a problem. 

    However, I failed to put the time in to test going to more than just 2 different maps on the same save game. Had I done so, 3 quests would have activated on one save game and awarded $3 billion cash, which would have caused me to go above the UI's cash display limitation and I would have encountered the game bug myself.

    _____
    Correcting The Damage
    I've gone through creation and testing of nearly a dozen different mods trying different methods to try to correct the damage done by the UI bug via mod, but I cannot find a way to "take" cash away from the player to get the cash balance down to a non-bugged amount.
    • While you have a negative cash amount in your UI display, you cannot buy items to get you down below the UI display bug amount.
    • Cash also cannot be taken from the player via quest or game file editing (such as a negative cash amount as the quest reward to subtract)
    • While you can drop cash up to $10,000 at a time (by default) while your UI shows a positive amount, you are not able to drop cash while it is a negative amount displayed in the UI (it is possible, but only $1 at a time). So you can't even drop the excess cash to get down below the amount that bugs the cash display.

    TO CORRECT THE DAMAGE
    Fixing the damage seems that it will require an external tool to directly alter the amount of cash to a lower amount to get under the UI display limitation.
    • CORRECTING IT YOURSELF
      You can correct the damage on your own using various memory-editing tools like Cheat Engine to modify your cash amount directly, or by using a hex-editor tool to alter the specific bytes in the save game file for the cash to make it an amount that is lower.
    • ME CORRECTING IT FOR YOU
      I will gladly do this task for everyone who used V1 of my mod and was affected by this game limitation bug.


    If you would post or message me your zipped save game file, I will alter its cash amount to being exactly $1,000,000,000 and then zip it and post the fixed version back to you.
    • 1) Browse to your Dying Light save game file  
        https://www.pcgamingwiki.com/wiki/Dying_Light#Save_game_data_location
      Windows "%USERPROFILE%\Documents\DyingLight\out\save\"
      Steam "<Steam-folder>\userdata\<user-id>\239140\remote\out\"
    • 2) Zip up the affected save game file (e.g. save_coop_0.sav, *_1.sav, etc.)
    • 3) Drag and drop or select to upload this zip file to https://catbox.moe or another temporary file hosting site.
    • 4) Paste the download link for this zipped save file here or in a private message to me.
    • 5) I will fix the cash amount and send the fixed save file back to you.



    ________________________ FAQ ________________________
    _____Q. Can I remove this mod and keep the granted materials?
    _____A. Yes.
    Spoiler:  
    Show
    Once the mod has activated from loading into the chosen activation map, 999,999 of each material and $1 billion cash will be automatically given to you. The mod would then no longer be of any use and should be removed. The awarded items will remain after the mod is removed.


    _____Q. Can I use this mod more than one time on a single save game to repeatedly get 999,999 more of each material?
    _____A. No.
    Spoiler:  
    Show
    - The mod is a custom quest that auto-completes upon loading into a save game for the chosen map you load into.
    - There is a single custom quest for each item category, and this quest gives you 999,999 of each material as the quest reward.
    - This quest can only be completed a single time on a save game.
    Once you have visited the chosen map area and the mod has activated to award the items, the mod will be used up for that save game.
  2. AlClemist
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    Game crashes on startup while using this mod.
  3. shyan887
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    Hi, how i do "revert" certain blueprints of 100000 quantity after quest activated ?

    EDIT: Sorry, i misunderstood, it was the quantity it can be craft. No problems at all.
  4. skyeboisssss
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    This does not work
    1. StinVec
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      It is working perfectly when it is installed and activated properly. It had to work to make the screenshots, and I've run through and re-tested each mod file twice and it still works perfectly.

      If you are having trouble with it not working for you and would actually like assistance finding why you are having a problem getting it to work for you, please note basic information so I can help you:

      • 1) Which version of the mod you are attempting to use.
      • 2) Exactly how you've installed that mod version and are attempting to activate it (Slums, Coutryside).
      • 2b) If the Slums map is chosen as the activation map, whether you are past the tutorial stage and actually playing outside the tower as it is noted as being required before the mod will activate in the Slums.
      • 3) What your game retailer version is (Steam, GoG, Epic) as this could help pinpoint whether there may be a problem with a specific one
  5. ricorodriguez42
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    The mod does not seem to work. I installed the mod, loaded into Slums (on my 20hr save), and... Do I have to do something/go somewhere to trigger the mod?
    1. StinVec
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      Hi. It shows you downloaded both the -ALL- version and the -SELECTIVE- version, so I don't know which one you are encountering an issue with.

      Perhaps you installed the selective Data3.pak file and haven't yet added in any of the files from the item category folders. If so, there are no item category files in the empty pak that would activate and award you with those categories until they are added in.

      If you installed the Data3.pak file from the -SELECTIVE- version, this file is noted as being empty and contains no files for the game to activate until you add them in. This file is included for those who lack a Data3.pak file already.

      If everything from either of them is installed properly, make sure you are loading into the top-side, outdoor Slums map, not an instanced map zone that is in the Slums.

      If you installed the -ALL- version:
      1) You would just need to place the Data3.pak file from the Slums > Install folder into your game installation's "DW" folder
      2) Then you would load into the Slums map (the top-side, outdoor Slums map, not an instanced or interior map zone that is within the Slums)

      If you installed the -SELECTIVE- version:
      1) You would need to install the included (empty) Data3.pak file into your game installation's "DW" folder if you don't already have one there
      2) Then open this empty Data3.pak file (or your existing one) so you can add category awarding files into it
      3) In the -SELECTIVE- download, choose the Slums folder and then enter the folder of each category you want to be awarded
      4) In each folder, drag the contained 'data' folder into the open Data3.pak file
      5) Then you would load into the Slums map (not an interior instanced map that is in the Slums, but the top-side, outdoor Slums map)

      Please let me know if anything I've noted does or does not help with resolving the trouble of the items not awarding.
    2. ricorodriguez42
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      I actually just want infinite plants/herbs, but I tried both. I have other mods installed already, and they work.
      How I installed the mod:

      • So I unzip the Data3.pak,
      •  copy mod's data folders over for the chosen categories (so my modded Data3 now has a `data/quests/slums/mcm/xxx.xml` dir),
      • pack Data3 into a .zip,
      • delete the old Data3.pak, and rename Data3.zip -> Data3.pak,
      • Start the game, load into the Slums, and run around on the rooftops outside
      • Even travelling between Slums->Old Town->Slums
       No infinite herbs.
    3. StinVec
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      I'm not sure why you are doing this strange unpacking, repacking, deleting and renaming of a zip instead of just opening the mod's Data3.pak file to view its contents using WinRar/7z or other archive software and just adding the mod's files into it. I even include the mod files already extracted from the mod's Data3.pak file in the 'Merge' folder for just dragging and dropping into existing Data3.pak files - no unpacking, repacking, deleting and renaming or anything should ever be needed at all by anyone while using or merging mods for Dying Light.

      One possibility is having any kind of compression used on the files you are zipping up during your repacking and renaming a zip to pak can also cause the game to not be able to read some or all of the files in it. It could even be related to file name length or something weird if the things you are doing is causing the quest files to have their names shortened due to where you are putting them on your computer before zipping them and having too long of a path name. The quests must end with "*_quest.xml". If doing things with the files caused your OS to shorten the file names and cut off that part of the file name, the file won't get loaded by Dying Light as it will not see it as a quest file.

      Can you please try to use just my mod's Data3.pak file as it is without altering it or doing this weird unpack, repack, repname stuff you're doing with your files?

      Can you also tell me if you are using a non-Steam-based game version, such as GoG or Epic? Perhaps there is trouble with the method of quest importing for those versions of the game instead of Steam. I can look into that if you are using non-Steam-based.
  6. maxrjp
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    how do you downlaod it 
    1. StinVec
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      I removed your other comment due to what you linked in it.

      You are asking how to download and install the mod, but you also tried to share a zip file of my mod on that file hosting site I requested others to use who have used v1 of the mod and now have negative cash that they would like me to fix for them. So you obviously have downloaded the mod.

      In your other comment you then asked how to install it, but that comment was made before this one that is asking how to even download the mod.

      If you are only unsure of how to install the mod, I give steps for installation in the included ReadMe file.

      The steps are also noted in the names of the folders in the mod download file.

      After you open the mod's download zip:
      "1 Choose Activation Map"
      - Go into the folder for the map you want to have be the one that activates the mod (Slums, Countryside)

      "2 Install - Add Contained 'Data3.pak' File To Game Install's 'DW' Folder"
      - Go into that "Install" folder and you will see it contains the mod's Data3.pak file
      - Add this Data3.pak file you find in there into your game installation's "DW" folder

      The mod will be installed.
      Then travel to the map you chose and the mod will activate.
  7. kyyyyyyyy2e4we2e
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    ive got same issue as well,  my map right now is in old town, and my cash is on negative:( any solution?
    1. StinVec
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      Hello. Sorry for you also encountering this trouble. Thank you very much for including the map you loaded into!!

      I will be altering the mod to only activate one time in the Slums map instead of in every map.
      Requiring users to go to this map would ensure it only activates one time and will award only a single billion instead a billion upon entering into every map.

      I will also include a reversion file for you and others who have ended up with negative currency.
      Once you install this 'fix' file and travel to the Slums map, it will award you the amount of the negative value and an additional 1 billion so that you will end up at positive 1 billion.

      Please give me a brief time to compile and test this to ensure it will work properly for you.

      I apologize again for the trouble, and also thank you very much for your help with reporting the map you were in.


      _____More info:
      You were likely at a positive value of cash prior to loading into the game.
      When you loaded into Old Town, the custom quest auto-completed and awarded 999,999,999 cash.
      For some reason, gaining this amount resulted in your cash becoming a negative amount.

      I looked at the Old Town custom quest file and it is identical to the Slums custom quest file, as well as the custom quest for all other maps except that the activation map for the quest is set to Old Town instead of another map.

      I started a new Normal difficulty game and skipped ahead to start at the Rendezvous chapter, so I would spawn directly into Old Town.
      The quest auto-completed properly and it properly awarded the 999,999,999 cash along with all of the other materials.
      Cash is positive 999,999,999: https://pic8.co/sh/JSSr39.jpg

      As you included the map you loaded into, I could determine that it is not related to any of the map custom quest files and it doesn't matter what map is loaded into.

      The cause is that the game has a currency amount limitation.
      Despite that the amount of cash you can have can go into the billions, it will not go above ~3 billion and it instead causes an error and gives the same negative currency amount: -$1,294,967,229 https://pic8.co/sh/YySx92.jpg

      You did not initially load into the Old Town map and encounter the negative cash amount, you had already gone to 2 maps previously that had awarded you 2 billion. It wasn't until you went to a third map that tried to award you another billion that caused you to go over the ~3 billion cash limit.

      Now that I have determined that the cause is merely that the mod is awarding too much cash and going over the limit and causing the game to bug out the cash amount, I can compensate for this.
    2. StinVec
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      Hi again.

      I have discovered that the issue of negative cash is a UI display bug present in the game. The negative cash wasn't caused by the mod itself, but multiple activations of the mod would cause us to trigger the bug due to going over a certain cash amount.

      I've put this information and more into the sticky post on this mod.

      You can have many billions of cash, but the UI will only display up to $2,147,483,647

      Once you gain $1 more and have $2,147,483,648 (or higher), the cash displayed in the UI becomes that amount, but negative.

      The mod activating twice wasn't enough to put you over this limit to reach the amount that bugs the UI, but upon loading into a third map, the mod quest that activated gave you an additional $1 billion cash and caused you to go far above this UI cash display limitation and your cash then displayed as being negative.

      You actually do still have positive cash, but the error in the game code is how your cash is displayed in the UI.

      Unfortunately, the game seems to be programmed so that anything that checks your cash balance will go by what is displayed in the UI element instead of what is actually stored in your save game's inventory/in memory as how much cash you have.

      The result is that, while you do have billions in cash, the merchants will not let you buy anything as it is going by what is displayed in the UI field, which is displayed as a negative number.

      I apologize for my mod causing you to encounter this bug in the game, but I've been working to find a way to correct the damage done by it. I've gone through creation and testing of nearly a dozen different mods trying different methods to try to correct the damage done by the UI bug via mod, but I cannot find a way to "take" cash away from the player to get the cash balance down to a non-bugged amount.

      Correcting the issue on your save game
      I corrected the trouble in V2 of the mod so it will only activate a single time on a chosen map and only grant $1 billion a single time.

      However, if you didn't have a backup of your save game file from before using the mod that triggered the negative cash bug, V2 of the mod will not be of use to you as you already have too much cash and gaining more will not fix it.

      Sadly, correcting the issue seems to require having your current cash amount fixed via an external tool (Cheat Engine) and cannot be done through a mod (such as having a negative cash reward from a quest to take the excess cash away to get below the UI display bug amount, which can't be done).

      You can alter your cash to being lower yourself if you use Cheat Engine, or even a hex editor to alter the cash bytes in your save file would work.

      However, if you would post or message me your zipped save game file, I will alter its cash amount to being exactly $1,000,000,000 and then zip it and post the fixed version back to you.
      • 1) Browse to your Dying Light save game file
        https://www.pcgamingwiki.com/wiki/Dying_Light#Save_game_data_location
        Windows "%USERPROFILE%\Documents\DyingLight\out\save\"
        Steam "<Steam-folder>\userdata\<user-id>\239140\remote\out\"
      • 2) Zip up the affected save game file (e.g. save_coop_0.sav, *_1.sav, etc.)
      • 3) Drag and drop or select to upload this zip file to https://catbox.moe or another temporary file hosting site.
      • 4) Paste the download link for this zipped save file here or in a private message to me.
      • 5) I will fix the cash amount and send the fixed save file back to you.
  8. MythicHydra
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    I also have this problem i have -1.294.000.000 im playing normal campain
    1. StinVec
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      Hi. Sorry for the trouble while I try to figure out what is going on so I can correct it. I've tried to reproduce the issue, but everything is working correctly for me for the maps I've loaded into.

      Thank you for noting the game mode you are playing on, as that could be useful with trying to reproduce the trouble.

      You appear to have only loaded into your initial save game map with a positive balance of $294,000,000 from before the mod. Loading into the map caused that map's quest to activate and reward 1 billion, but something is causing it to negatively reward you that billion so you resulted in -$1,294,000,000.

      I'm awaiting a response from LadyKama, but would you also be able to please tell me what map you are loading into that has its quest activation awarding negative 1bil instead of positive?
    2. StinVec
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      Hi again.

      I have discovered that the issue of negative cash is a UI display bug present in the game. The negative cash wasn't caused by the mod itself, but multiple activations of the mod would cause us to trigger the bug due to going over a certain cash amount.

      I've put this information and more into the sticky post on this mod.

      You can have many billions of cash, but the UI will only display up to $2,147,483,647

      Once you gain $1 more and have $2,147,483,648 (or higher), the cash displayed in the UI becomes that amount, but negative.

      The mod activating twice wasn't enough to put you over this limit to reach the amount that bugs the UI, but upon loading into a third map, the mod quest that activated gave you an additional $1 billion cash and caused you to go far above this UI cash display limitation and your cash then displayed as being negative.

      You actually do still have positive cash, but the error in the game code is how your cash is displayed in the UI.

      Unfortunately, the game seems to be programmed so that anything that checks your cash balance will go by what is displayed in the UI element instead of what is actually stored in your save game's inventory/in memory as how much cash you have.

      The result is that, while you do have billions in cash, the merchants will not let you buy anything as it is going by what is displayed in the UI field, which is displayed as a negative number.

      I apologize for my mod causing you to encounter this bug in the game, but I've been working to find a way to correct the damage done by it. I've gone through creation and testing of nearly a dozen different mods trying different methods to try to correct the damage done by the UI bug via mod, but I cannot find a way to "take" cash away from the player to get the cash balance down to a non-bugged amount.

      Correcting the issue on your save game
      I corrected the trouble in V2 of the mod so it will only activate a single time on a chosen map and only grant $1 billion a single time.

      However, if you didn't have a backup of your save game file from before using the mod that triggered the negative cash bug, V2 of the mod will not be of use to you as you already have too much cash and gaining more will not fix it.

      Sadly, correcting the issue seems to require having your current cash amount fixed via an external tool (Cheat Engine) and cannot be done through a mod (such as having a negative cash reward from a quest to take the excess cash away to get below the UI display bug amount, which can't be done).

      You can alter your cash to being lower yourself if you use Cheat Engine, or even a hex editor to alter the cash bytes in your save file would work.

      However, if you would post or message me your zipped save game file, I will alter its cash amount to being exactly $1,000,000,000 and then zip it and post the fixed version back to you.
      • 1) Browse to your Dying Light save game file
        https://www.pcgamingwiki.com/wiki/Dying_Light#Save_game_data_location
        Windows "%USERPROFILE%\Documents\DyingLight\out\save\"
        Steam "<Steam-folder>\userdata\<user-id>\239140\remote\out\"
      • 2) Zip up the affected save game file (e.g. save_coop_0.sav, *_1.sav, etc.)
      • 3) Drag and drop or select to upload this zip file to https://catbox.moe or another temporary file hosting site.
      • 4) Paste the download link for this zipped save file here or in a private message to me.
      • 5) I will fix the cash amount and send the fixed save file back to you.
  9. LadyKama
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    Hello~ Um.. for some reason it will give me the money and then take it away and make me -200000000 I dont know how to fix this? I even started a new save and it did it again to me.. Is anyone else having this glitch or?
    1. StinVec
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      Hi. I want to be certain that your displayed cash is actually negative and that the - is present on the actual amount of cash you have and not a mark on the background graphic behind the cash display or something.

      I'm not sure if the negative value you are noting is on the Cash item in your inventory, or if it is the GUI cash shown in the bottom right of the inventory screen, or if the minus is on both of them. I just want to be certain that it has made you negative cash and whether you are unable to buy anything, or if you can still buy/sell and the value decreases/increases properly and it could only be a display issue due to the high number.

      In the last mod image, the mod had activated on loading into the Slums and my cash (inventory item) increased to 1 billion. I then went to Hellraid and it increased another 1 billion and is showing 2000000000 (positive). The actual on-screen cash value in the bottom right says 1999999998, which may be an issue with the game not rounding properly.

      I went to the merchant and sold an item and I went above 2 billion. I then bought some items and went under 2 billion. Things seem to be working properly.

      I could have an error in one of the mod quest files that is giving the wrong amount and it could be giving an unparsable value and resulting in a negative number.

      Q.
      Can you please tell me what map you initially load into that grants you 1 billion cash to the positive, and then what map you go to that is causing it to then become -2 billion negative when that map's quest activates and gives you the additional Cash?

      I will go through and check all of the quests to make sure they are all awarding proper amounts, but knowing what map is causing the trouble would help.

      _____ EDIT:
      I've gone through all of the cash reward quests and the amount of cash given is all correct.
      count="999999999"

      Each quest completing rewards $999,999,999 cash. The initial map you load into would give $999,999,999 (1 billlion) and the second map you go to would give another $999,999,999 and equal $1,999,999,998 cash in the screen display after 2 map quests have activated. The game appears to round up the value/amount of cash on the inventory item to $2,000,000,000.

      I can't seem to reproduce the trouble that results in the amount going negative 2 billion, but I'm likely not loading into the same maps that you are. Knowing which maps you are loading into may help me to reproduce it to see what could be the trouble.
    2. StinVec
      StinVec
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      • 168 kudos
      Hi again.

      I have discovered that the issue of negative cash is a UI display bug present in the game. The negative cash wasn't caused by the mod itself, but multiple activations of the mod would cause us to trigger the bug due to going over a certain cash amount.

      I've put this information and more into the sticky post on this mod.

      You can have many billions of cash, but the UI will only display up to $2,147,483,647

      Once you gain $1 more and have $2,147,483,648 (or higher), the cash displayed in the UI becomes that amount, but negative.

      The mod activating twice wasn't enough to put you over this limit to reach the amount that bugs the UI, but upon loading into a third map, the mod quest that activated gave you an additional $1 billion cash and caused you to go far above this UI cash display limitation and your cash then displayed as being negative.

      You actually do still have positive cash, but the error in the game code is how your cash is displayed in the UI.

      Unfortunately, the game seems to be programmed so that anything that checks your cash balance will go by what is displayed in the UI element instead of what is actually stored in your save game's inventory/in memory as how much cash you have.

      The result is that, while you do have billions in cash, the merchants will not let you buy anything as it is going by what is displayed in the UI field, which is displayed as a negative number.

      I apologize for my mod causing you to encounter this bug in the game, but I've been working to find a way to correct the damage done by it. I've gone through creation and testing of nearly a dozen different mods trying different methods to try to correct the damage done by the UI bug via mod, but I cannot find a way to "take" cash away from the player to get the cash balance down to a non-bugged amount.

      Correcting the issue on your save game
      I corrected the trouble in V2 of the mod so it will only activate a single time on a chosen map and only grant $1 billion a single time.

      However, if you didn't have a backup of your save game file from before using the mod that triggered the negative cash bug, V2 of the mod will not be of use to you as you already have too much cash and gaining more will not fix it.

      Sadly, correcting the issue seems to require having your current cash amount fixed via an external tool (Cheat Engine) and cannot be done through a mod (such as having a negative cash reward from a quest to take the excess cash away to get below the UI display bug amount, which can't be done).

      You can alter your cash to being lower yourself if you use Cheat Engine, or even a hex editor to alter the cash bytes in your save file would work.

      However, if you would post or message me your zipped save game file, I will alter its cash amount to being exactly $1,000,000,000 and then zip it and post the fixed version back to you.
      • 1) Browse to your Dying Light save game file
        https://www.pcgamingwiki.com/wiki/Dying_Light#Save_game_data_location
        Windows "%USERPROFILE%\Documents\DyingLight\out\save\"
        Steam "<Steam-folder>\userdata\<user-id>\239140\remote\out\"
      • 2) Zip up the affected save game file (e.g. save_coop_0.sav, *_1.sav, etc.)
      • 3) Drag and drop or select to upload this zip file to https://catbox.moe or another temporary file hosting site.
      • 4) Paste the download link for this zipped save file here or in a private message to me.
      • 5) I will fix the cash amount and send the fixed save file back to you.